Well, at some point seamless planetary landing will be part of the game, so designs which could conceivably survive a transition into atmosphere, and then fly in it, are going to be dominant.
Which means a lot of flying wing/lifting body types, and probably an absence of asymmetry or the pointy-spindly-bits-all-over-it-aesthetic.
Lots of cheese wedges, then
Which means a lot of flying wing/lifting body types, and probably an absence of asymmetry or the pointy-spindly-bits-all-over-it-aesthetic.
Lots of cheese wedges, then