Serious discussion on proper fleet mechanics

I have to disagree with one point. With all the hard work we put into expanding the Earth Defense Fleet PMF it would be nice to be rewarded in some manner. I am not talking about anything that would block the solo experience I am talking about a discount on ships and mods and only when the PMF is in a boom state or expansion state and I would be willing to except to be punished when the PMF is in an outbreak state

Oh! You just want free stuff.
Well that's okay then.
 
Wants free stuff.

Wants the developers to add features just for his 'fleet'.

Won't tell us whether these features will affect how other players can play.

I think that's a no.
 
As in any online game they never stay the way they was first released they have to evolve to appeal to a wider audience.
And for owning station and outpost I don't see how that would effect anyone's gameplay if a fleet wanted the responsibility of managing an station,outpost or spaceports why not it gives them more to do in game.

It would put those of us who do not participate in fleets at a major disadvantage. Eventually only the fleet leadership would truly benefit. No thanks. If you just want your fleet name on a station or outpost, FD already has the minor faction system for that. In fact we should not be managing space stations or outposts in Elite. That is not the game most of us bought.

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I have to disagree with one point. With all the hard work we put into expanding the Earth Defense Fleet PMF it would be nice to be rewarded in some manner. I am not talking about anything that would block the solo experience I am talking about a discount on ships and mods and only when the PMF is in a boom state or expansion state and I would be willing to except to be punished when the PMF is in an outbreak state

NO. Just NO. You do not get to claim all of Inara as your supporters.
I am on Inara, but I disagree with roughly half your ideas.
 
Nothing I have suggested is gated from anyone. No one is stopping anyone from starting or joining a fleet. And yes being rewarded for all the hard work we put into our PMF would be appreciated. And I will say that if you are registered on INARA and have joined a fleet on that site I would count you as a supporter of having fleet mechanics if you registered on INARA and have not joined a fleet and just use it for the useful information that the site has I will give you that one.
So far on this thread I have not seen any reasonable comment on why proper fleet mechanics should not be in game. And I have not seen any reasonable comments on how proper fleet mechanics gates solo players out of anything.

All I have bought to the table is that proper fleet mechanics and meaningful interaction with our PMF's is lacking in elite dangerous and I feel if it was introduced into the game it would give the game a broader appeal to a larger audience. And really what is wrong with that.
 
So far on this thread I have not seen any reasonable comment on why proper fleet mechanics should not be in game.

Perhaps because it's not a game based upon fleets?

And I have not seen any reasonable comments on how proper fleet mechanics gates solo players out of anything.

Perhaps because you cannot have a fleet of solo players?

All I have bought to the table is that proper fleet mechanics and meaningful interaction with our PMF's is lacking in elite dangerous and I feel if it was introduced into the game it would give the game a broader appeal to a larger audience. And really what is wrong with that.

And how do fleets benefit Elite?
 
Again if you don't belong to a fleet and play elite as a solo player you never understand why proper fleet mechanics are needed or how they will benefit you.
 
Frontier have higher priorities than adding features giving preferential treatment to a small minority of players.
 

Robert Maynard

Volunteer Moderator
To answer you earlier question it is not about rewarding every commander who pass though your systems it is about rewarding commanders who put the time and resources needed to manage the PMF and keep it in a positive state like a boom state

So the proposal would only benefit the players that are involved in the Player Faction? How exactly would this be managed? (as there would be no way to stop any player entering either the system or dock....)
 
You still don't seem to understand. How do fleets bring benefit to Elite as a game?
To answer your question on how fleets benefit elite dangerous well that is a hard one to answer. I will say this many of the commanders who join the EDF have been playing elite for a long time in solo and they join us looking for that sense of community.

And I have to say that is what I enjoy about building the EDF. Helping commanders, working together for the greater good of the fleet, expanding ourselves out of our home system into six other systems.
If you really want to know how we benefit elite the only thing I can say is join us and you would understand why I ask for proper fleet mechanics and meaningful interaction with our PMF.
Till you do well it's like talking to a brick wall
 
To answer you earlier question it is not about rewarding every commander who pass though your systems it is about rewarding commanders who put the time and resources needed to manage the PMF and keep it in a positive state like a boom state

So it would just be for members of that group?

Seems to contadict:

Nothing I have suggested is gated from anyone.

I would have thought it better to entice commanders to visit your system and buy your stuff , which has a positive effect on your group's influence and benefits everyone.
 
If you really want to know how we benefit elite the only thing I can say is join us and you would understand why I ask for proper fleet mechanics and meaningful interaction with our PMF.
Till you do well it's like talking to a brick wall

Vicktore - I have to say that is a very kind offer. I'd be happy to play with you for a bit and try to see your side of the argument and an idea of what exactly you want to see implemented - but the fact remains that Elite is not a fleet, or executive control, game.
 
So it would just be for members of that group?

Seems to contadict:



I would have thought it better to entice commanders to visit your system and buy your stuff , which has a positive effect on your group's influence and benefits everyone.
I have to agree with you on that one I was only coming up with suggestions that would reward the fleet for all of the hard work it dose expanding our PMF
 

Robert Maynard

Volunteer Moderator
I have to agree with you on that one I was only coming up with suggestions that would reward the fleet for all of the hard work it dose expanding our PMF

There is precedent for players being rewarded for working together - Wing Trade Dividends and Powerplay Rank Rewards. However, these rewards are available to anyone who wishes to participate - and no-one can be stopped from participating (as there is no gating to access).

Actually, Powerplay Rank Rewards are not dependent on other players, neither are the Power specific weapons / etc. - they only depend on one player delivering sufficient merits / pledging for a specific period.

I suppose the best example of rewards for players working together are CGs - any player can contribute - the more that contribute, the higher the ultimate tier should be and the reward will be greater for all. Still not gated access though.
 
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Vicktore - I have to say that is a very kind offer. I'd be happy to play with you for a bit and try to see your side of the argument and an idea of what exactly you want to see implemented - but the fact remains that Elite is not a fleet, or executive control, game.
You are welcome to join us but I have to say we are a Federation fleet just putting that out their.
Link: http://earthdefensefleet.net/

And like I have said before being the one of the leaders of the EDF is one of the most rewarding part of my experience in Elite Dangerous. Everyone keeps asking me why I want proper fleet mechanics in game here is the short answer.
I feel that my fleet members are the greatest commanders in the game and I want to do all I can to make their experience in elite the best and most rewarding experience they can have. They always impress me with all of the hard work they do and I feel Honored and Humbled to be their fleet leader.

The Earth Defense Fleet has accomplished so much in game from having our own CG in our home system of Okinura and expanding out of our home system to six other systems we have fought of being exploited by the empire and worked towards have all of are systems in Hudson space.
I have been playing Elite Dangerous since close beta and I plan on playing Elite Dangerous till they shutdown the servers. That being said I will always be EDF I may not always be it leader but I will always be a member.
That is why I am such a advocate for game mechanics that make fleet life better.
 
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There is literally more than enough space for players to own their own systems, stations ,etc. Without it effecting anyone else. The lack of these Fleet/Guild/faction(and oh my god the communication problem) mechanics is where this game really just falls flat despite being a MMO game. Everything in this game is optional semantics aside nothing I do is going to affect you. You don't ever have to set foot in a player owned bubble which could be all the way on the other side of the galaxy.
 
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