Slave Carriers Update

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Seems kind of bizarre, to me, that if I interdict somebody in, say, an unarmed Cutter and demand they hand over their stuff or get exploded, I'm actually breaching FDev's CoC by both deceiving and exploiting my target.

I would have thought there should be a clear distinction between abusing the game's architecture in some way that "deceives and exploits" another player and simply doing stuff, as intended, in-game.

Whats worse is if you promise not to kill them so they hand over their stuff then you blast them out of the stars.

Thats clearly deception which is a banning offence now according to a strict interpretation of the rules.
 
Plus, I would never support messing with young kids.

This specific argument needs crushing.

ED has a PEGI/ESRB rating.
It includes violence, drug references, references to terrorism and extremist groups.

If a game contains stuff that's acceptable for an "average" player to participate in, it doesn't suddenly become unacceptable when it's a rug-rat that experiences it.

If parents don't want their kids to see that stuff, it's THEIR responsibility to prevent it.
 
I support FD’s decision. There’s discussion on both sides of the issue, but when I heard about it, I didn’t think it was cool to take advantage of new players that way. I sure hope that the experience didn’t permanently stop them from playing. Yes, there are ways to escape, but a new player may not know how. Plus, I would never support messing with young kids. I can see how there’s an argument that it could be considered emergent game play or compared to other gameplay like ganking. But in the end, I personally didn’t think it was proper, so good job FD.

With the utmost respect, where is that argument when another one of these FdL's kills a new player. And the cost is the same. One buyback. Self-destruct might not be known, but you know who's to blame for that? Whoever designed the tutorial that barely covers the basics. If ED's motto is "discover and blaze your own trail", that carries (or IMO should carry) over to all the negative things achievable by ingame mechanics aswell.

And while it's thin ice, it is not right to justify a response like this "just because" someone under the age of 18 was involved. In german, that'd be a "Totschlagargument". An argument that is intended to crush the discussion and justify the course of action taken. Which I think is wrong.
 
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The concept of deception and exploit of other players has some basis in mmo's though.

In eso, the real money trading is done via player to player trading based on trust (facilitator groups do exist for extra assurance). Even though zos probably don't claim to know anything about this, if you get scammed and put in a support ticket apparently they do take action. Material scamming is an offence... makes sense that the card is there for frontier anyway.

Of course you could also argue that the scenario that happened is well within the scope of roleplay within elite.. unless you were in a nanny state.
 
"Deceiving and exploiting other players"

You wanna talk about deceiving players? Let's look back at the time we were supposed to get transported to a permit locked area on the Gnosis, but Fdev decided to drop thargoids on us instead.

Then we were penalized for fighting the thargoids via no fire zone fines, or killed by the Gnosis because of a wayward shot-- all while players and the megaship itself were being swarmed by thargoids.

To top it off, if you died, you were transferred to a detention facility like 1500ly away.

Whatever your opinion of these players are, I can say for certain they've given us more excitement than Fdev has lately-- assuming we can even play the game for more than 20 minutes without instancing issues or error codes.

Quit punishing emergent gameplay-- player-driven solutions exist for this situation, let us use them.
 
"Deceiving and exploiting other players"

You wanna talk about deceiving players? Let's look back at the time we were supposed to get transported to a permit locked area on the Gnosis, but Fdev decided to drop thargoids on us instead.

Then we were penalized for fighting the thargoids via no fire zone fines, or killed by the Gnosis because of a wayward shot-- all while players and the megaship itself were being swarmed by thargoids.

To top it off, if you died, you were transferred to a detention facility like 1500ly away.

Whatever your opinion of these players are, I can say for certain they've given us more excitement than Fdev has lately-- assuming we can even play the game for more than 20 minutes without instancing issues or error codes.

Quit punishing emergent gameplay-- player-driven solutions exist for this situation, let us use them.

100% Nailed it. Not even collector limpets work for me right now.
 
This specific argument needs crushing.

ED has a PEGI/ESRB rating.
It includes violence, drug references, references to terrorism and extremist groups.

If a game contains stuff that's acceptable for an "average" player to participate in, it doesn't suddenly become unacceptable when it's a rug-rat that experiences it.

If parents don't want their kids to see that stuff, it's THEIR responsibility to prevent it.

Just to put this out there, ESRB rating is E-10+ and the PEGI rating is 7...so, honestly, they are having to build the games content to be morally acceptable to a Fourth Grader (in the US) Year 2 in the UK.
 
