Now we have a number of ships with fighter bays, I feel this would add an interesting dimension to gameplay. Idea-ization only:
Ship Launched Reconnaissance Craft
- Small amount of cargo space, and a cargo hatch. Maybe 3 - 5t
- Data Link Scanner
- Small guns, perhaps same as on the SRV
- Small shield, perhaps same as on the SRV
- Flight Assist Off only flight
- Default 15% thermal with low detection. Boosting, weapon fire etc all add heat and draw attention as per the SRV
- Can scoop mats/cargo from planet surfaces
- Targetable by skimmers, ground turrets and ground to air turrets once detected
- fixed undercarriage to land on the surface
- Different configurations could include, Kill Warrant Scanner, Manifest Scanner, Ability to launch limpets, small cargo bay or small passenger cabin, xeno scanner, meta alloy cargo rack
- Possibly timed explosives
- Longer range from mother ship than a fighter
General useage could be to go in early on bases to sabotage them, ship or SRV can come in after. Would allow more interesting exploration of mega ships. Could do rescue work at stations etc etc. Further has interesting possibilities in thargoid interaction and in more advanced collection strategies than limpets (multi-crew mining)
Wentbackward
Ship Launched Reconnaissance Craft
- Small amount of cargo space, and a cargo hatch. Maybe 3 - 5t
- Data Link Scanner
- Small guns, perhaps same as on the SRV
- Small shield, perhaps same as on the SRV
- Flight Assist Off only flight
- Default 15% thermal with low detection. Boosting, weapon fire etc all add heat and draw attention as per the SRV
- Can scoop mats/cargo from planet surfaces
- Targetable by skimmers, ground turrets and ground to air turrets once detected
- fixed undercarriage to land on the surface
- Different configurations could include, Kill Warrant Scanner, Manifest Scanner, Ability to launch limpets, small cargo bay or small passenger cabin, xeno scanner, meta alloy cargo rack
- Possibly timed explosives
- Longer range from mother ship than a fighter
General useage could be to go in early on bases to sabotage them, ship or SRV can come in after. Would allow more interesting exploration of mega ships. Could do rescue work at stations etc etc. Further has interesting possibilities in thargoid interaction and in more advanced collection strategies than limpets (multi-crew mining)
Wentbackward