Anyway GO HOME MICHAEL AND ENJOY CHRISTMAS, GET DRUNK![]()
Agreed! Tell the boss man that you guys deserve a welcome break.
Anyway GO HOME MICHAEL AND ENJOY CHRISTMAS, GET DRUNK![]()
I'll be done at 4pm and then back in the new year
Michael
I'll be done at 4pm and then back in the new year
Michael
I'll be done at 4pm and then back in the new year
Michael
Based on that logic then the system 7ly next door would want the data, not one over 20ly away.
I'll be done at 4pm and then back in the new year
Michael
c'mon now. I've been interdicted by an eagle without a fuel scoop over 300ly from colonized space. No way he could have followed.![]()
I'll be done at 4pm and then back in the new year
Michael
I'll be done at 4pm and then back in the new year
Michael
Bumping this thread - I'd like to repeat my question to Loki_666:
You claimed that the first to explore a system or planet gets a higher price than later discoverers.
Do you have any empirical findings to support your claim?
I would really like to know before I go far out into uninhabited space.
Has anyone noticed a recent change in exploration?
I jump into an undiscovered star system. Previously, if there were planetary bodies/things out of my basic discovery scanner range, only the star would show.
Now, I get things like resource extraction points over 1000LS showing obviously around some planet that is not showing at all until I get in range and discovery scan it.
Before, we'd get clues from ships (don't know how that works, but I assume it's a transponder type thingey we're getting signals from), or from stellar parallax (the in system objects move against the background of distant stars when you move alongside them).
So has exploration been dumbed down for noobs (like bounty hunting and the 10 second bounty award "reservation")?