So you want to play in Open, eh?


Thank you for your feedback.

A few points I would like to address.

Nonya does not speak for the Code, he is allowed to voice his opinion and how he views matters. We do not censor our members as long as they do not speak for the Code.

Myself, on the other hand, am an official of The Code that does represent the organization.

I personally, too, dislike the tone of this thread despite that Nonya is our member. However, just because I disagree with his attitude, as long as he follows the code, I will not take action against him. (He also made it clear that he doesn't represent The Code) I have no right over him as a free, living person capable of recognizing his actions and the consequence of said actions.

Hutton blockade has much room for improvement, and we already actively received many feedback from the community. I've also made an official announcement on the issue: https://forums.frontier.co.uk/showthread.php?t=182182

I would like to emphasize that we do not endorse nor tolerate grieving (my way of saying griefing).
 
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I feel I have to put my thoughts in on this. I have only recently heard of the Code. I don't get time to indulge ED so much with RL issues at the moment and haven't come across them until Hutton Orbital.

I totally agree with your sentiment, and you make some good points. But having a dedicated group I dont think is the answer. I have done some fuel ratting myself, but I also do other things that have nothing to do with the Fuel Rats such as bounty hunting and PP.. Now maybe I can switch my group whenever I am performing a certain activity, but then that opens up the possibility of abuse.. Imagine a pirate now selecting the Fuel Rats Group, then avoiding detection until he decides to pirate a player and switch groups. What needs to be done is more serious consequences for pirating and a better bounty hunting system so players like myself can actively go on search and destroy. Right now its pure blind luck if you find a pirate, unless your in a system where they are currently active and there are a few wings of them. Pirates should be huntable (is that a word?? LOL), and the bigger their bounty, then the more easily they are hunted.
 
Thank you for your feedback.

A few points I would like to address.

Nonya does not speak for the Code, he is allowed to voice his opinion and how he views matters. We do not censor our members as long as they do not speak for the Code.

Myself, on the other hand, am an official of The Code that does represent the organization.

I personally, too, dislike the tone of this thread despite that Nonya is our member. However, just because I disagree with his attitude, as long as he follows the code, I will not take action against him. (He also made it clear that he doesn't represent The Code) I have no right over him as a free, living person capable of recognizing his actions and the consequence of said actions.

Hutton blockade has much room for improvement, and we already actively received many feedback from the community. I've also made an official announcement on the issue: https://forums.frontier.co.uk/showthread.php?t=182182

I would like to emphasize that we do not endorse nor tolerate grieving (my way of saying griefing).

I take on board all of your comments above and having visited your website (which was the main reason of me actually liking the idea) understand that yourself particularly are a reasonable guy with improving the game firmly at heart. The Hutton discussion quite rightly is elsewhere but I just wanted to share my feelings on Code as a whole. Nonya's tone wasn't helping matters though but as you say he is a free person to have opinions as he will. The problem being he is a free person talking about your organisation as a member of that organisation and although he is not in an official position to talk for the code he is a member of that organisation and as such will be taken as someone who represents what the code stand for regardless of his official position within that organisation. It's dangerous to let that happen with regard to reputation of any group body.

I totally agree with your sentiment, and you make some good points. But having a dedicated group I dont think is the answer. I have done some fuel ratting myself, but I also do other things that have nothing to do with the Fuel Rats such as bounty hunting and PP.. Now maybe I can switch my group whenever I am performing a certain activity, but then that opens up the possibility of abuse.. Imagine a pirate now selecting the Fuel Rats Group, then avoiding detection until he decides to pirate a player and switch groups. What needs to be done is more serious consequences for pirating and a better bounty hunting system so players like myself can actively go on search and destroy. Right now its pure blind luck if you find a pirate, unless your in a system where they are currently active and there are a few wings of them. Pirates should be huntable (is that a word?? LOL), and the bigger their bounty, then the more easily they are hunted.

