Seriously, what's the point in open play?

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also, most of the gankers that go public and reveal their real persons by streaming with a facecam and such are more beyond their 30s, what makes it even weirder.
Yes, I understand that. I was thinking more along the lines of the majority of Gankers rather than the exceptional ones...but I'm just guessing anyway...
 
I have raised a teenager. That's even worse ;) .
Yes, I understand that. I was thinking more along the lines of the majority of Gankers rather than the exceptional ones...but I'm just guessing anyway...
In all seriousness, infiltrating private player groups "for the lolz" or to "test boundaries" does suggest a certain lack of social responsibility, even if they are teenagers - which I still doubt (Elite is by far not a game for teenagers). The teenager I have raised acoording to my social standards would never have done something like that. Again, not saying all gankers have social deficits. Most probably don't. But some clearly do.

Edit: But so do alot of others probably (thinking about the "lawfuls" doxxing and swatting gankers here).
 
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Yes, I understand that. I was thinking more along the lines of the majority of Gankers rather than the exceptional ones...but I'm just guessing anyway...
“Ganking” isn’t a property of age. It’s a natural consequence of combining anonymity, a certain personality type, and a lack of real life consequences. MMO developers, and before them MUDs, have been tacking this issue for over 40 years now. Nothing has worked well, but in my experience ED’s tri-mode system is both novel, and one of the more effective ones I’ve seen.
 
“Ganking” isn’t a property of age. It’s a natural consequence of combining anonymity, a certain personality type, and a lack of real life consequences. MMO developers, and before them MUDs, have been tacking this issue for over 40 years now. Nothing has worked well, but in my experience ED’s tri-mode system is both novel, and one of the more effective ones I’ve seen.
I would say it more along the lines of "lack of perceiving real life consequences", because for the person being ganked there is the very real possibility of very real life consequences - not for the ganker themselves of course. At the very least time being lost or wasted, at the worst some form of misguided personal grief and anger because gankees can take the game to seriously, too.
 
I would say it more along the lines of "lack of perceiving real life consequences", because for the person being ganked there is the very real possibility of very real life consequences - not for the ganker themselves of course. At the very least time being lost or wasted, at the worst some form of misguided personal grief and anger because gankees can take the game to seriously, too.
Oh yeah, the first time I was properly ganked, I quickly progressed through a range of "emotional responses" and over the course of an hour or two I realized that I was obviously taking it FAR too seriously...
 
Because you don't bother researching anything.

I typed "Elite largest player group" into the Great Googol Machine, and it's literally the first thing that comes up.
Sorry if I was unable to make the logical jump from "I hate gankers" to "google for 'elite largest player group'".
 
Unlikely; they broke private group rules, not ToS as far as I know.

For a while the Mobius admins had to trawl YouTube and Reddit for people admitting ganking and search for them by eyeball in the group membership list.
that is too bad; you ask me, this is qualifying for griefing and thus breaking the ToS. But what do I know...
 
Again, not saying all gankers have social deficits. Most probably don't. But some clearly do.
“Ganking” isn’t a property of age. It’s a natural consequence of combining anonymity, a certain personality type, and a lack of real life consequences. MMO developers, and before them MUDs, have been tacking this issue for over 40 years now. Nothing has worked well, but in my experience ED’s tri-mode system is both novel, and one of the more effective ones I’ve seen.
Attempting to determine why people do what they do is kinda pointless. They just do it. And depending on the environment, their actions have different causes and effects.

For example, one of the most elaborate and widely-discussed "infiltrations" and ganks I've ever encountered was perpetrated by an EVE group who called themselves the Guiding Hand Social Club. They fooled an entire corporation into allowing them in and letting them rise up through the ranks, all the while pretending to be friends with everyone, to a point where the were able to strip the corporation of all its assets and wealth before assassinating the CEO.

They were contracted by another player to do this.

I guarantee that many ED commanders would regard this as the paragon of sociopathy, but the event is celebrated in EVE as a triumph of social engineering. So, while we may question how people could do something like that, we have to accept the fact that there is a certain bent appeal to it within a different community.

Sorry if I was unable to make the logical jump from "I hate gankers" to "google for 'elite largest player group'".
Look, I didn't mean to be harsh, but you know about player groups as an alternative to Open and you could do a little work on your own to find a big friendly one, right? That's all I'm saying.
 
the event is celebrated in EVE as a triumph of social engineering.
I am not sure this is better. Of even if it is any different from sociopathy, or just another way of phrasing it. The way you describe it it isn't just something that happened "in game". Something like this relies on out-of-game activities, which immediately makes it worrisome. Edit: Pretending to be your friend to further your own nefarious goals is... isn't that textbook sociopathy?
 
I am not sure this is better. Of even if it is any different from sociopathy, or just another way of phrasing it. The way you describe it it isn't just something that happened "in game". Something like this relies on out-of-game activities, which immediately makes it worrisome. Edit: Pretending to be your friend to further your own nefarious goals is... isn't that textbook sociopathy?
Most of the social aspects of this game, even "progression" of Elite Dangerous happen out of game though: We don't get news from GalNET, but from streams; discoveries and guides are found on YouTube, not in-game; trade routes and methods are tracked by 3rd party apps; we have no way of effectively sorting and using book marks or even applying multiple filters to data in the Galactic Map. Solving the mysteries and puzzles surrounding the reintroduction of Thargoids and the addition of Guardians>? No in-game tools for that either - it was done by player groups outside the game.

:D S
 
Most of the social aspects of this game, even "progression" of Elite Dangerous happen out of game though: We don't get news from GalNET, but from streams; discoveries and guides are found on YouTube, not in-game; trade routes and methods are tracked by 3rd party apps; we have no way of effectively sorting and using book marks or even applying multiple filters to data in the Galactic Map.

:D S
I would argue using third party tools to compensate for lack of in-game tools is quite a different thing from abusing personal relationships and pretending to be friends to achieve a goal in-game. I am not pretending to be friends with Inara just so it tells me where the nearest Interstellar Factor is. In fact, I am sure Inara doesn't care or want to be my friend. I could be wrong though ;).
 
I would argue using third party tools to compensate for lack of in-game tools is quite a different thing from abusing personal relationships and pretending to be friends to achieve a goal in-game. I am not pretending to be friends with Inara just so it tells me where the nearest Interstellar Factor is. In fact, I am sure Inara doesn't care or want to be my friend. I could be wrong though ;).
The point is simply that "out-of-game activities" are very common in Elite Dangerous as well, and in fact has been encouraged (perhaps by neglect) since the beginning. Remember Salome?

:D S
 
The point is simply that "out-of-game activities" are very common in Elite Dangerous as well, and in fact has been encouraged (perhaps by neglect) since the beginning. Remember Salome?

:D S
to make it more clear: You do see a difference to sending me a PM out of game to get advice on something or other and you pretending to be my friend for a while to gain access to my squadron leadership and then disband my squadron and throw me out of it, do you? PRETENDING being the keyword here.
 
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