So, it suddenly dawned on me today, that I believe I'm playing the game exactly how FD wanted...
•I don't grind the same mission 473 times a day.
•I won't repeatedly fly backwards and forwards 100ly with my 10 rare goods to give to an engineer.
•I don't stare at my military or combat rank after each mission or kill to see if it moved.
•I don't suicide myself to clear a bounty.
•I don't spend my entire session trying to find 1 material.
... Am I doing it wrong?
The only thing I do seem to do, is log out and in to see if non-mining missions pop up, Otherwise I move on.
Other hand that, I seem to do whatever takes my fancy at the time.
Some missions are fun to do a few times over, data scanning and whatnot. But I won't spend all day doing them just one type.
That engineer will get his goodies the next time out near where they sell them, I'm not making 2 more dedicated trips for them. The other engineers wanting things will get them when I stumble across them, and I'm nearby to hand them in. (I have lots of half unlocked engineers!)
I've got a 50,000cr bounty because of PowerPlay murdering, so bounty hunters are suiciding themselves off me all the time. It's funny/annoying but I'm going to keep it.
I'm slowly working towards my Elite combat rank, and the rank for a Corvette. But I'm in no rush, I don't even really need a Corvette.
I did run out of Sulphur earlier, so I landed to see what I could find. Then carried on with my previous task.
I used to grind things quite a bit.
Combat, Missions, Hyperspace, Materials, etc.
But the game, for me, feels so much better when I just play it, rather than try to beat it.
I'm not saying it's wrong to do any of those things. Each to their own.
I'm just saying I've found my groove in ED, and I'm happier than ever!
Fly safe all!
CMDR Cosmic Spacehead
Oddly enough, that is how I play too. The only time my actions get remotely "repetitive" is if I am taking part in a community goal.
Great post, commander.
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Suiciding yourself clears a bounty?
Not really, but it does make it dormant. That is one thing I want them to remove.......makes the Suicidewinder a valid exploit.