Yes I certainly see your point, I don't only Rat. I just think its too easy for the average griefer at the moment to say 'I am Code, die to varmint!' and kill someone for the hell of it. I assume that Code would frown on this, unless murder is allowed in the code which taking GluttonyFangs word above as gospel is not the case. That would in turn give Code bad rep and maintain this hate mentality which can only be bad for the community driven development of the game.
 
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Yes I certainly see your point, I don't only Rat. I just think its too easy for the average griefer at the moment to say 'I am Code, die to varmint!' and kill someone for the hell of it. I assume that Code would frown on this, unless murder is allowed in the code which taking GluttonyFangs word above as gospel is not he case. That would in turn give Code bad rep and maintain this hate mentality which can only be bad for the community driven development of the game.

Well, I think its clear that regardless of GluttonyFangs good intentions, and dont get me wrong Fang, I think your one of the more decent pirate players in the game, many code players will ignore codes, code of conduct (Hutton being the prime example) and it will be extremely hard for them to police their members as they can just claim, no, I was always in codes group, with no way of verifying it.

If we could all work on the honor system, then it would be a totally different kettle of fish, unfortunately, there will always be players that dont.
 
Well, I think its clear that regardless of GluttonyFangs good intentions, and dont get me wrong Fang, I think your one of the more decent pirate players in the game, many code players will ignore codes, code of conduct (Hutton being the prime example) and it will be extremely hard for them to police their members as they can just claim, no, I was always in codes group, with no way of verifying it.

If we could all work on the honor system, then it would be a totally different kettle of fish, unfortunately, there will always be players that dont.

We made it very clear that after the Hutton situation, we are being sensitive about the issue of members not following the code and will take substantiated reports/complaints from the community about the issue 110% serious.

Of course, I also understand the opposite of the argument, that people will take advantage of this opportunity to intentionally criminalize our members.

Thus us bosses are being exceptionally watchful.
 
Out of curiosity, why is CODE pirating in Maausk?

Why not?


Can you imagine if there were two Community Goals, with in effect, one to defend and one to attack? You'd sign up for two weeks and that would be it, for those two weeks the moment you arrived in a CZ, you'd be instantly assigned to the appropriate side etc. All ships flying to/from the area, assigned to a side/CG would be viable targets etc.

If you want to play in OPEN, fine! If you're not such a fan of PvP, then SOLO/GROUP is fine. BUT, the results for the two opposing sides/CGs would be accrued logically from results split between OPEN and SOLO/GROUP. ie: So people in SOLO don't sway results, and people in OPEN know they are still achieving some good (*1)!


Or let's have two opposing CGs around delivering supplies to a station. One to deliver and one to prevent! Again - and most importantly - split the results (for both sides) between SOLO/GROUP and OPEN (*1). Let's have wings of people getting supplies to station X, with one or two individuals carrying cargo, and the rest being their protection/escort. Let's have Wings of individuals trying to interdict and prevent the cargo from being delivered etc etc.


Anything to:-
a) Move on from yet more CGs of just deliver X to Y. Got to X and blow up Y.
b) Allow players to compete and fight against each other in a method actually supported and endorsed by the game.


Clarification
(*1) - By this I mean, I believe some tasks are easier to complete in SOLO/GROUP than OPEN. For example, if there were a Community Goal to deliver cargo to a station, while another goal was for CMDRs tried to interdict and prevent it, I feel undoubtably playing in SOLO/GROUP would prove a safer and more fruitful environment (for delivering the cargo). And even if it did not, it would be hard to suggestiont that interdicting ships headed for a station, and taking supplies to a station, wouldn't different quite significantly between the different MODES. As such I feel it would be nice if/when competely tasks (eg: Community Goals) pit CMDRs against each other, if the results (eg: tiers) are simply calculated with the different modes accounting for their own proportions of the overall results (EG: OPEN accounts for 50%). note: In the case of cargo being taken to a station, it would only account for an "OPEN" result if that cargo onyl ever existed within OPEN mode. This is not for conversation or debating withing this thread... Simply my clarification of my thought processes on the sentence(s) in question :)
 
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Robert Maynard

Volunteer Moderator
If you want to play in OPEN, fine! If you're not such a fan of PvP, then SOLO/GROUP is fine. BUT, the results for the two opposing sides/CGs would be accrued logically from results split between OPEN and SOLO/GROUP. ie: So people in SOLO don't sway results, and people in OPEN know they are still achieving some good!

