It seems like (talking PvE here) we have a bunch of excellent options for pulverizing hulls: Cannons (especially overcharged), Railguns, Shock Cannons, Frag Cannons, and Plasma Accelerators just shred hulls at an alarming pace, not to mention the Power Play versions of some of those (I love my Pacifiers). Even a gaggle of Multicannons is nothing to sneeze at (Woohoo, Corrosive mod!).
When it comes to shields though... Plasma Accelerators (amazing, love 'em) and Beams Lasers (pretty darn good) seems to be about it. Admittedly I've not tried Incendiary Rounds on my Pacifiers, but I remember being underwhelmed at Incendiary Multis. I'd love to see a bit more variety on my ships. Railguns are hugely underwhelming vs shields, and other laser types never seem to come close to Beams (Usually Efficient modded). Do I need to give Incendiary another try? (And why isn't there an incendiary mod for Cannons? I love Cannons!)
What do you prefer to use to take down shields?
Am I missing some hidden gems?
Are there just fundamental problems in this game from all the shield-love we get combined with all the tools to just wreck the often-neglected, non-regenerative hulls?
It kind of seems backwards to me. Given all advantages shields have - in regenerating and in outfitting - there should be tools galore to take down shields, and hulls should be where the real work kicks in. But now I'm getting off-topic in my own thread...
When it comes to shields though... Plasma Accelerators (amazing, love 'em) and Beams Lasers (pretty darn good) seems to be about it. Admittedly I've not tried Incendiary Rounds on my Pacifiers, but I remember being underwhelmed at Incendiary Multis. I'd love to see a bit more variety on my ships. Railguns are hugely underwhelming vs shields, and other laser types never seem to come close to Beams (Usually Efficient modded). Do I need to give Incendiary another try? (And why isn't there an incendiary mod for Cannons? I love Cannons!)
What do you prefer to use to take down shields?
Am I missing some hidden gems?
Are there just fundamental problems in this game from all the shield-love we get combined with all the tools to just wreck the often-neglected, non-regenerative hulls?
It kind of seems backwards to me. Given all advantages shields have - in regenerating and in outfitting - there should be tools galore to take down shields, and hulls should be where the real work kicks in. But now I'm getting off-topic in my own thread...