I don't trust any of you, you'd betray your own mothers and sell your sisters down the river for some shiny LTDs.

And you're asking, like the spider to the fly, come into my parlor, work for me, I'll AMPLY reward you.

Not for the hair on my chinny chin, chin.

BTW, I'm not eating your candy, apples, look at your etchings, believe it when you say I'll respect you in the morning, won't lend you money, loan you my ship or date my sister.

I didn't fall off the potato truck yesterday (actually it was the day before).
 
Just to put this out there, ESRB rating is E-10+ and the PEGI rating is 7...so, honestly, they are having to build the games content to be morally acceptable to a Fourth Grader (in the US) Year 2 in the UK.

If they think the stuff that's in ED complies with those ratings (and, presumably, FDev and the rating organisations think they do) then, again, there shouldn't be anything in the game that's normally acceptable but suddenly becomes unacceptable when a rug-rat experiences it.
 
This specific argument needs crushing.

ED has a PEGI/ESRB rating.
It includes violence, drug references, references to terrorism and extremist groups.

If a game contains stuff that's acceptable for an "average" player to participate in, it doesn't suddenly become unacceptable when it's a rug-rat that experiences it.

If parents don't want their kids to see that stuff, it's THEIR responsibility to prevent it.

Agree 100% regarding parent's responsibility. Regardless of parenting, I would never support messing with young kids. That's right, it's MY opinion, not asking you to agree.



You might want to explain that to the father of the 7yo and 10yo he left unsupervised with his game (for which I hope he is banned for account sharing) and with an open discord.


I agree 100% regarding parent's responsibility. I would explain it to them if I could. If he shared an account, that's also wrong. Regardless of parenting, I would never support messing with young kids. That's right, it's MY opinion, not asking you to agree.
 
Agree 100% regarding parent's responsibility. Regardless of parenting, I would never support messing with young kids. That's right, it's MY opinion, not asking you to agree.

How is doing stuff in a game - stuff which the game intends - "messing with kids"?

Would, say, PvP also be unacceptable if you thought your target was a kid?
Isn't that "mesing with kids" too?

Pretty much every online game involves some kind of adversarial element(s).
Seems like you'd never play an online game at all if you spend your time worrying that you're "messing with kids".

Kind of reminds me of when I used to go paintballing.
Little kids would show up and, if they beat you, it'd be "lol, you got pwnd by a bunch of kids!!!" whereas if you beat them, it'd be "Jeez dude, big man picking on little kids!!!".
In the end, we got so sick of the hypocrisy that we ended-up arranging group days with no kids allowed.
 
We have recently received news that Frontier have taken action in response to the "enslavement" of new players in the Elite Dangerous galaxy. Frontier have reached the judgement that the actions that these players have taken breaches the ED Code of Conduct by "deceiving and exploiting other players". As such, the players involved in this activity have been excluded from Open play, and the assets which have been acquired through these means, including the fleet carriers, will be inaccessible.

This decision is being appealed against at the moment, so it is possible that it may be partially or fully reversed. However, the "slavers" have reached out to us and asked us to share this information on their behalf.

The New Pilots Initiative as a group are not taking any position on the decision, as it is entirely within the the gift of Frontier to determine what does and does not break their Code of Conduct. However, I would like to offer the condolences on behalf of Operation Chainbreak to the affected Commanders, both captives and captors.

I am sure that there will be strong feelings on both sides with this outcome, however, I would ask that everyone make sure that they treat each other kindly over what will be a very emotive subject.

07

I think they should be locked in actual prison systems with a special sidewinder with a Supercruise-only drive (no hyperspace drive) and they have to do missions and activities in the system to pay their fines to get out. That would make million dollar fines a pain in the a** and actually mean something.
 
I think they should be locked in actual prison systems with a special sidewinder with a Supercruise-only drive (no hyperspace drive) and they have to do missions and activities in the system to pay their fines to get out. That would make million dollar fines a pain in the a** and actually mean something.

See, I'd really like to see something like this implemented.

Instead of just getting fines/bounties (which can be paid off and instantly "reset" a player's status), a player would continously lose rep' with the factions in a system for carrying out criminal offences and would, eventually, be prevented from docking and the stations/outposts would fire on them.
A criminal would then have to find other locations where the faction was present and run missions for that faction to rebuild their rep', until the faction eventually allowed them back into any stations/outposts they control again.
 
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