A lot of traders, miners and explorers who currently play in open for player interaction will no doubt drop open in favor of open PvE to mitigate risk.. What current solo/group players do is not really an issue as far as this debate goes (most would probably go to that mode too). Open would lose it's status as the best mode for community interactivity, and would be populated by mostly PvPers.
Remember open mode is not PvP mode (that is CQC), open is just 'any encounter is possible' mode.
I do agree with you that the current open mode is not PvP Only, and I do understand your concerns about why people would 'switch' but think about it for a moment, those players can already (and no doubt some do) join the mobius (or other) private PVE groups, as and when they want a PVE only multiplayer environment, so how does my proposal change that? Apart from the obvious answer of it being more 'visible' because it is on the main login menu as a choice
I play in open because I value the interactions I have with others and on top of that, I value the risk that is present when I am playing in comminuty goals or around other commanders, that said, I can and do acknowledge that, that situation, is not what everyone wants, that there are a lot of players who would prefer a PVE only multiplayer experience, would it affect my playtime in open or would it 'entice' me to play open PVE only mode, probably not in all honesty, but as I have mentioned this is not 'about any one players playstyle' this is about an option that should be there for people who do want to play that playstyle...
And I enjoyed CQC in the beta tests and will no doubt start getting my rank above helpless in the the release version when I am on my way back from beagle point after the DWE finishes
