Serious Question: Are you (Fdev) only going to listen to players who defend every action you do, or actually take suggestions?

I AM NOT TRYING TO TROLL. This is a serious question, and I livid beyond belief.

So the pattern is on this forum:

1. Someone has a legitimate complaint
2. 'Try hards' say "Stop whining it's fine."
3. FDev listens to the "non whiners"
4. Makes the game worse listening to the try hards, and making it more grindy and harder then it needs to be.

This is why this game hasn't improved. What is this beta going to accomplish? You already have a lot of legitimate complaints before the beta has started (one being the ONE HOUR JUMP TIMER.) And already, people are defending it.

So I ask: Is there a point to doing the beta, or are suggestions actually going to be taken into account. You already have dismissed Explorers for even having a FC, becuase it's pointless to them. So that's already gone. So what makes anyone think you are going to listen to any suggestions?

I haven't played in 6 months, then came back, and it's the same crap again. This game hasn't improved because "oldies" on this forums keep defend bad decisions, there has been no QOL improvements of any significance either. Because it would make the game "easy".

I actually got attacked once for asking for an "automatic" Supercruise, because "Do you want the ship to fly for you hur dur." And guess what, now we have an Supercruise assist. It was the same with an auto take off from starport. I don't personally use it, because it seems to slam into ships.

Getting attacked by people from the example in the sentence above, IS NOT what this community needs, and those people need to stop defending every action, because you aren't making the game any better. This game doesn't need to be over the top difficult. Considering this is the only "real" Space Sim right now, and there was a peak of: 10K players last month, according to steam.

That is absolutely nothing comparatively, to the numbers on other games.

So It's not very popular anymore, because you keep losing players due to try hards, and not actually taking suggestions. It's sad that I backed this game back in Alpha, and it's just not good anymore.
 
1. Someone has a legitimate complaint
2. 'Try hards' say "Stop whining it's fine."
3. FDev listens to the "non whiners"
4. Makes the game worse listening to the try hards, and making it more grindy and harder then it needs to be.

1. I've seen a "legitimate complaint" as being that you can't auto pilot from one station and system to the next without touching the controls.
2. Sometimes the people saying stop whining are responding to variants of 1.
3. If FDev listens to non whiners, then the open letter of influencers that asked for what they didn't ask for when it turned out they asked for things they didn't think about didn't happen.
4. I think they should just ignore everyone for things outside of bugs. Sort of like what I do on the forums.
 
I AM NOT TRYING TO TROLL. This is a serious question, and I livid beyond belief.

So the pattern is on this forum:

1. Someone has a legitimate complaint
2. 'Try hards' say "Stop whining it's fine."
3. FDev listens to the "non whiners"
4. Makes the game worse listening to the try hards, and making it more grindy and harder then it needs to be.

...
I don't think that's what happens on this forum. Debate is often "robust" but everyone manages to have their say. Hardly anyone is in your 2 category saying everything is fine. And I don't know of any reason to think 3 and 4 happen; there's no indication that FD listen to what's said on this forum even when there's consensus. Most recently they've unveiled fleet carriers which they've been clearly working on for months, unknown to this forum, and what they've produced isn't anything that's been asked for here.
 

Deleted member 110222

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I've seen Frontier adhere to complaints more than a few times. The final cost of crew res' being a recent example.

I was very much with Frontier's original plans there. But others disagreed, and so the increase in price was made.

Yes, Frontier does listen to criticism. I might not agree with all of it but they do.
 
Fdev advertised a fleet carrier for explorers, we explorers are asking what happened to it.

It's that simple

They did (but with no details as to what capabilities it had other than appearance), then canned all 3 support ships (with an explicit explorer version among those) leaving a condensed variation. What we are left with is a universal basic carrier with interchangeable door signs that signal what your ship is 'about' like squadron description labels. What is clear to me is that FD have struggled to find a solid reason for FCs, with scope and design changing a number of times.
 
They did (but with no details as to what capabilities it had other than appearance), then canned all 3 support ships (with an explicit explorer version among those) leaving a condensed variation. What we are left with is a universal basic carrier with interchangeable door signs that signal what your ship is 'about' like squadron description labels. What is clear to me is that FD have struggled to find a solid reason for FCs, with scope and design changing a number of times.
Maybe if they asked customers for feedback before getting excited about the reveal, only to find that they built something customers did not want. There are not many software makers left following this outdated method. Probably still doing waterfall too
 
I was genuinely excited for fleet carriers however what they have introduced does not interest me in the slightest. I am not concerned over the 5 bil price tag as I am not against working towards a goal, rather it is an issue over everything that comes thereafter.

Frontier seem to be trying to shoehorn management mechanics into Elite like the majority of their other games, which to me personally is jarring.

In my opinion (and others) this proposed update is far too onerous both in terms of time sink required and in game upkeep cost, not to mention excessive cooldown/wind up times. There is also nothing for explorers which was one of the primary reasons for having them in the first instance. If you explore, prepare to bankrupt before you get home.

There has not been adequate explanation as to how this thing will make money in the bubble when space stations will be far cheaper and when outside, there is unlikely to be enough passing trade.

