So, is this game just too stupid?

Surely this should be in bug report, right? As it sounds like autodock is bugged. Won't change anything sadly, as Fdev are allergic to bug fixing, but at least OP would have been a little more productive.
 
I'm willing to be the op bumped the throttle, lost Autopilot, and just watched the timer run down...

if he lost a sidewinder, then I really don't care about this "glitch"
 
I'm willing to be the op bumped the throttle, lost Autopilot, and just watched the timer run down...

if he lost a sidewinder, then I really don't care about this "glitch"
You'd lose the bet :)

My problem wasn't with the fine or lost ship, as much as the game design that would allow that. It was just a sidewinder, so i got a free one anyway, but it was in a system pretty far away and I had to do the return flight. But if it can happen with a sidewinder, then it can happen with a more expensive ship as well I would assume. Why have an auto-system if it can't be used?

Every game has annoying bugs, but none that are that ridiculous stay in a game long. Also, even if it weren't a bug, it makes no sense. The station scanned me, and auto-docked me, and then I was approved for auto-launch. In what scenario is killing someone appropriate there?? A fine for messing with traffic maybe, but to kill them...that's really just stupid. If I was not approved to land and entered the station, I'd expect to be shot down, but this is totally opposite of that. They had control of my ship, and then killed me... LOL
 
I just expect in game mechanics to work. If a simple auto-launch system screws up within my first 5 launches, what other stupidity can I expect from the game? This is not a newly released game, bugs like that shouldn't still be around. And if it's not a bug, but by design, then I'm guessing this is not the game for me. Programmed stupidity is worse than bugs, imho.

Why do you think it's a bug?

It's a mechanical fault in the auto launch module of your ship. It has a low percentage fail rate to force us to do something about it. i.e. fly your ship
 
Why do you think it's a bug?

It's a mechanical fault in the auto launch module of your ship. It has a low percentage fail rate to force us to do something about it. i.e. fly your ship
Then they should explain that in the tutorial, which I had just finished! The tutorial tells you to use the auto- system until you get more comfortable flying. 2 docks later, it kills me...

Also, judging by others comments it seems like a bug that could happen if too many players are trying to dock/undock at the same time. But even if it's not a bug, the automated system that connects the station and my ship fails, my ship is not moving, so they shoot me? That makes sense to you? LOL

Would you be happy if you were out flying and your ship randomly blew up, and the answer the devs gave you is "hey, sometimes engines just randomly explode".
 
Don't get me wrong, but buying spaceship flight game, and expecting ships to fly/launch/dock automatically for you? That's just weird. When I got the game, I was giddy like a little boy to learn and fly everything myself, I mean that's the whole point and reason of this game to exist - flying space ships. Never used any Docking Computers, S.C.A.M. or whatever.

But yes, there are several bugs, you have to understand how everything works, be extremely patient and have specific attitude to really get into it. Game won't be holding your hand. To the point that you'll have to constantly be using external sources to get needed information about this game, because nothing is explained in-game, especially advanced stuff.

When you buy this game, you have to have very specific mindset and know exactly what to expect. If you bought this game without any research, just as a compulsive purchase not knowing what you're getting into, you gonna be pretty frustrated with it. This game is for very special kind of geeks.

By the way, did you finish any Training Missions? They teach you some useful stuff and game mechanics. You might wanna play though them all to get better understanding, if you still want to stick with this game, that is.
 
Then they should explain that in the tutorial, which I had just finished! The tutorial tells you to use the auto- system until you get more comfortable flying. 2 docks later, it kills me...

Also, judging by others comments it seems like a bug that could happen if too many players are trying to dock/undock at the same time. But even if it's not a bug, the automated system that connects the station and my ship fails, my ship is not moving, so they shoot me? That makes sense to you? LOL

Would you be happy if you were out flying and your ship randomly blew up, and the answer the devs gave you is "hey, sometimes engines just randomly explode".

Yeah that's all absolutely fair comments. The game isn't very forgiving sometimes and can come across a bit brutal. They definitely have some way to go still to polish that side of it.

I also think you were a bit unlucky. I use auto launch and dock a fair bit as I just find it's quicker and I can do something else like check INARA or write a forum post :p

I've only ever had one accident with it - when docking it didn't notice the long station arm swinging its way towards me. Fortunately I just lost shields and a little bit of hull but it gave me a bit of a jump :D
 
Don't get me wrong, but buying spaceship flight game, and expecting ships to fly/launch/dock automatically for you? That's just weird. When I got the game, I was giddy like a little boy to learn and fly everything myself, I mean that's the whole point and reason of this game to exist - flying space ships. Never used any Docking Computers, S.C.A.M. or whatever.

But yes, there are several bugs, you have to understand how everything works, be extremely patient and have specific attitude to really get into it. Game won't be holding your hand. To the point that you'll have to constantly be using external sources to get needed information about this game, because nothing is explained in-game, especially advanced stuff.

When you buy this game, you have to have very specific mindset and know exactly what to expect. If you bought this game without any research, just as a compulsive purchase not knowing what you're getting into, you gonna be pretty frustrated with it. This game is for very special kind of geeks.

By the way, did you finish any Training Missions? They teach you some useful stuff and game mechanics. You might wanna play though them all to get better understanding, if you still want to stick with this game, that is.

I would think in a future space faring world, auto docking would be mandatory for safety! :)

I did read up on this game, and no where did I ever hear of this simple part of the game failing so catastrophically. Maybe I was just unlucky, but the last thing a game developer wants is people being that unlucky, so fast. I used to play Eve, and at one point we had an invasion event, which is not suppossed to affect the starter zones, but they did, and for several days, all new players couldn't finish their tutorial because there were the massive overpowered ships at key points. Eve lost a fair number of possible subs because of that glitch. If you can't get though even the tutoriasl without experiecing that level fail, some take it as a sign to go elsewhere. (Maybe they came here!!:) )
 
Elite 'Dangerous'
Dangerous for all kinds of reasons
1 kickstarter , game in continual development.
2 EDO added recently, also bug overload.
3 its been this way since each of these modules were added, every death brings a post to the forums.

