Ship docks, CQC structures and other new in-game assets

Good(ish) news from Steve Kirby concerning future gameplay for these installations!

Hi Guys,

Thanks for all of your feedback, it is very much appreciated. Apologies for not getting in here sooner, as you can imagine it's very busy here.

I just want to let you know that your feedback has been heard and we are as keen to get these locations fully fleshed out as you guys are. We don't want these to be just a pretty location to visit once.
We have read every single post in this thread and made a note of all the suggested gameplay for these locations.
I'm in full agreement with you that these locations needs more meaningful interactions and links to other areas of the game. I will be doing everything I can go make these locations what we originally envisioned them to be. Much of our planned gameplay for these sites has been slightly delayed due to several reasons I can't go into, but we hope to implement them in the future. These included some of your suggestions already and now include some others from this thread like docking.

As many of you know, we tend to implement these things in stages for various reasons. Now that we have the key installation types in place, we are now in a position to work on the deeper gameplay.
As for the reason this has not been completed already for 2.3, all I can say is that sometimes priorities have to be changed and we don't get to implement everything we originally intended got the first iteration of a piece of content.
We are looking again at the priority of these locations based on your highly constructive feedback. Some of this work is easier than others and we might be able to get to it quicker than currently planned, to give you guys more reason to visit these locations and more meaningful actions to do when you are there. Some however are more long term and we will get to them as quickly as we can.

Thanks for your continued support and we hope to continue to improve the installations and other locations soon.

Sincerely

Steve K
 
In the LP 339-7 system, on 4 A, is a dockable surface port of decidedly non-standard design called Earth's Inheritance Wildlife Reserve. Features large fancy biodomes in rough terrain surroundings, and audio of almost alien nature. Found it in beta, but Galmap shows it in live game as well.
 
In the LP 339-7 system, on 4 A, is a dockable surface port of decidedly non-standard design called Earth's Inheritance Wildlife Reserve. Features large fancy biodomes in rough terrain surroundings, and audio of almost alien nature. Found it in beta, but Galmap shows it in live game as well.

Interesting! I'll go check it out and grab some screenshots for the thread (in a day or two). Thanks for pointing it out.
 
In the LP 339-7 system, on 4 A, is a dockable surface port of decidedly non-standard design called Earth's Inheritance Wildlife Reserve. Features large fancy biodomes in rough terrain surroundings, and audio of almost alien nature. Found it in beta, but Galmap shows it in live game as well.

Interesting! I'll go check it out and grab some screenshots for the thread (in a day or two). Thanks for pointing it out.

Done.

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Did you have any luck getting the messages from this one? At least as of a couple of weeks ago it was bugged and would only give #1 and #3, with the other two uplinks reporting "already accessed".

Hey Keybuk, not my video, am out of the game for a few months. Leave a msg on Cmdr isokix's youtube page, he's normally quick to reply.
 
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Talking of installations and settlements, here's everything I've visited:

Orbital Installations:
  • Alpha Centauri B 1 – Civilian Installation.
  • Atins 1 – Scientific Installation.
  • Belu A 1 – Comms Installation.
  • Dain A 1 – Unauthorised Installation.
  • Izanagi A 1 – Military Installation.
  • LFT 1748 A 2 – Scientific Installation.
  • LFT 926 A – Military Installation.
  • Lidpar A 2 – Scientific Installation.
  • Moyot 7 – Scientific Installation.
  • Nevermore A 1 – Civilian Installation.
  • Ngalkin A 1 c – Civilian Installation.
  • Rahu 1 – Unauthorised Installation.
  • San Tu 4 c – Scientific Installation.

Surface Sites:
  • 34 Virginis – 5 A – Abandoned SRV.
  • 44 k Virginis B 7 e – Abandoned SRV.
  • Aldhibah 1 a – Lookout Military Test Facility.
  • Belu B 1 – Crashed Ship.
  • Col 285 Sector EP-C b27-3 A 2 – Unlisted Wreckage Site.
  • Col 285 Sector FL-X b17-3 A 2 a – Medical Research Base MIR-14.
  • Col 285 Sector OP-L b9-0 A 1 – Unnamed Crash Site.
  • Col 285 Sector OZ-N c7-13 BC 3 a – Exploration Camp JSPR-003.
  • Col 285 Sector UZ-O c6-9 B 6 – Orion’s Folly.
  • Col 285 Sector YF-M c8-8 10 b – Jackson Enterprise.
  • Col 359 Sector RN-S c4-12 A 1 – Medical Research Base BJI-86.
  • Coni A 2 – Rawat Depot ++.
  • HIP 17403 A 4 a – Crashed Unknown Ship.
  • HIP 17862 6 c a – Crashed Unknown Ship.
  • HIP 83237 3 b – Site 16.
  • HR 2551 2 d – Dixon Dock.
  • HR 5906 AB 2 a – Unregistered Derelict.
  • HR 5991 1 b – Research Facility 5592.
  • HR 6890 A 1 – Transmitter VJS-81.
  • Hyades Sector DR-V c2-23 A 5 – Dav’s Hope.
  • Orrere 2 b – Crashed Ship.
  • Pleiades Sector AB-W b2-4 9 a – Crashed Unknown Ship.
  • Synuefe JB-G b58-6 6 h – Exploration Camp C-NO4.
  • Synuefe QA-U d4-27 A 1 – Pirate Cache.
  • Thoth 1 a – Crashed Ship.
  • Wredguia JC-K c22-8 6 a – Colony SNB-86.
 
