I am not the OP, but humor?
Maybe so. I often miss the humour in things that aren't funny.
I am not the OP, but humor?
Call me crazy, but I think it's more fun to be capable of failing. Makes success all the more sweeter.
Been there, done that. I feel guilty when I find escape pods on planetary surfaces when I'm flying a ship with no cargo hold, so you can only imagine how I felt after smashing an escape pod.I remember seeing my first Occupied Life Pod in a USS. I accidentally ran it over.
I took a salvage mission and ran into the can and destroyed it.
I had to abandon the mission, which messed up my BGS plans and it totally threw off my feelings of progression and game balance. Cans shouldn't work that way. It's just bad game design.
This bad gaming experience totally ruined my immersion.
I took a salvage mission and ran into the can and destroyed it.
I had to abandon the mission, which messed up my BGS plans and it totally threw off my feelings of progression and game balance. Cans shouldn't work that way. It's just bad game design.
This bad gaming experience totally ruined my immersion.
It's particularly an issue when the USS is close enough to the planet for the cans to get affected by the gravitational pull. They start drifting off and go anywhere but the cargo scoop. Had to go through three instances once to finally collect all the cans I needed. Flying a Python didn't help with that. Neither did the pirates shooting at me.
No cmdr you done mistake again,you just need to go in supercrouise and the mission will spawn again with healthy cans...you have a second chance here,and third one and so on.Dont blame FD here.
you can always get another Mission USS instead of abandoning the missions.
Wow, people are really taking the OP at face value, despite the thread title.
OP - what is the point of this? Please, enlighten us.
Pfft, I am more amazed that you can bump a canister (or a mat), it spins off the shield for a few seconds then 'magically' loses all momentum and just nicely sits there for clumsy old me to try again. Never knew these canister thingamajigs has thrusters ....![]()
You can just keep searching in supercruise until the same USS pops up again:
Groundhog Day was one of the main inspirations for this game.
That has always bugged me too.
I guess it is for gameplay reasons, but I would definitely like a more realistic behavior.
That way people might be stimulated to be more careful too, because piloting mistakes might make your job much more difficult.
In the end this would add to the gameplay experience.
No cmdr you done mistake again,you just need to go in supercrouise and the mission will spawn again with healthy cans...you have a second chance here,and third one and so on.Dont blame FD here.
No cmdr you done mistake again,you just need to go in supercrouise and the mission will spawn again with healthy cans...you have a second chance here,and third one and so on.Dont blame FD here.
I took a salvage mission and ran into the can and destroyed it.
I had to abandon the mission, which messed up my BGS plans and it totally threw off my feelings of progression and game balance. Cans shouldn't work that way. It's just bad game design.
This bad gaming experience totally ruined my immersion.
This is not game for everyone. You should try other games as this one, apparently, is not for you. (This is meant to be sarcastic)
Mocking other people whining about different aspects of the game??? 2/10 for the effort.