Should Elite Dangerous add clans/player factions in the future

Should Elite Dangerous add clans/player factions in the future?

  • Absolutely yes, it is a travesty that the game doesn't already.

    Votes: 223 28.8%
  • Yes but I'd prefer Frontier concentrated on adding a lot more depth to the game in general first

    Votes: 155 20.0%
  • Yes but it doesn't personally interest me so as long as it doesn't affect the game play for me I hav

    Votes: 45 5.8%
  • No, I can't see it being more than a niche feature

    Votes: 12 1.5%
  • No, I'd be concerned that it might ruin the game for those who don't clan

    Votes: 90 11.6%
  • Hell no, Elite Dangerous is better for not having it and cutting its own path rather than being just

    Votes: 250 32.3%

  • Total voters
    775
  • Poll closed .
This sort of gameplay with player-driven elements will struggle to exist as it already does due to how the networking system works. It's not feasible.
 
saying that the forum is not used by all ED players does not disqualify the poll data as a sample set of the player base.

EDIT

Personlly in terms of allowing larger group interaction I think that when multi-crew arrives, allowing a wing of multicrew ships rather than this idea of making a multicrew ship as powerful as a wing would be a step in the right direction. That could be a group of 16 players right there with the right ships
 
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Robert Maynard

Volunteer Moderator
There are no reliable stats because we can only create these polls on the forums. There are several other threads about clans and guilds with similar voting, support patterns. There's several posts on reddit about this with many upvotes.

That all suffer from not linking voting to owning the game.
 

Robert Maynard

Volunteer Moderator
saying that the forum is not used by all ED players does not disqualify the poll data as a sample set of the player base.

The fact that non-players can vote does though. Therefore it is not known how many of those voting are players and therefore how (in)significant the sample size is in relation to the number of copies sold (estimated at in excess of 1,000,000).
 
The fact that non-players can vote does though. Therefore it is not known how many of those voting are players and therefore how (in)significant the sample size is in relation to the number of copies sold (estimated at in excess of 1,000,000).

It doesn't matter how many of the 1,000,000 or so copies are sold. In any kind of election you never get 100% voter turn out. Does it make those results any less 'valid'? I think not. The fact is that people can vote. If they choose not to and the result is not to their liking then they only have themselves to blame.
 
The fact that non-players can vote does though. Therefore it is not known how many of those voting are players and therefore how (in)significant the sample size is in relation to the number of copies sold (estimated at in excess of 1,000,000).

The pattern that roughly 40-50%+ percent of people who participate in threads and posts about clans, guilds, support it, is enough indication for Fdev to add it to the game. These threads keep popping up every few weeks.
 
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So what you saying is, that any kind of forum poll is essentially useless for data mining? :p ;)

Well ya... These forums are an echo chamber for a vary singular mind set. If you don't like it you get crap slung at you till you leave out of frustration. How could you ever collect an accurate and unbiased sample from these forums? Similar polls have been done on Reddit, which I'll admit can also be an echo chamber at times, and these polls resulted in vastly different results. ~80% in favor iirc. There is a reason that we commonly joke about the horrible state of the forums on the subreddit.
 
A million sold? Thats excellent!
No wonder E: D is #25 on the Steam hit parade.

Give those that want clans their own area, like CQC perhaps.
hmm
 
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Robert Maynard

Volunteer Moderator
It doesn't matter how many of the 1,000,000 or so copies are sold. In any kind of election you never get 100% voter turn out. Does it make those results any less 'valid'? I think not. The fact is that people can vote. If they choose not to and the result is not to their liking then they only have themselves to blame.

For significant changes a minimum turnout is usually put in place.
 

Robert Maynard

Volunteer Moderator
The pattern that roughly 40-50%+ percent of people who participate in threads and posts about clans, guilds support it, is enough indication for Fdev to add it to the game. These threads keep popping up every few weeks.

