Modes So Open is the most popular mode according to FDEV

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It is incorrect to say that most players are actively seeking direct-PvP, despite the majority playing in Open.

It is, however, factually correct to say that the majority playing the game are consenting to any and all forms of PvP by way of mode choice.

No exceptions, no special cases.

I'd have to disagree with ALL forms there. Most folks are not consenting to things which are legitimately griefing (these things which break Frontier's own codes etc) with sustained harassment etc. Would have to beet you halfway on that one :D

Not sure what to do with the information though other than say. "Ok, most people play in open" and just move on :D lol
 

Deleted member 110222

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I'd have to disagree with ALL forms there. Most folks are not consenting to things which are legitimately griefing (these things which break Frontier's own codes etc) with sustained harassment etc. Would have to beet you halfway on that one :D

Not sure what to do with the information though other than say. "Ok, most people play in open" and just move on :D lol

Got it. So I have to ask for permission before I intercept someone? No? Didn't think so.

Your lack of understanding the real rules of Open is showing.
 
Got it. So I have to ask for permission before I intercept someone? No? Didn't think so.

Your lack of understanding the real rules of Open is showing.

Never said you have to ask permission, however targeted and sustained harassment is against Frontier's own terms or use. I would expect people to NOT expect PvP which breaks the games terms of service.

Being attacked randomly, yeah for sure, people should at least be wary, if not expect it to happen from time to time.

The REAL rules, those are Frontier's rules.
 

Deleted member 110222

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Never said you have to ask permission, however targeted and sustained harassment is against Frontier's own terms or use. I would expect people to NOT expect PvP which breaks the games terms of service.

Being attacked randomly, yeah for sure, people should at least be wary, if not expect it to happen from time to time.

The REAL rules, those are Frontier's rules.

If you think most PvP kills are like, what, four times in five minutes?

Look, most kills see the dead CMDR respawn in a totally different system.

If they're silly enough to come back, then that's their mistake. I'll need to look up what FD sees as harassment.
 

Deleted member 110222

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Never said you have to ask permission, however targeted and sustained harassment is against Frontier's own terms or use. I would expect people to NOT expect PvP which breaks the games terms of service.

Being attacked randomly, yeah for sure, people should at least be wary, if not expect it to happen from time to time.

The REAL rules, those are Frontier's rules.

https://forums.frontier.co.uk/showthread.php?t=237761

You might want to read this.
 
It is incorrect to say that most players are actively seeking direct-PvP, despite the majority playing in Open.

It is, however, factually correct to say that the majority playing the game are consenting to any and all forms of PvP by way of mode choice.

No exceptions, no special cases.

Not even close.

The only thing I'm consenting to in Open is the possibility of being instanced with me. Beyond that, unless you ask nicely (or at the very least, try to communicate), I'm not consenting to diddly squat PvP wise, and if you attack me, I'll remove myself (within the rules) from your presence ASAP.

You will get squat, PvP wise, and I'll know that you are so pathetic at PvP, you have to attack an unarmed transport to get a kill, and can't even get that right.

Have a nice day. ;)
 
If I had my way (I don't and will not) the game should be open only. No other modes. Why? Because a game without consequences (think very carefully on that word) becomes nothing, very quickly.

PvP is a myth, learn the Rinzler's way and it utterly optional, I'm not joking. Rinzler has gifted all players, in any mode, how to evade destruction, trust me, it works. If, through some special gift, you cannot follow this method, please feel free to download Peppa Pig does embroidery and enjoy.
 
If I had my way (I don't and will not) the game should be open only. No other modes. Why? Because a game without consequences (think very carefully on that word) becomes nothing, very quickly.

PvP is a myth, learn the Rinzler's way and it utterly optional, I'm not joking. Rinzler has gifted all players, in any mode, how to evade destruction, trust me, it works. If, through some special gift, you cannot follow this method, please feel free to download Peppa Pig does embroidery and enjoy.

Love this post, because you are absolutely right about "consequences".

But this is where the NPCs are supposed to step in. If you did something wrong in open and try to hide in Solo, the NPCs should be on your case so fast, you want to stay in open to be safe.
Alas, they were neutered and make a mockery of combat.

Even I, a humble trader / hauler can fight off Elite ranked NPCs in my trade ship.
Which should never happen.
 

Deleted member 110222

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Not even close.

The only thing I'm consenting to in Open is the possibility of being instanced with me. Beyond that, unless you ask nicely (or at the very least, try to communicate), I'm not consenting to diddly squat PvP wise, and if you attack me, I'll remove myself (within the rules) from your presence ASAP.

You will get squat, PvP wise, and I'll know that you are so pathetic at PvP, you have to attack an unarmed transport to get a kill, and can't even get that right.

Have a nice day. ;)

Oh the edge! I can't handle it.

BTW you are wrong.

For clarity, this is not about skill, but rather what is and isn't allowed.

And guess what? I am allowed to attack you "for no reason".
 
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But isn't this a contradiction? If escaping any PvP that easy, doesn't your "consequences" cripple to dust thanks to some easy instructions?

Also, no matter your motives for pro open only. There are other reasons for solo and group mode far beyond "risk avoiding"...

