Viajero
Volunteer Moderator
I think in this case it means “The Over Powered T.j” of course.
Put that way, I would expect everything to be at or near 86-level quality. I would not have inferior products alongside superior ones just to make things more affordable for others. Everything would be 86, and everything would be priced accordingly.
I'm talking about quality as a difference between the Toyota Yaris and the Toyota GT86....
So...ahem, like.....ship kits?
I think we've moved on to hermits now?:...What was this thread about again?
...This isnt a real problem in the game. Its ascetics...
I can't see your posts either...Aww I never got the public announcement that I was blocked,...
There was an analogy in play.
To summarise; I think that if the best ship-kits cost £8, the Keelback kit should go for, say, around a quid.
I can't see your posts either...
Sorry, I was replying to the general thread that seems to be attacking people and not you (you must have posted before mine).
I think we already are paying 86 prices.Just remember that we should expect 86 prices along with 86 quality.
I have no played Forza. On my list of stuff to play.Here's what I would do, if I were a developer.
Have you ever played Forza? One of my favourite things about it is the designer, where you can repaint your car and apply decals to make your own racing liveries, and it's a very powerful tool with which some people have done some incredible stuff, like full on movie-poster wraps with photorealistic presentation, all done with really simple shapes for the most part. What it doesn't allow is importing images you've made yourself, say my own squadron logo, which is odd considering that you don't pay for cosmetic customisation in Forza at all, either with in-game currency or microtransactions.
For Elite, I would take that system as is, and transpose it for designing ships in Elite.
There would be a base cost for gloss paint (with a small premium for metallics, pearlescents, etc), something really cheap (like, measured in cents, not dollars), and then charge a flat fee per gloss vinyl layer, again with premiums for certain textures you change that vinyl layer to, such as metallic, pearlescent, matte, etc. You can make all the designs you want, at will, and save them to file, but in order to apply them to a ship, you have to pay the cost that they come to (which is the total of the base paint + each vinyl layer + premiums for textures). For really fancy designs, the cost goes up by default. For simple ones, the cost is kept low. All saved designs, whether you've purchased them or not, can be edited. In order to apply an edited design to a ship that has the old one on it, you only pay the difference if you've added stuff (no refunds) or altered colours (including premiums for textures, and again, no refunds), and if you haven't added anything (only moved stuff around, or removed stuff), no charge to the edit.
Then, if FDEV is feeling really brave, let players share their creations on a 'store', where FDEV can promote particularly good ones, and allow players to make a bit of money back with their designs (while taking their own cut, of course). Alternatively, instead of FDEV sending you a cheque, which could get incredibly complicated, you could sell your designs for 'store credit' toward future cosmetic purchases you want to make. And of course, FDEV can continue to offer their own items, but now they would be competing with the player base, which might encourage them to get more creative themselves. Such a store is entirely optional for me, and I'd just be happy with a livery designer. Knowing that FDEV need an income, and their cosmetics store provides that, I'm more than happy to spend money on my own self-designed liveries for my ships.
snip
First off, I would disagree with doing anything through Steam, or any proprietary third-party provider. They start taking a cut, and that's part of the reason that I don't play anything on consoles, and whenever it can be avoided, I don't touch Steam. I don't use the Steam edition of DCS, I don't play Elite through Steam, etc. Retailers are useful and necessary for physical distribution. For digital stuff though? There's absolutely no reason for a middle man to exist.
Secondly, if you think we're paying GT86 prices for what we have, then I can't imagine you've been exposed first-hand to the most predatory microtransactions systems available.
I've heard good things about Warframe, but can't speak to experience with it the way I can with War Thunder. I consider the prices for cosmetics in Elite to be incredibly reasonable, if not cheaper than I expected them to be when I first explored the store.
I think in this case it means “The Over Powered T.j” of course.
Sounds like he should be nerfed.
That explains so much.I'll have you know my nerf was removed at birth.
I think in this case it means “The Over Powered T.j” of course.