There aren't really that many participants in the threads. The threads pop up regularly because Frontier have not introduced Guilds and the pro-Guild lobby raises the topic again in the hope that it will gain traction (this time).
 
Player groups already exist and will continue to flourish in the game so i find the question confusing...

More groups will form every month and emergent game-play elements will continue to push the dynamics of open play to new places. It is the player groups that push the Elite experience in open forward with their RP and other activities.

The devs have continually pushed the concept of open play being a "player driven experience" and it is the player groups that spearhead the open play experience.

If you are asking should there be far more clan/grouping mechanics added then i would say yes!

We have had dev confirmation that group/clan support will be increased in the future with a clan/group "tag" system and this i hope will the first of many updates which increase the support for groups.

Its amusing to me that on the first page of this thread posts containing works like griefing are used as a reason to not support groups/clans in what was envisioned as a multiplayer game involving ships bristling with weapons taking place in a "cutthroat" galaxy...

Honestly i think the "solo" players will never understand the multiplayer aspects, general vision of the devs regarding the game and why player groups/clans are essential for its ongoing development/popularity.
 
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yes indeed its somewhat depressing.

I think it might be because ED has a somewhat unique demographic split between the older folks who played the original game and wanted ED to be a single player expereince and the younger folk who's gaming experience is more often a very complex multiplayer expereince.

Arma for example has realism units like this :

http://www.youtube.com/watch?v=8VH-qLt6S2I

http://www.youtube.com/watch?v=IthKiGE8Kj8

I wish ED would one day allow that kind of large scale player organizations/activity

But then again I also wish that player owned structures/machinery/stations would be on the cards and I'm told it isnt.
Yep really complex bang bang, pew pew, your dead. next battle please.

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So what you saying is, that any kind of forum poll is essentially useless for data mining? :p ;)

Personally I would say any forum poll here especially in this game where you do not even need to own the game is no use for anything, except for something to do while while your ship is autodocking:rolleyes:
 

Majinvash

Banned
Yep really complex bang bang, pew pew, your dead. next battle please.

Ah Mobius players.

Different to the deep and emergent NPC mining... How does that go again? "bang bang, pew pew, your dead. next battle please." (Also you're)

Or perhaps the "trade trade, ching ching, more credits, next route please."

Or better yet the exploration aspect "Wake Wake, Scan Scan, Sell Data. next trip please."

Heavens, moving this game to any direction that might give it a smidgen of depth, connection or immersion, really upsets a lot of people.

I drive a car and I feel very strongly that people who have motorbikes, shouldn't have access to any new changes that might make their motorbiking experienced better!

(I know she has blocked me because of forum griefing but hey)

Majinvash
The Voice of Open.. sorry.. Eve
 
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Ah Mobius players.

Different to the deep and emergent NPC mining... How does that go again? "bang bang, pew pew, your dead. next battle please."

Or perhaps the "trade trade, ching ching, more credits, next route please."

Or better yet the exploration aspect "Wake Wake, Scan Scan, Sell Data. next trip please."

Heavens, moving this game to any direction that might give it a smidgen of depth, connection or immersion, really upsets a lot of people.

I drive a car and I feel very strongly that people who have motorbikes, shouldn't have access to any new changes that might make their motorbiking experienced better!

(I know she has blocked me because of forum griefing but hey)

Majinvash
The Voice of Open.. sorry.. Eve

You are the light in the darkness majinvash.

Also watch out. "Eve" is a big trigger word in these parts. You don't want to get banned now do you...
 
Lets face it, people are scared of what guild mechanics might bring to the game. Even if they themselves can keep on playing PVE completely unaffected by other people being in guilds, their PVP lifestyle would forever change as there would be much less poor helpless sods going "oo like I was out at a belt with my sidewinder trying to make my first 100k and 2 leet players in FDLs killed me". The poor sods would suddenly be organised with proper guild backup, the 2 leet FDL pilots would have to adapt.

Or isn't that it? I bet it is. It's only solo strongmen that could possibly be affected.
 
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