The sole reason CODE (or any other Group as well as individuals) were successful :
The game is fully optimized towards them with no balance nor Security existent anywhere outside the NoFire zone of a Station (remember even there noone was safe until very recently).
No later than ~7.5km from any Station - all rules and laws end. They exist but there's literally
nothing to enforce them, hence they're meaningless.
It's very clear CODE (and the few others) fully know how to "game" the System, anyone can. They know it - we know it.
The problem isn't even CODE (or any other Gankers/Griefers) - it's Frontier's Design Decision to keep severe crimes entirely inconsequential and ensure there's no means of countering or balancing it. Even those tiny possibilities that could make a little difference were castrated and intentionally rendered ineffective. The game is rigged. The table is tilted.
Go to the Forum and warn other Traders of certain CMDRs? Can't do that, Name&Shame policy.
Have all my Combat Ships transported to a nearby Station so I have at least an Option to try to react (if 90 Minutes ETA can still count as "reactive")? Can't do that - takes me half an eternity to shuttle my Ships one by one over 150LY distance.
Can I wing up with the (otherwise helpless) System Security to lead a Wing w/ their NPCs into the right place and put them where they are needed? No, can't do that.
Can I sign up at any CG as a dedicated Fighter Escort and get Crime locations - so at least I know where the action is at? No, can't do that.
Can I act effectively when my FPS counter displays anything between 14 and 2 (!) fps in SuperCruise due to some bug hogging down my CPU? *lol* Not even gonna try.
Can I even reliably transmit my honest Escort intentions to that Type-9 CMDR 1000Ls in front of me, so he doesn't panic-drops in fear I could be a bad guy? No, can't do that.
Can I get at least a basic IFF on who is even a CG participant (no crimes committed against any other CG participant) to know who is who - and give Traders the chance to wing up with the right guys? No, can't have that. Everbody remains a stranger.
Well, can I... NO, can't do that.
Hum, how about... NO, can't do that.
Now, why don't we... NO, you can't to ANY of that.
The list goes on and on.
And with the background that all this is "working as intended" and not by accident, the case is already closed IMHO.
So.... CODE itself isn't the problem at hand.
Actually, even the worst Ganker crowds
could provide the best playing grounds for the oldest Gameplay idea in the world - the old Good vs. Bad fight. Perfect scenario - IF things were implemented and balanced right.
BUT - with the table to heavily tilted and it all being intentionally so... No point.
It's Frontiers toxic Design Decisions, apparent lack of MMO designing experience, paired with tons of oversight, superficial implementations and complete lack of common sense that lead us all to where we are.
Things sure would be a whole lot different if they
made any sense and everything was
properly put in its place, with the needed attention to Detail on System Security and dynamic/effective response.
We simply don't have
any of that and the game is still marching into that direction and no reversal in sight.
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But all in all - it matches the overall way things are going. Factions in the Game? All lawless entities since V1.3. Laws? Exist - but aren't enforced. Capital Crime Murder? Doens't exist, lifes are dirt cheap in this anarchic, chaotic and lawless Universe. Stuff that still makes at least some sense? Rare goods. Right now I'd bet there's more Unknown Artifacts in the game right now than game elements that truly make sense.
And into that dystopian/Mad-Max type bizarro-Universe Frontier has created - groups like CODE basically fit right in.
Open Play is their world, I don't blame them for doing their thing there.
Remember - this is ELITE : Toxic, no reasons needed, no rules, no laws, no consequences, no enforcement, no balance needed, nothing needs to make any sense, anywhere nor anytime.
Cooperation is highly discouraged (but possible within extremely tight limitations and significant risks as stated above) - Non-Cooperative Gameplay (pewpew) is highly encouraged and everything in Open Play (and even the Forum rules here) is geared towards it.
Go figure.
Everything as predicted and it only takes a tiny bit common sense to predict the outcome of such a dysfunctional, flawed, lawless and chaotic "Civilization".
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TL : DR Version
CODE isn't the problem. Technically, not even Frontier is the problem (although they've designed and caused it).
Put in an Image, IMHO this description fits best (mainly directed @ FDev and only to a lesser extent towards Ganker Groups doing their thing) :
View attachment 61594