More content during jumps is going to make the key issue people with limited tim have even worse: The time to meet up somewhere/get somewhere. Not. Better.
For explorers though, exploring being an activity which is largely about jumping around, more such content would be appreciated. So yes, add such things, but also make them optional and also reconsider how travelling the bubble can be made enjoyable with reasonable time requirements for all ships. Not just the "works for my ship" explorer and smuggler faction.
My answer about this possible new content was to all who complains that there is nothing to do during all those jumps. "we are in a hurry" is absolutely other category.
Also, if you have the right to judge like this the activity of "explorers" and "smugglers" than I have the same right to judge yours - I can assume "fighting" - activity. And you know, as with all that simplification you try to introduce here I can say that all that "pew-pew" activity have nothing in common with FSD drive at all. You don't need it. Sit there around stations or nav beacons and be happy. Topic closed=)
For people that are "in a hurry" - I think it was already discussed, but:
1) Don't want to be rude, and this is only one of options that was surely here for a long time, but it must be pronounced - if you have so limited time then there is an option to reconsider if ED is really the game to play in this conditions?
2) Looks not better then above, but you have CQC as a part of this game - no need to travel at all.
3) If you (intentionally or not) limit the time you can play then it's only natural that your in-game activities/play style options will be also limited.
3a) Choose an activity that doesn't require many (or not at all) "time-consuming" jumps. Stick to one - "home" - system. Call up to your friends to join you there. Don't travel too far. Be the king(s) of the mountain.
We all aware - with modern communications you can actually video-chat with a person on the other continent. But there is no way this person can travel instantly to your place - same as it is somewhere light-years away. And your friend ARE light-years away in-game.
3b) You need to travel far away for a CG event? You want to be a king in some other system? Hope that with the ability to recall you fleet this problem will be also resolved. Take a taxi or - if it will be introduced - hi-speed passager transport - travel to destination, recall your fleet.
More of your complains looks like:
You are in an american style huge comfortable car just at the beginning of a traffic jam driving, say, to your work office. You are in a hurry. And you see your neighbor on a junkie scooter traveling fast between cars in the same direction. Your options?
1) you can strike/destroy this rusty bike with your huge car if it will be as careless as to pass in proximity - just for some "lol's" (be honest, this is really the first option for more then many=)). Aside, this act will not advance you by any silly meter to your destination.
2) you can reconsider and buy yourself a bike/scooter next time. Travel faster to your office, and in the nearest - I hope - future with the option to hire a driver that will deliver you car to the doors of your office (and all traffic jams will be it's own business)
3) you can take your work to your home - no need to drive away anymore. Or buy/rent an appartement near your office (may be with your friends) with the same result.
4) possibly abusing option (1) without any forward advance start to complain on the forums that you want to have a possibility while sitting in your huge comfortable car of an insta-jump to your work office (or at least as fast as your neighbor and he managed to evade your last strike, and it's not honest, yes-yes). Looks like this the most preferred option. And that's all about it.