You see, I don't care what you think. It's not a contradiction, I told you to think carefully, you did not. Consequences are manyfold, it doesn't just mean PvP/avoid PvP, thats too black and white. its whether players are even willing to learn how to avoid PvP, or accept risk as part of a game that becomes centrally important. It is mindset, if you want to play "safe" and not be shot at, or, take the risk (like most "mmo" games) and risk actual contact. Players in solo, all well and good, up to them, comb their rainbow pony hair, but in no way should they influence PP or BGS. You play, you pay, you win or lose. But at least you are playing, not existing.....
 
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Deleted member 110222

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It's something I know quite well :) And if folks stick to those rules then yes, Open is whatever folks want it to be

Which I do. Don't sign up to Powerplay if you don't like being attacked for no reason. Because when you're a rival power, I damn well do have a reason, and you literally put yourself in that position. (You meaning anyone)
 
Love this post, because you are absolutely right about "consequences".

But this is where the NPCs are supposed to step in. If you did something wrong in open and try to hide in Solo, the NPCs should be on your case so fast, you want to stay in open to be safe.
Alas, they were neutered and make a mockery of combat.

Even I, a humble trader / hauler can fight off Elite ranked NPCs in my trade ship.
Which should never happen.

In solo (including PG, PvE only) the game is pathetically easy. Solo / PG (carebear) is just a grind that's adjustable by individual taste, no threat, no challenge, whatsoever.


The thrill of flying a Python, in mining set up, in open, getting interdicted by a player, doing the Rinze, waving goodbye to the floundering corvette with my shield intact is as good as blowing someone away in a hail of MC bullets. Pulse up, adrenaline flowing real feeling of possible consequences for my decisions, that's the game.
 
It is incorrect to say that most players are actively seeking direct-PvP, despite the majority playing in Open.

It is, however, factually correct to say that the majority playing the game are consenting to any and all forms of PvP by way of mode choice.

No exceptions, no special cases.

Incorrect.
Most people play open because they know the risk of PvP is so small
 

Deleted member 110222

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Incorrect.
Most people play open because they know the risk of PvP is so small

Nothing to do with my statement. The reason why you choose Open has nothing to do with this is because the consent is given in the act of choosing Open. What makes you choose the mode has nothing to do with it.
 
It is, however, factually correct to say that the majority playing the game are consenting to any and all forms of PvP by way of mode choice.

No exceptions, no special cases.

I'm sorry to say but I missed this post at the time it was posted, so I'm a tad late in response to it.
But it is actually wrong.

While for the most part I agree that playing open mode is giving consent to PvP.
Not everyone understands this and the game does not make it clear.
At no point from buying the game to loading open does it explain that you consent to PvP.
And as open mode is the top option in the menu, some folks just click it by default.

We've even seen this on the forums when people come one to complain about being shot at, because they didn't know/understand that open mode is the main PvP mode.

Which is why I've said before, when someone clicks open, the game should have a pop up warning box explaining that by using open mode, you consent to PvP.


So yes, I agree with the basis of your point, however in practice it does not currently work the way it should. As people can play open and not know they are consenting to PvP
 
What an utter nonsense. Why do you talk to me at all if you don't care what I think?

He wants to be validated. You didn't so you did not think. Next if you don't agree he will put you on ignore as most do if you are not alike in their way of thinking. I believe FD is correct that open has more players "not by much" pvper's are a very small percentage of open. Think carefully.
 
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That being the case, I assume everyone would now support making most features Open only and really push this main mode forwards?

Why would most people support something just because a majority does?

Most people support what they prefer, the popularity of an opinion is largely incidental.

All PVP comes from PVE roots, we are just better at it.

NPCs are simulated people, people are not simulated NPCs.

Most folks are not consenting to things which are legitimately griefing (these things which break Frontier's own codes etc) with sustained harassment etc.

And most people will never experience such things, no matter how much time they spend in Open of how much PvP they participate in, or how much their CMDR's fall victim to.

I'll know that you are so pathetic at PvP, you have to attack an unarmed transport to get a kill, and can't even get that right.

Don't confuse challenge adverse with the inability to rise to a challenge.

\If escaping any PvP that easy, doesn't your "consequences" cripple to dust thanks to some easy instructions?

Yes.

It's very hard to bring down anyone that knows what they are doing that doesn't want to be shot down and this is a major problem with the game. Very few ways to corner someone, even fewer ways to follow them, and the ways that do exist require far more effort to execute than avoid.

But this is where the NPCs are supposed to step in.

NPCs are ineffective for the same reason CMDRs are ineffective and NPCs are only capable of reacting to a much narrower range of actions as, with much less persistence than, CMDRs.

We've even seen this on the forums when people come one to complain about being shot at, because they didn't know/understand that open mode is the main PvP mode.

Which is why I've said before, when someone clicks open, the game should have a pop up warning box explaining that by using open mode, you consent to PvP.

These people have no one to blame but themselves for presuming limitations that aren't ever implied, anywhere, and are explicitly stated as being absent in many places (including the game manual).

At some point, labelling fire as "hot, may cause burns" becomes redundant.

I take it that open mode also included groups like mobius , no PVP there :)

Mobius is quite explicitly a collection of Private Groups, not Open.

Mobious is also quite large for a private group, but ~40k people is a small fraction of the player base.
 
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