Your Feature Request / Idea
In most zoo-building esque games, like Zoo Tycoon or Jurassic Park: Operation Genesis, the animals often have unique idle animations. For example, in JP:OG, an Allosaurus would scratch its face on the ground, a sauropod would stand on its hind legs, or an Ankylosaurus would bang its club on the ground. I believe small animations like this would add immersion. Other small changes I suggest:
-Hadrosaurs should be able to eat from the Tall Herbivore feeder since they're tall enough
-Additional killing and fighting animations (as others have suggested)
-Larger Herbivores (Mainly Sauropods) should not be intimidated by some small carnivores
In most zoo-building esque games, like Zoo Tycoon or Jurassic Park: Operation Genesis, the animals often have unique idle animations. For example, in JP:OG, an Allosaurus would scratch its face on the ground, a sauropod would stand on its hind legs, or an Ankylosaurus would bang its club on the ground. I believe small animations like this would add immersion. Other small changes I suggest:
-Hadrosaurs should be able to eat from the Tall Herbivore feeder since they're tall enough
-Additional killing and fighting animations (as others have suggested)
-Larger Herbivores (Mainly Sauropods) should not be intimidated by some small carnivores