Ship Reboot not restoring shields?

Hey all,

I have a Prismatic build, so rebooting the ship to restore shields to 50% is a useful game feature...assuming I can get somewhere safe for a minute or two. Which I can as the ship is fast, so, boost, FA Off, reboot. Nice.

However, this evening, it simply no longer works. I do the same actions, but my shields, which were at 23%, are NOT being restored. Rather the ship is going through the whole "recharging" process. Am I missing something here? I tried it several times, but I'm not getting the shields back as I usually would.

Edit: I also just noticed that, during the reboot, I was teleported tens of km away from the rings I was previously in. This is dead weird!
 
As far as I know, you need to be at 0 m/s for it to work.

While I don't recall having to come to a full stop previously for this to work - perhaps the ship slowed more quickly than my current Cutter, which is a drift king of course - I did just try doing the reboot while at zero speed and still no luck.
 
Flight assist on, slight forward throttle has always worked for me. I wanna say it doesn't work past a certain speed. If you take damage during the reboot, the shield won't come back.

Maybe something has changed with recent updates.
 
As far as I know, you need to be at 0 m/s for it to work.
While I don't recall having to come to a full stop previously for this to work

The specific threshold is 50 m/s. If your speed is below 50 when the Reboot/Repair completes, your Shield should restore itself. This was functional over the past week, at least.


my current Cutter, which is a drift king of course

May I introduce you to Gear Boosting? Your new best friend awaits!
 
I'm certainly not taking any damage and the reboot sequence appears to proceed normally otherwise. I might relog and try again next time I'm in the HazRes.

New features

You mean this is a recent change? I don't think so as the reboot method worked for me a couple of days ago, albeit in a different ship.

The specific threshold is 50 m/s. If your speed is below 50 when the Reboot/Repair completes, your Shield should restore itself. This was functional over the past week, at least.




May I introduce you to Gear Boosting? Your new best friend awaits!

Hmm, I will check again. With the Cutter being so "drifty" I may well have been going faster than that. However, my test while at zero should have worked though.
Gear boosting? I'm not familiar with the term.
 
Trigger a Boost then deploy Landing Gear; it will give you full boost agility with rotation and laterals, while also limiting your speed. Retract afterwards, and your speed will be nicely in the Blue Zone.
 
Hey all,

I have a Prismatic build, so rebooting the ship to restore shields to 50% is a useful game feature...assuming I can get somewhere safe for a minute or two. Which I can as the ship is fast, so, boost, FA Off, reboot. Nice.

However, this evening, it simply no longer works. I do the same actions, but my shields, which were at 23%, are NOT being restored. Rather the ship is going through the whole "recharging" process. Am I missing something here? I tried it several times, but I'm not getting the shields back as I usually would.

Edit: I also just noticed that, during the reboot, I was teleported tens of km away from the rings I was previously in. This is dead weird!
It might not work if your ship is still in motion and not standstill. Also maybe not when under attack.
 
I had three test cases that session:

1) Probably still moving = 0% shield after reboot.
2) Didn't think I was moving = 0% shield after reboot.
3) Sat stationary in space = 0% shield after reboot.

Number 3. seems to be a definite anomaly, as I cannot be sure of my speed in the first two due to how long the Cutter can take to slow down. I've never consciously ensured the ship is stationary prior to doing a reboot and I've usually boosted away from danger beforehand.

After exiting and going back in, rebooting worked as expected. I have no explanation why No. 3 didn't work in the prior session.

Ah, I see what you mean by Gear Boosting, not actually tried it, will give it a go ta. Also I watched the video and it seems quite clear how 50 is the upper threshold for shields to recharge. Wonder why this value was chosen? I mean, why should speed have anything to do with whether a shield recharges or not? Bloody weird lol.
 
Sorry, but I'd laugh if FDev have removed the shield-repair mechanic. :p

I mean, it's just about plausible that your ship has, perhaps, nanobots aboard that can scurry around repairing things while they're switched off but if your ship somehow has a magical reserve of power sufficient to recharge the shield as part of the repair process, why couldn't it deploy that power to prevent your shield failing in the first place?
 
Alright, so, I made an account just to post here, because I just lost a 34mil rebuy thanks to the advice written here.

The shield reboot is not entirely determined by if you're moving still or mostly still

It annoys me because this is something you can test on literally any ship with a shield. I've been experimenting, and I'll include a video link to go with it, and what it appears to be is that as long as you aren't at full throttle, and you aren't under attack, your shields will replenish on reboot. This doesn't change with shield generators, or ships.

The reason for this is based entirely on your dethrottle speed. From what I can tell, and after more reboots than I can count, your shields will only restore if your ship hits around or exactly 0m/s during the reboot. This, as far as I can tell, means that rebooting with FA off is no longer possible, as your ship naturally won't slow during the reboot.

Take of this what you will, but you can absolutely reboot above 50m/s in any ship. It just depends on how fast you can slow to 0

Source: https://youtu.be/kzheWIjX2oY
 
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it still works

stop your ship from moving first.
is there any reason to push it and test it to see what the move threshold is....
park, reboot.

the game tells you to stop...then reboot.

my method is simple

as I bring up the option to reboot, I hit x a couple times to make sure the game sees a key press.....
then I start rotating nose up.....any ship stops super fast doing this, even the cutter.
if need be, extend landing gear and cargo scoop to make it stop even faster.
already asked docking permission before hand.
when the reboot is done, shields are at 50% and my ship docks.

as I bounty hunt beside my carrier, I do this several times a day.
because I melt my ship as I use it.

it did change.
you used to be able to move and do this, I imagine that was the bug...
 
The shield reboot is not entirely determined by if you're moving still or mostly still

The speed check is determined by exactly one thing which I worded a very specific way earlier:

The specific threshold is 50 m/s. If your speed is below 50 when the Reboot/Repair completes, your Shield should restore itself.

There is no guesswork involved regarding "moving", "still", and "mostly still"—the explicit number is 50.




From what I can tell, and after more reboots than I can count, your shields will only restore if your ship hits around or exactly 0m/s during the reboot.

Anything under 50 m/s, though correct conceptually. You can drift at under 50, or let the magic Flight Assist deceleration push you under 50. Either way, it must be under 50 at the moment the reboot sequence is complete.

This, as far as I can tell, means that rebooting with FA off is no longer possible, as your ship naturally won't slow during the reboot.

So, slow your movement to be below 50 m/s first! Exactly both of those cases (above/below 50), both with Flight Assist disabled, were in the video I posted earlier. 51 did not restore the shield, but 49 did. Your re-buy is entirely your fault.
 
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