So... whats your motivation to go on ?

Pretty much bored with the game after 60-70hours and the drop in motivation came rather suddenly. The problem with immersion in games is, it will never ever last forever. And when the immersion is broken, really good games still keep you hooked with their gameplay mechanics. And sadly ED doesn`t do that.
 
It heavily lacks content.
Imagine GTA without those thousands of quests and missions and no story line.

That's the problem with early access and too early releases, if the content is not coming quickly the core of the game (the real fans) will get bored in masses and leaving the game.

FD needs to do extended shifts and get content into the game so people who are not happy by trading countless hours between the same anonymous stations will have something challenging and not as repeating to do.


I made a suggestion here that would not be difficult to implement and give us potentially thousands of hours of gameplay without getting bored : https://forums.frontier.co.uk/showthread.php?t=94378
But I somehow did not get the impression that the devs/project leaders are really interested in the community feedback.
Bug reports mostly ignored, feature requests totally ignored.
If I were a kickstarted game I'd have an own employee who only has to serve as interface between community and developers but well it's not me :)
 
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