myself and other Commanders made several posts in the beta forums about UXing the usefull information into something more cohesive.
It's as people have said,
it's usefull, but not intuitive.
And buggy.
On the test servers we pointed out things shipped to stations with a profit, but they had no market place (no commodities or black market).
So that was just weird. Clearly the bgs has some hidden resources shipping out to facilities which shows up in the new trade data.
But that stuff shouldn't be communicated to the player.
I had nerve agents last night from Danielle Point in Maia to the Gnosis with a 3000 cr profit.
Filled my hold, flew over, and nada.....sigh....
So someone has to go and create a flag for the hundreds of thousands of stations for the UI to check against.
THEN run a query on the station DB and check for commodities and black markets generate a bool, and insert that into the record, surely????
