Would you mind posting a screenshot from a neutron star system? Jackson's Lighthouse would be sufficient.I have none of these problems noted here[...]
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Would you mind posting a screenshot from a neutron star system? Jackson's Lighthouse would be sufficient.I have none of these problems noted here[...]
Serious: who?
Four years of crisp and beautiful immersion.
Turned into a washed out, cartoony looking, garishly lightened imitation of the former, which looks like my graphics card is dying a slow and cruel death.
And for what? So that some asteroid belts glow brighter? Some planets shine more? While the rest of the universe, including, nonsensically, all HUD elements and even entirely separate screens like the galaxy map, suffer from the same "improvement"?
I am an older player. Like really older. When I can't, even with my reading glasses, read stuff on a screen easily anymore, someone goofed up.
Meanwhile planet surfaces, to me at least, look Amaaaaaazing. I don't think there's any reason that we should have to lose the good parts of the effect in order to get rid of the screwed up tinted skybox, but I always fear that this kind of thing will happen. So on some level I sort of understand why there are kneejerk naysayers or infuriating dismissers on these forums - the bad part doesn't bother them so much and the good part is something they want to protect. I personally would lament the loss of the "lighting" effects on planet surfaces if we were to lose it in the name of fixing the skybox, though the skybox does annoy me a lot. Which isn't to say any of these things should be mutually exclusive, it's just that Frontier is really good at missing the point sometimes.That's the most annoying part.
The problem are all so "in your face".
If the game was still in beta and FDev released an update that turned the galaxy into a giant brown skid-mark and meant you couldn't see the HUDs half the time, either due to glare or due to weird light-intensity issues it seems VERY likely that the majority of the feedback would be people asking for the HUDs to be made more legible and for the galaxy not to be a giant brown skid-mark across the sky.
Honestly, I find it hard to believe that anybody would argue against these criticisms.
"Hey, I think it's great that you can't see your HUDs half the time. It really adds to the tension"
"I like that you have to keep adjusting your HUD brightness to suit each new system. It adds to the immersion"
"I know what colour the galaxy really is but it just looks so much better as a dirty, muddy, brown colour"
Cobblers.
I absolutely get that some of the new lighting effects are very nice and I wouldn't want to see them removed.
The criticisms, however, are entirely justified and NEED addressing, as they should have been even before the beta, when people first saw them in live-streams.
It's a bit hazy for me. I liked how crisp it used to be.
I think you're being a bit harsh about it. Just let them know that you'd prefer it toned down.
You think it looks bad on a flat screen (or CRT - you're "old" right?), you should see it in VR! Its horrible!
You'ld think ED wasn't the best game ever for VR by the way they are making decisions at FDEV...
This is awesome.
Reddit: Wow, this game looks awesome! Finally, great exploration gameplay! This game really has come to live now!
Steam: Wow, this is amazing! 92%!
PC Gamer: Wow, I'm all ready to dive back in!
Here: Everything is terrible. Btw, why dont the devs talk to us here?
[haha]
That's the most annoying part.
The problem are all so "in your face".
If the game was still in beta and FDev released an update that turned the galaxy into a giant brown skid-mark and meant you couldn't see the HUDs half the time, either due to glare or due to weird light-intensity issues it seems VERY likely that the majority of the feedback would be people asking for the HUDs to be made more legible and for the galaxy not to be a giant brown skid-mark across the sky.
Honestly, I find it hard to believe that anybody would argue against these criticisms.
"Hey, I think it's great that you can't see your HUDs half the time. It really adds to the tension"
"I like that you have to keep adjusting your HUD brightness to suit each new system. It adds to the immersion"
"I know what colour the galaxy really is but it just looks so much better as a dirty, muddy, brown colour"
Cobblers.
I absolutely get that some of the new lighting effects are very nice and I wouldn't want to see them removed.
The criticisms, however, are entirely justified and NEED addressing, as they should have been even before the beta, when people first saw them in live-streams.
Meanwhile planet surfaces, to me at least, look Amaaaaaazing...
Honestly, I like some of te effects within the new system but the flaws outweigh the improvements.
What they've done is take something that was alright for everybody and change it in a way that some people seem to like but which has quantifiable penalties for others.
That isn't the way "improvements" are supposed to work.
@Stealthie...just laughed and laughed at your new profile pic!
It's a new lighting procedure.
It looks fine, really. [where is it]
It's a new lighting procedure.
It looks fine, really. [where is it]
I have none of these problems noted here, should try calibrating your monitors...
This is Beta Sculptoris B/C:
This is Jackson's Lighthouse:
You won't see any tinting since you have a tiny neutron star orbiting a vastly larger and more luminous white/blue-white star. Also, Elite apparently has trouble handling multiple light sources.
If you want to "judge" the tinting, fly to a system where the effect is actually applied. Again, Jackson's lighthouse would be the obvious candidate, since it is easily reachable.
I'll give Jackson's Lighthouse a look but I'm in the middle of the latest CG so it might not be until next weekend. Maybe FD will have corrected things by then.
I still go back to my earlier statements where there's more than 1 thing going on here between different hardware combinations and the graphics engine changes. Then add in that some people like the changes that other people find cartoonish or garish and its going to be hard to determine exactly what other people are seeing.
Some of the screenshots look terrible and under similar lighting conditions I don't see some of those effects. I've got a 4k monitor but I'm running it in SDR not HDR. I saw the same problem with Elder Scrolls Online where changes had to be reverted because the HDR changes were horrible on some setups. On a SDR monitor it didn't look bad but it was still worse than before. ED isn't capable of HDR as far as I can remember but it can look terrible if you turn on HDR support on some low-end HDR capable monitors.
For me the loss of brightness across most of the Milky Way band is a bit saddening. The worst effect is that with most red dwarf stars I get a deep red glow everywhere until I get far enough away from the star, the glow is present in the cockpit even when pointing 180 from the star. I can put that down to some red dwarf stars having a residual gas cloud being irradiated by the star, the star not getting hot enough to push out the original star forming cloud. Whether FD intended that is something only they can say.