Solo Mode / Private Group Will Kill This Game-THE END?

Will Solo / Private Group Kill ED?


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Jameson, you're totally right, and they're totally trying to miss your point thus making your logic pointless. Of course you can kill game process and disconnect without any penalty and save you cargo, ship and go solo and finish course safely. It is obvious that most players will grind money on solo play, and pirate on open. Most will focus on farming on noobs or those few who like the thrill and that's it.
 
Oh Lord, this again? Maybe there's some new dead-horse necromancy or resurrection technology that's been developed since the last thread on this theme started 15 minutes ago.
 
I am amazed that you can switch between the two, and please can someone explain what EXACTLY is stopping someone from dropping there game and connection when losing a fight to switch to solo? Somebody said they can't do that, and i would like to know why they can't do that when it's super easy to disconnect and drop the game in a split second.

You can drop connection whenever, but your ship lingers there to be shot at - kaboom.

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Oh Lord, this again? Maybe there's some new dead-horse necromancy or resurrection technology that's been developed since the last thread on this theme started 15 minutes ago.

Mmm, I think it has something to do with DNA tampering ... the horse just keeps regenerating.
 
If the problem was fixed the discussion would not strike back like a boomerang over and over ;-)

You can drop connection whenever, but your ship lingers there to be shot at - kaboom.
If you exit game yes, but if you kill game process it's almost instant poOFF! Also you have some shields and hull to withstand some hammering. Also if your PC is fast like mine you can log back online on solo play faster than you would expect.
 
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If the problem was fixed the discussion would not strike back like a boomerang over and over ;-)

Except that there is no problem other than some people just can't get it through their heads that Frontier is not going to force people into the crosshairs that don't want to be in them.
 
Okay I'm not trying to argue, just figure out whats going on. I backed when it was 150, and school has prevented me from keeping up with the conversation. As far as I can tell, your saying the reason that you don't play on solo play is because you like the risk? The risk makes the game funnier for you ?

It's all about personal appetite for risk in a game. I mean, these days I'm not really in any danger of someone lobbing 7.62 in my direction so there is, in my mind, no actual risk. Oh dear, I've lost some pixels and some invested time, oh woe is me.

My ethos in regards to this game has always been that I really don't care how other people choose to play the game, but I do very much care that they have a choice. I choose to trade in open, others do not, there is no "right" or "wrong" there to be found.
 
If the problem was fixed the discussion would not strike back like a boomerang over and over ;-)


If you exit game yes, but if you kill game process it's almost instant poOFF! Also you have some shields and hull to withstand some hammering. Also if your PC is fast like mine you can log back online on solo play faster than you would expect.

your save is server side, killing the process will still mean your final position wont be written to your save until the log off timer has expired. you'll return to the game to find either a heavily damaged ship or the insurance screen.
 
Not sure, but trade runs are sucking my will to live.....

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I played Elite and Elite 2, there was no multi, and i could play for thousands of hours. I played Eve for about 10 years for the MMO aspect, but in my opinion, Elite isn't. If i can play with my friends in team, this is good, but if i can't, i would have still bought the game. I don't know any good MMORPG without a monthly subscription, i would agree if Frontier was asking for some kind of subscription, as they don't, and never plan to release an authentic MMORPG, in my opinion, ED is not. So, if tomorrow, there is only the solo mode remaining, i would still play Elite as much as today.
 
Except that there is no problem other than some people just can't get it through their heads that Frontier is not going to force people into the crosshairs that don't want to be in them.

Not to antagonize, but what is remotely exciting about playing against npc's that can't think?

If you're an explorer, what's the point without risk of interdiction in unknown sectors. Nothing valuable to be brought back if you didn't risk anything.

If you're a trader, why even play the game if nobody can attack you? Just save $60 and add 1,000s of credits to an excel sheet.

The beauty of multiplayer is every time you leave the station your future is unknown. In singleplayer, I know the outcome every single time.

Plenty of people play games like EvE that don't enjoy PvP but the game is better for it. How long do singleplayer game's really hold people's attention these days?
 
I played Elite and Elite 2, there was no multi, and i could play for thousands of hours. I played Eve for about 10 years for the MMO aspect, but in my opinion, Elite isn't. If i can play with my friends in team, this is good, but if i can't, i would have still bought the game. I don't know any good MMORPG without a monthly subscription, i would agree if Frontier was asking for some kind of subscription, as they don't, and never plan to release an authentic MMORPG, in my opinion, ED is not. So, if tomorrow, there is only the solo mode remaining, i would still play Elite as much as today.

ED's MMO, not MMORPG.
 
It won't kill the game because the perceived advantage is irrelevant, and can largely be dismissed.

Most of my troubles (in open play) have come from NPCs. That's the game the solo-players are playing.

Give it a rest.
 
Not to antagonize, but what is remotely exciting about playing against npc's that can't think?

If you're an explorer, what's the point without risk of interdiction in unknown sectors. Nothing valuable to be brought back if you didn't risk anything.

If you're a trader, why even play the game if nobody can attack you? Just save $60 and add 1,000s of credits to an excel sheet.

The beauty of multiplayer is every time you leave the station your future is unknown. In singleplayer, I know the outcome every single time.

Plenty of people play games like EvE that don't enjoy PvP but the game is better for it. How long do singleplayer game's really hold people's attention these days?

Everyone has fun in their own way. All you have to worry about is how you have fun, why does it matter to you what other people find fun or exciting? The beauty of the Elite design is that everyone gets to choose for themselves how they want to play.

I find it equally absurd that some people get so much pleasure from ruining someone elses day or killing something that cant fight back, but its been proven that there are people that enjoy that kind of thing. To each their own.

As to how long single player games hold peoples attention? Again thats a question that you only need to ask of yourself, you don't really need to worry about other people, however I would say that games like Skyrim seem to be doing ok for themselves.
 
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Not to antagonize, but what is remotely exciting about playing against npc's that can't think?

If you're an explorer, what's the point without risk of interdiction in unknown sectors. Nothing valuable to be brought back if you didn't risk anything.

If you're a trader, why even play the game if nobody can attack you? Just save $60 and add 1,000s of credits to an excel sheet.

The beauty of multiplayer is every time you leave the station your future is unknown. In singleplayer, I know the outcome every single time.

Plenty of people play games like EvE that don't enjoy PvP but the game is better for it. How long do singleplayer game's really hold people's attention these days?

What? That's what video games are, player vs computer. It's what they've always been. Multiplayer is just a component of that basic principle.

I've got 900 hours played in Skyrim. BioShock, Wolfenstein, Fallout, Last of Us, Tomb Raider, Far Cry, Uncharted...

What are you even talking about? People love single player games.
 
Everyone has fun in their own way. All you have to worry about is how you have fun, why does it matter to you what other people find fun or exciting? The beauty of the Elite design is that everyone gets to choose for themselves how they want to play.

Hard for me to have fun when I enjoy the interaction with other people, whether it be good or bad. It's just so much more exciting. I suppose I should have done more research, I'll have to wait for star citizen. I'd love EvE but I hate the ship controls.
 
Plenty of people play games like EvE that don't enjoy PvP but the game is better for it. How long do singleplayer game's really hold people's attention these days?
About 30 years? I've been playing FFE last year for some time. Seems that you forgot how this all started in the first place :) We asked for a remake, we got it, also got a load of mutiplayer features we didn't actually ask for that much. And for the same period of time it would be better without the PvP crowd.
 
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