Talking of installations and settlements, here's everything I've visited:

Orbital Installations:
  • Alpha Centauri B 1 – Civilian Installation.
  • Atins 1 – Scientific Installation.
  • Belu A 1 – Comms Installation.
  • Dain A 1 – Unauthorised Installation.
  • Izanagi A 1 – Military Installation.
  • LFT 1748 A 2 – Scientific Installation.
  • LFT 926 A – Military Installation.
  • Lidpar A 2 – Scientific Installation.
  • Moyot 7 – Scientific Installation.
  • Nevermore A 1 – Civilian Installation.
  • Ngalkin A 1 c – Civilian Installation.
  • Rahu 1 – Unauthorised Installation.
  • San Tu 4 c – Scientific Installation.

Surface Sites:
  • 34 Virginis – 5 A – Abandoned SRV.
  • 44 k Virginis B 7 e – Abandoned SRV.
  • Aldhibah 1 a – Lookout Military Test Facility.
  • Belu B 1 – Crashed Ship.
  • Col 285 Sector EP-C b27-3 A 2 – Unlisted Wreckage Site.
  • Col 285 Sector FL-X b17-3 A 2 a – Medical Research Base MIR-14.
  • Col 285 Sector OP-L b9-0 A 1 – Unnamed Crash Site.
  • Col 285 Sector OZ-N c7-13 BC 3 a – Exploration Camp JSPR-003.
  • Col 285 Sector UZ-O c6-9 B 6 – Orion’s Folly.
  • Col 285 Sector YF-M c8-8 10 b – Jackson Enterprise.
  • Col 359 Sector RN-S c4-12 A 1 – Medical Research Base BJI-86.
  • Coni A 2 – Rawat Depot ++.
  • HIP 17403 A 4 a – Crashed Unknown Ship.
  • HIP 17862 6 c a – Crashed Unknown Ship.
  • HIP 83237 3 b – Site 16.
  • HR 2551 2 d – Dixon Dock.
  • HR 5906 AB 2 a – Unregistered Derelict.
  • HR 5991 1 b – Research Facility 5592.
  • HR 6890 A 1 – Transmitter VJS-81.
  • Hyades Sector DR-V c2-23 A 5 – Dav’s Hope.
  • Orrere 2 b – Crashed Ship.
  • Pleiades Sector AB-W b2-4 9 a – Crashed Unknown Ship.
  • Synuefe JB-G b58-6 6 h – Exploration Camp C-NO4.
  • Synuefe QA-U d4-27 A 1 – Pirate Cache.
  • Thoth 1 a – Crashed Ship.
  • Wredguia JC-K c22-8 6 a – Colony SNB-86.

Woah! That's quite a list ... I've added the orbitals that I was missing and I'll sift through the surface sites tomorrow. I'm also going to link in the excellent lists from your website, cheers.
 
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Came across this one that was listed a couple of pages back by MAIN SEQUENCE as a 2.3 beta addition. Not sure if you got around to doing that list but since I happened across it today and beta is over, thought I'd submit it. Credit Main Sequence too, he was first.

Agricultural Installation - Kappa Fornacis
Orbiting Panes, moon of Panem

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Imgur link http://imgur.com/a/nIteA

Has tunnel and bio-domes
It belongs to East India Company I think.
 
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What with a 4hr long livestream video to watch, a myriad of new camera controls to bind, an avatar to create and a very active forum at the moment I'm struggling to find the time to add the new 2.3 stuff but it will appear eventually. In the meantime thanks for any and all suggestions.
 
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What with a 4hr long livestream video to watch, a myriad of new camera controls to bind, an avatar to create and a very active forum at the moment I'm struggling to find the time to add the new 2.3 stuff but it will appear eventually. In the meantime thanks for any and all suggestions.

Cheers dude :) I have this thread bookmarked ready
 
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