Modes Solo Players: Exercise Your Freedom

Until the next PvP space game comes out and the PvP crowd move on to the next big thing.
It's not in their interest to alienate their customers in favour of a short term fix.

They're clearly on the path of self-destruction here.

Sure, let FD "focus on multiplayer improvements" to the detriment of the single player experience.

When they're done using that excuse, have managed to completely ignore Solo much as they've done in the past by adding "moar multiplayer!" consistently and still realize that they haven't magically increased the numbers in Open, there won't be much of a player base to come back to apologize to. And new players won't touch it with a ten-foot pole once they know the history of how FD destroyed the game to pander to one playstyle although it was clearly advertised for both.

Those who are dissatisfied currently are all about this path because they "don't play it anyway", "have already left", etc. and could care less whether they burn this game down. As you said, they'll simply move on to the next thing when they're done.
 
Sorry, Jockey, I just think you don't want PvPers to have any content at all. Possibly seeing the introduction of any such content as some sort of threat to a PvE status anxiety .
It's all too easy to tout PvP as griefing as well as push a content denial agenda when a PvP aspect has a chance to be developed. There's way too much of an 'us and them' mentality about it as well as shameless stereotyping.
Players have choices in the game, so I don't see any denial of content at all. I only see evidence of development.

I have no issue with Frontier adding content for PvP. Heck I even like the Arena mode they added.

But that's the point, this isn't adding to the game, it's taking away from people who enjoy it.

How about Frontier take away PvP in open and lock it to Groups, would you still be saying it shows development? Or would you be annoyed they are taking something away?

New content is better than locked content.
 
They're clearly on the path of self-destruction here.

Sure, let FD "focus on multiplayer improvements" to the detriment of the single player experience.

Totally agree.
The game would be so much better if the development was around content everyone could enjoy rather than trying to get people to play together. Content gives people things to do, forcing people together just gives them nothing to do, together.
 
I have no issue with Frontier adding content for PvP. Heck I even like the Arena mode they added.

But that's the point, this isn't adding to the game, it's taking away from people who enjoy it.

How about Frontier take away PvP in open and lock it to Groups, would you still be saying it shows development? Or would you be annoyed they are taking something away?

New content is better than locked content.

Indeed. Problem is a lot of these people don't see that what they're getting is at someone else's expense, and can't seem to reverse the perspective.

It would indeed be the same reaction from the opposing side if a proposal was made to strip something from Open and give it only to Solo.

I really don't understand how this truth has managed to "escape" them.
 
How about Frontier take away PvP in open and lock it to Groups, would you still be saying it shows development? Or would you be annoyed they are taking something away?

New content is better than locked content.

Make PP a separate mode restricted to just PP systems. Remove the other 399,999 billion star systems from the PP mode, along with the BGS and story archs. None of which would be needed for PP. Give them the conflict game they want and let everyone else enjoy Elite for what it is meant to be.

Probably end up abandoned like CQC MK2 though.
 
Make PP a separate mode restricted to just PP systems. Remove the other 399,999 billion star systems from the PP mode, along with the BGS and story archs. None of which would be needed for PP. Give them the conflict game they want and let everyone else enjoy Elite for what it is meant to be.

Probably end up abandoned like CQC MK2 though.

You guessed it. Because it's not what they're really after.
 
Indeed. Problem is a lot of these people don't see that what they're getting is at someone else's expense, and can't seem to reverse the perspective.

It would indeed be the same reaction from the opposing side if a proposal was made to strip something from Open and give it only to Solo.

I really don't understand how this truth has managed to "escape" them.

Tunnel vision I believe is the problem.
They are so focused on unarmed ships going boom, they fail to realise if the situation was reversed they'd be screaming much louder.

They also forget, even if this change goes through we still don't have to play with them. They'll just be fewer people doing Power Play than there is now.
 
Tunnel vision I believe is the problem.
They are so focused on unarmed ships going boom, they fail to realise if the situation was reversed they'd be screaming much louder.

They also forget, even if this change goes through we still don't have to play with them. They'll just be fewer people doing Power Play than there is now.