Wait for it....
The return of skimmer rain.

Game in constant development, why would everything be working as intended?
Even if you only bought EDO, as advertised or not, its added on top of ED. as such , also under continual development.
Show me anything made by man that is 100% perfect or even 99.999% and fully and correctly documented.
If only the guardians were real....we could complain with hope. or die trying.
 
The OP has a point.

If the tutorial added a line like "Sometimes the auto launch and auto dock systems can have a problem and the station could consider you a criminal because of this, that's why it's better to learn to fly your ship manually as quickly as you can" it would be perfectly acceptable.

The voice could mention pirate hacking or something for flavor, the end result though would be the n00b would understand the auto everything in ED is 80% at best and would try to get better ASAP.

The OP is right about this not being a new game.
 
Was there a constant flow of traffic keeping you in the queue? If so, not a bug. Your ships auto dock doesn't know about your timer to leave.

If you expected the tutorial to teach you everything, you are correct this game definitely isn't for you. But... If you actually learn to play, realize that the learning and journey is half the fun, you may dig it. Or not, your call. But the overdramatic forum post is a bit much for my tastes.
 
I'm leaving a station for only the 5th time as I just started playing. I use Autolaunch, just like every other time. It puts me in a queue, even though there is no one else around. Queue time runs out, and the station fines me, then kills me. Now it puts me very far away from where I was.

If this is the stupidity I can expect, please let me know so I don't waste anymore time...

ty in advance.
Maybe you bought a new ship and has no autodock/launch module
 
I'm leaving a station for only the 5th time as I just started playing. I use Autolaunch, just like every other time. It puts me in a queue, even though there is no one else around. Queue time runs out, and the station fines me, then kills me. Now it puts me very far away from where I was.

If this is the stupidity I can expect, please let me know so I don't waste anymore time...

ty in advance.
I see myself on you boy! When I bought this game first time I uninstalled it because I dont know how to dock, the second time I bought it again it works fine because they introduced the the flight assist.
 
Not quite right. For the situation to be equal, I would have to turn over control of my car to the DoT/HE authority, and then they put my car in that position, then ticketed me for it (edit: and then sent the cops out to blow up my car!)... which, by the way, I wouldn't put past them! :)
Well. The docking computer and the station security are different systems...

Anyway. I'm pretty sure that the authorities will both have provided a countdown to doom, as well as warnings as doom approached allowing the user to intervene.

I'm curious as to what the autolaunch computer was supposed to do?

1. Push their way out and potentially get stuck in the toast rack. Inviting doom.

2. Boost their way out, clip something and get fined, inviting dooom

3. Not launch in the first place and give a snarky 'nope, not doing it, it's too busy in here'. Suspect that would invite forum posting angry dooom and maybe stuphz to be had by the bottom hat. With added salt.

4. Cheat the system and not run a timer? Pretty sure that by some cunning manipulation of this, players could end up inside the station near permanently without fines and.... We would be back to the oadblocking/ramming side of things and forum salty posty dooooom.

So. The only clear answer is to lift off by hand, point nose at the slot, boost yourself and then fly like a boss as you exit the station like the Falcon from a Ln exploding Death Star.
 
I would think in a future space faring world, auto docking would be mandatory for safety! :)

I did read up on this game, and no where did I ever hear of this simple part of the game failing so catastrophically. Maybe I was just unlucky, but the last thing a game developer wants is people being that unlucky, so fast. I used to play Eve, and at one point we had an invasion event, which is not suppossed to affect the starter zones, but they did, and for several days, all new players couldn't finish their tutorial because there were the massive overpowered ships at key points. Eve lost a fair number of possible subs because of that glitch. If you can't get though even the tutoriasl without experiecing that level fail, some take it as a sign to go elsewhere. (Maybe they came here!!:) )

You were indeed unlucky. I usually manually dock but I have used autodock/launch probably over 100 times, never experiencing any issues more serious than a slight bump here and there.

That said, it still shouldn't happen and people shouldn't be making excuses for it.
 
So, what your saying is autolaunch is not "auto"? And then when the auto doesn't work, the station, who put me there, kills me?

So, the game is too stupid then...

Guess this is $29 wasted.
The biggest danger to your ship is pilot (you). You can either accept that some unlucky situations may happen when using automation (I think it’s OK, relying fully on computers for piloting big spaceship may be risky) or look for another more easier game. ED is quite hard game to learn on start, so it’s up to you decide if you want deal with starting difficulties or not. It really feels great once you learn fly itself and try it also without flight assist… but it needs time and learning muscle memory. Starting difficulty was heavily tuned down during all these years, but there is much to learn and there is big amount of controls …

Btw, I use autopilot allot while playing ED Odyssey and focusing on foot activities… I so far during 2 months had maybe 2 cases when autopilot acted weird, so it’s quite rare affair, but can happen.
 
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A bug? Well, sort of.
When this happens to me, it's usually due to
  • an NPC wedged in the toast rack That one per se resolves quick enough, but depending on your position in the queue it still takes more time than allocated to resolve the jam
  • two NPCs in a deadlock, either inside or outside the station, so the queue as a whole is stuck

There would be ways to resolve these (and similar) issues - on the other hand, there's also the possibility that FD decided that anyone willing to look at a space ship traffic jam for five minutes is AFK anyways.
 
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