It seems that this has been introduced purely to keep people playing or be penalised by losing in game assets.

To fully utilise this update not only do you need the initial outlay but will likely spend all of your in game time grinding to keep the thing, given the weekly accruing costs whether playing or not. This is not compelling gameplay in my opinion and was not what the majority of players were hoping for. Also, heaven forbid you wish to play any other game.

Unless Frontier take notice of beta feedback and change this update from a credit sink job to something fun, it is likely this will have the same impact on the game as multicrew. Just another missed opportunity to enrich the game experience.

I appreciate not everyone will agree with me but please can any comments be constructive and not degenerate into personal attacks.
 
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I'm sure FD do listen.

I'm also sure they won't agree with everyone, which is in fact impossible.

Take for example the hot topic of the moment. I think that the cost of making jumps should be decreased. I think it would be a positive thing. I guess FD have heard my feedback or similar from other people.

I do not expect them to agree with me. I hope they agree with me, but its not a requirement. They can have their own opinions just as we have ours.

Just because you think something is good for the game doesn't mean the devs agree.

No matter what FD do, they will make some people happy and some people unhappy.

All we can do is give our feedback and hope we get what we want, but we are always going to be dissapointed sooner or later unless what we want is exactly what the devs want.

In that case, we have a choice, it continue playing or not, or to use a feature or not.

To give an example that is divorced from ED, I was a very active player of Save the World (Fortnite, the PvE side of things). The devs made a number of changes over the years which i was not a fan of, but i kept on playing, because despite those changes, i still enjoyed it. Then they made a number of changes which greatly devalued the base building side of things and favoured run and gun style of play. This is not what i bought the game for, i bought a tower defense game. After that change, i gave feedback via reddit, then waited a while and checked whether the devs made a change. They didn't, so i stopped playing altogether, and i recently uninstalled. People continue to play it, and some people are ok with those changes. It may even be that those changes are good for the game in the long run (from a number of players/revenue perspective at least).

In short, do not confuse the devs listening with the devs agreeing.
 
Some suggestions for change which some may agree with some may not.

Scrap offline weekly maintenance fees. Content should bring people to the game.

Allow npc traffic to trade and use FC services to generate income.

Pay crew whilst active on a percentage basis of income as with current pilots.
Be able to install universal cartographics agency to FC.

Greatly reduce/scrap wind up timer and reduce cool down.

Ability to shut down all carrier services if not playing the game for an extended
Period without charge accruing. This would remove from the game but not the cmdr's account.

Crew could be re-hired and ship reinstated upon return for a fee.
 
I haven't played in 6 months, then came back, and it's the same crap again. This game hasn't improved because "oldies" on this forums keep defend bad decisions, there has been no QOL improvements of any significance either. Because it would make the game "easy".

You are assuming FDev makes decisions based on the posts in this forum?

I would like to think they might get some ideas and listen to the feedback, but actually making development decision based on the tiny percent of players from whatever unknown backgrounds on this open anonymous forum? Yeeeaah.......

It's sad that I backed this game back in Alpha, and it's just not good anymore.

Now you really are sounding whiny. Sorry the game isn't tailored to your personal ideas on how the game should be. Good luck finding that perfect game that keeps adding content that is aligned to your personal wish list.
 
It's not about listening to or ignoring anyone. Frontier knows exactly what they are doing here. You can tell by the way that they just HAPPENED to need mining before this all was announced.


The FCs are not content for the players. It's a guaranteed grind for FDev which allows them to artificially retain players and keep them busy until the next major update. It's their way of forcing players to stay. They put it JUST within reach of 25% of players so they can swindle them out of their game time to pump up their own numbers. It was never about content for the players. It was always about them putting a new grind into the game to keep people grinding.


FDev doesn't care that the FCs are out of reach of the vast majority of the playerbase. The fact they refuse to address how upset players are with the state of things is proof of that.
 
It's a guaranteed grind for FDev which allows them to artificially retain players and keep them busy until the next major update.

That's a rather odd ascertion. You are saying that all these people that are playing E: D are doing it under duress, and Frontier have somehow tricked them into doing so?

Ok... Reality seems to have left you behind. I think you've got quite a walk to catch up with it.
 
That's a rather odd ascertion. You are saying that all these people that are playing E: D are doing it under duress, and Frontier have somehow tricked them into doing so?

Ok... Reality seems to have left you behind. I think you've got quite a walk to catch up with it.
No I'm saying that FDev has done what other games like Destiny have been doing for years. They are placing a grind into their game in order to retain players instead of actually giving the players meaningful content that is available for everyone.
 
No I'm saying that FDev has done what other games like Destiny have been doing for years. They are placing a grind into their game in order to retain players instead of actually giving the players meaningful content that is available for everyone.

That wouldn't retain players, it would get rid of them. Unless people are that stupid that they play games they don't enjoy. In which case, I have no sympathy. I'd suggest that instead, all these people that are playing the game (or at least the vast majority) are doing so because they enjoy the game. If that isn't the case... More fool them.
 
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