If you get in the right spin, it's not hard at all to zip in at 5 seconds.
4 takes a bit more effort, but is doable. I'm working on riding 3. Nearby planets and moons make an optimal approach wildly more complicated, and are a blast.
Is it faster? No idea. Judging off CG trade runs last night though, it's not noticably slower. And it's way more fun and takes a lot more piloting to come in hot like that vs just coasting in, dull as toast, at 7, posting forum-complaints about what's ultimately your own flying style - how it's boring, unengaging and makes you easy prey for interdictions.
Supercruise has far more gameplay around gravity wells than people give it credit for.
Can you hold a three-second spiral in towards a station? Less? Let's see your boasts!
4 takes a bit more effort, but is doable. I'm working on riding 3. Nearby planets and moons make an optimal approach wildly more complicated, and are a blast.
Is it faster? No idea. Judging off CG trade runs last night though, it's not noticably slower. And it's way more fun and takes a lot more piloting to come in hot like that vs just coasting in, dull as toast, at 7, posting forum-complaints about what's ultimately your own flying style - how it's boring, unengaging and makes you easy prey for interdictions.
Supercruise has far more gameplay around gravity wells than people give it credit for.
Can you hold a three-second spiral in towards a station? Less? Let's see your boasts!