A ship startup sequence should be implemented.
It should also be mandatory, otherwise it breaks immersion. No opt outs. I expect all the people who are in favor of delayed ship transfers to support me in this.
I took the time to write up a sample Ship Start-Up sequence that could be used or would at least be a good place to begin development of a much more complex startup sequence.
Ship Start-Up sequence for launch
1. Power on PP - skip this if you are not on a docking pad
2. Power on PD and wait for ENG and SYS capacitors to fully charge before taking off
3. Verify Life Support is at 100% - If not at 100% and not checked, random chance of failure during flight
4. Verify Weapons are at 100% - If not, Deploy and retract weapons to verify they are functional. If not checked, then random chance one or more weapons fails to deploy or retract.
5.Activate shields when SYS capacitor is full
6. Request permission to leave. Attempting to leave without permission will result in security thinking your ship is a criminal and they will open fire on you.
7. Hold up to activate maneuvering thrusters - should take a few seconds, similar to taking off from a planet surface now.
8. Gain some altitude (a few meters should be enough)
9. Apply 100% throttle to activate main thrusters and ramp them up to proper operating temperature / rpm - should take about 3 to 5 seconds.
10. Begin moving and retract landing gear at your convenience
It should also be mandatory, otherwise it breaks immersion. No opt outs. I expect all the people who are in favor of delayed ship transfers to support me in this.
I took the time to write up a sample Ship Start-Up sequence that could be used or would at least be a good place to begin development of a much more complex startup sequence.
Ship Start-Up sequence for launch
1. Power on PP - skip this if you are not on a docking pad
2. Power on PD and wait for ENG and SYS capacitors to fully charge before taking off
3. Verify Life Support is at 100% - If not at 100% and not checked, random chance of failure during flight
4. Verify Weapons are at 100% - If not, Deploy and retract weapons to verify they are functional. If not checked, then random chance one or more weapons fails to deploy or retract.
5.Activate shields when SYS capacitor is full
6. Request permission to leave. Attempting to leave without permission will result in security thinking your ship is a criminal and they will open fire on you.
7. Hold up to activate maneuvering thrusters - should take a few seconds, similar to taking off from a planet surface now.
8. Gain some altitude (a few meters should be enough)
9. Apply 100% throttle to activate main thrusters and ramp them up to proper operating temperature / rpm - should take about 3 to 5 seconds.
10. Begin moving and retract landing gear at your convenience