Please use the relevant thread for any diversion into the Solo vs Open Vs Groups debate.

Thanks.
 
I think it is fine if it was an Anarchy system anything goes, trouble is every CG from now may as well be in an Anarchy system as it is going to be carnage

As with all murders there is always a warped reason for their actions.
 
I think it is fine if it was an Anarchy system anything goes, trouble is every CG from now may as well be in an Anarchy system as it is going to be carnage

As with all murders there is always a warped reason for their actions.
That is the concern of course, bringing us back to the question of if murder is heavily penalised enough etc?


Please use the relevant thread for any diversion into the Solo vs Open Vs Groups debate.

Thanks.

What diversion What debate??

I understand the premise of trying to keep a topic centralised in a specific thread and, had my post been significantly about said matter, I can see the issue.

But my post was very much about something else, with just a small mention about the nuances (importance) of simply taking the modes (SOLO/GROUP/OPEN) into consideration. ie: No debate and no diversion :)
 
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Good post OP, especially this bit :

The Hutton blockade was quite literally an off-the-cuff suggestion by me (yes, blame me for all of it, I have thick skin) as we were bored to tears in-game and were pretty mad at such a ludicrous idea for a CG already.

;)

Anyway, thanks to the Code and all the pirates for actually bringing the Dangerous in Elite Dangerous!
 
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Robert Maynard

Volunteer Moderator
What diversion What debate??

I understand the premise of trying to keep a topic centralised in a specific thread and, had my post been significantly about said matter, I can see the issue.

But my post was very much about something else, with just a small mention about the nuances (importance) of simply taking the modes (SOLO/GROUP/OPEN) into consideration. ie: No debate and no diversion :)

When you said (bold emphasis mine):

If you want to play in OPEN, fine! If you're not such a fan of PvP, then SOLO/GROUP is fine. BUT, the results for the two opposing sides/CGs would be accrued logically from results split between OPEN and SOLO/GROUP. ie: So people in SOLO don't sway results, and people in OPEN know they are still achieving some good!

It appeared that you were suggesting that only players in Open would affect the outcome of Powerplay. If that was not your intent then I, of course, apologise.
 
If you want to play in OPEN, fine! If you're not such a fan of PvP, then SOLO/GROUP is fine.

I was going to reply to this, but didn't after Robert's post.

Indeed, if it's something specific to PvP, the game modes, or people feeling forced out of OPEN due to aggressive PvP behaviour, then as Robert pointed out, there's other better threads:-
OPEN/SOLO/GROUP discussion - https://forums.frontier.co.uk/showthread.php?t=169599
or
more recently a load about criminalty which obvious is about trying to reign in PvP murder etc - https://forums.frontier.co.uk/showthread.php?t=181972

Infact many threads popped up on teh bach of Hutton on this topic really... :)

- - - Updated - - -

It appeared that you were suggesting that only players in Open would affect the outcome of Powerplay. If that was not your intent then I, of course, apologise.

Clearly we don't want my single (sub)point turning into a debate or a distraction... So I'll amend my OP in attempt to clarify my thoughts, and we just move on? ;)
 
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Another pro-tip: friend EVERYONE you meet - even those you hate. Why? Because, not only does it show them where YOU are but it shows you where THEY are.

...And a Friend Request from Nonya in my inbox. Nice try, Nonya. Nice try XDD

Fly safe and have fun :)
 
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