Still not interested, but still replying?
Sure. I'm interested to see just how much effort you're willing to put into repeating yourself over and over.
Still not interested, but still replying?
Sure. I'm interested to see just how much effort you're willing to put into repeating yourself over and over.![]()
So you're trolling? Thanks for admitting it. Reported.
So you're trolling? Thanks for admitting it. Reported.
I think it's fair to say the same conversational tactics don't work in every situation. I try to look for the common ground rather than going for a 'win'. Sometimes there is no common ground though.
What was this thread about again?
I'm not trying to win. I offered a counterpoint to Stealthie's claim of a 'trend' and he threw a tantrum. If he'd been able to provide evidence of a trend, I would happily defer. But no such evidence was presented. I'm not trying to compete, I'm trying to have a discussion. That's it.
The rest of their cosmetics are rather good quality actually; that's what I buy.You say you continue to buy their cosmetics. Clearly, they're worth what you're spending, at least in your opinion, or you wouldn't spend it.
No and Yes. It depends on the change in the quality; like, if we're just talking about the fidelity of the product, then no; but if the entire thing is changed, for example, moving parts or whatever, then yes.Would an increase in quality also increase their value?
ED is a paid game; if they started charging $10 a paintjob.. I will be quite unhappy. Cosmetics in F2P are higher to compensate for the lack of income from game sales.Right now, cosmetics are incredibly good value for money, especially when you weigh their cost against the microtransactions in many other games.
Loot boxes suck; however SWTOR does let you buy a specific piece of armour. The catch is that you are limited to what they are selling at that point in time; the loot boxes dig deep into the entire game's history of cosmetic seasons; giving you a huge variety.My favourite example is SWTOR, at least at the time that I was playing it, when you'd spend (I can't remember how much) and get a couple of pieces of random armour, which may or may not be stuff you already have, and then a bunch of junk you'd never use. At least here, you know what you're buying.
Well you're a grown up & you don't need advice from me but I see no tantrum myself, so to my eyes your posts come across as a bit OTT atm. Naturally you have your own view, as will any other readers.
I agree with M00ka that announcing a report (or a plonk) is pretty weak. Just do it & if the mods agree with you the post will go, if they don't remove it the integrity of the rest of your message won't be compromised.
ED is a paid game; if they started charging $10 a paintjob.. I will be quite unhappy. Cosmetics in F2P are higher to compensate for the lack of income from game sales.
Apparently I have him ignored too, because I can't see any posts. I ignore people when they demonstrate intellectual dishonesty to such a degree that an argument becomes likely to rage for days if it doesn't get ended by an ignore or block, and I tell people I'm reporting them so that they know exactly who it was, and what it was for, when they get the result. I'm an avid believer of one's right to face their accuser. Most gaming forums, and games, will send you a message saying "you've done the wrong thing" without always going into detail about what that wrong thing was, or who reported you. I like people to know it was me, and why.
The 'tantrum' is obvious, and a common one, and is evident in his attempt to pass off my criticism as a 'strawman' (which it wasn't) and then, when that failed, as 'rudeness' (which it also wasn't). His tantrum was his attempt to discredit and dismiss the criticism as invalid due to factors related to its presentation, rather than directly address/acknowledge the criticism. It's the intellectual equivalent of a tantrum, and I have no time for that. Let me break down what I do have time for:
There were only two intellectually honest, valid responses to my criticism:
1. You're right, I should reconsider my position
2. You're wrong, and here's the evidence and/or argument as a counterpoint
I will accept either, and if I'm wrong, I'll own it. I expect nothing more or less from anyone than I expect from myself. It really is that simple.
Aww I never got the public announcement that I was blocked, I feel so cheated now - and I suspect in a growing group of everyone who has dared question Commander Voidwalker opinion. Pfft, his loss, my gain, I can say anything about him now![]()
Apart from a few odd-balls, yeah the quality is about the same. For me, quality is also about variety. The quality of the content; for example, offering a paint pack where it's just variations of the same design, is a bit meh.FDEV are keeping quality at a reasonable level in order to maintain reasonable prices.
As would I.Now, if FDEV actually started producing more expensive, higher quality stuff, people would still buy it. I have no doubt that I certainly would.
Interesting, wasn't aware that games did that. Interesting thing to check out in future.If they did that without maintaining a stock of 'cheap' stuff, then a lot of people would be left with nothing they could afford. However, if they did both, then you get the proximity effect: people with the cheap stuff see people flying around with the expensive stuff, and they want it too, and suddenly people who can't afford it are buying it anyway. That's why in many multiplayer games that sell cosmetics, they'll always try to team you up with someone that's bought lots of cosmetics, so you can see them and want them yourself. That's part of many matchmaking algorithms these days, in games like Destiny and SWTOR.
So, it's a challenge for FDEV, because on one hand, they want to be fair to the players, and on the other, they want to make money. What would you do in that situation, if you were a developer?
I generally find Voidwalker's posts entertaining & well written, even if I don't always agree with them. Just as with yours M00ka![]()
Let's calm things down please.
If I were in Frontier's shoes, I would expect the same level of standards applied to everything we do, regardless if it's a cosmetic or an expansion.
I think I've identified a point of confusion between us, and I want to clarify definitions.
Let me explain what I mean by 'quality'. I like cars, so we'll use them as an example, because they're relatable as well.
I'm talking about quality as a difference between the Toyota Yaris and the Toyota GT86. Both have the same quality when it comes to regulation expectations, however, the GT86 has better build quality, with better suspension, tires, engine, and a whole host of things that are just better. That's why the GT86 costs twice as much as a Yaris, because it's twice the car (and a fantastic one to both drive on the street, and throw sideways on the racetrack, which I do with my own, but I digress).
You seem to be talking about quality as the difference between a car that's roadworthy, and one that's not, as in, "all cars on the road should have the same standards". I agree with you completely in that regard, all cosmetics should have a minimum expectation of quality. But if the cosmetics we have now are Yaris's, then there's room for some GT86s, and maybe FDEV don't want to produce GT86s to keep prices reasonable so the money continues to flow. That's what I'm talking about.