Mama mia . . .
Tunnel vision? Expanding and developing the game is tunnel vision?
I can't do any better than you are doing to demonstrate to the devs why open PP really is the way to go.
 
Mama mia . . .
Tunnel vision? Expanding and developing the game is tunnel vision?
I can't do any better than you are doing to demonstrate to the devs why open PP really is the way to go.

Locking current content isn't expanding anything its restricting it. Adding something to the game is expanding it.

But thanks for proving my point. You cannot even see the difference between expansion and restriction.
 
Locking current content isn't expanding anything its restricting it. Adding something to the game is expanding it.

But thanks for proving my point. You cannot even see the difference between expansion and restriction.

Lol - pure Jockey. You always think people are proving your point, you seem to use it in circular debates about opinions or preferences.
Content isn't locked. Really!
 
Frontier is a business that exists to make money and dividends for its shareholders.
They will do what (they believe) supports these objectives; and avoid what does not.
I got impression that solo was an important contributor to their finances. (Not sure about the balance of 'store item' sales which is perhaps where the ongoing income is likely to come from; Do solo players dress-up their dolly and ships?).
Unless they are confident of the return from prefering open mode in future development, I would anticipate they will tread carefully.
 
Your 10$ paintpacks will be replaced by the additional players joining when there is no more trash gameplay mechanics that we had so far.
FDEV will be fine without your cofee money.

He and his family are kickstarter backers... lot more than $10 there, but trying to insult.


Lol - pure Jockey. You always think people are proving your point, you seem to use it in circular debates about opinions or preferences.
Content isn't locked. Really!

If content is in 3 modes and then suddenly is only in 1 mode... it would be LOCKED as it is no longer accessible to the other 2 modes it had been for 3 bloody years. How idiotic of an argument is "it isn't locked" when facts clearly point otherwise.
 
The proposed restriction on player choice of mode for currently available game content is a worrying development.

As I have posted elsewhere, for XBox players who don't pay a monthly subscription to access multiplayer features on that platform this isn't just removing the choice of modes - it's removing the content completely as they can ONLY play in Solo.
 
Lol - pure Jockey. You always think people are proving your point, you seem to use it in circular debates about opinions or preferences.
Content isn't locked. Really!

I don't think you are proving my point - you are actually doing it.

You are so focused on forcing people into open mode, you seem to think taking away content from 2 modes is expanding the game.

Not sure if you did basic math, but taking something away leaves a smaller number in the end not a larger one.
You need to add to something for it to get larger, for it to "expand". I can draw a chart for you if you need it.

So as I said, tunnel vision is crippling your argument.
Taking things away don't improve a game.
 

ALGOMATIC

Banned
I don't think you are proving my point - you are actually doing it.

You are so focused on forcing people into open mode, you seem to think taking away content from 2 modes is expanding the game.

Not sure if you did basic math, but taking something away leaves a smaller number in the end not a larger one.
You need to add to something for it to get larger, for it to "expand". I can draw a chart for you if you need it.

So as I said, tunnel vision is crippling your argument.
Taking things away don't improve a game.

1. You can click on open, noone is taking anything away.
2. This content had no place in the private modes to begin with. They are just trying to fix the 3 years of mess with PP and the modes system.
3. Not all content should be availble in all the modes, it doesnt make sense for a multiplayer functionalty to resign in SOLO same as some SOLO functionality like OP weapons, healing etc has no place in the open mode.

This change is long time due, it will hardly affect anyone since its impossible to do PP (except the module shopping) in solo anyway because its a group effort.

FDEV know the numbers and they saw what everyone else saw long time ago, that PP is a failure because the private modes are allowed in this game content.
 
1. You can click on open, noone is taking anything away.
2. This content had no place in the private modes to begin with. They are just trying to fix the 3 years of mess with PP and the modes system.
3. Not all content should be availble in all the modes, it doesnt make sense for a multiplayer functionalty to resign in SOLO same as some SOLO functionality like OP weapons, healing etc has no place in the open mode.

This change is long time due, it will hardly affect anyone since its impossible to do PP (except the module shopping) in solo anyway because its a group effort.

FDEV know the numbers and they saw what everyone else saw long time ago, that PP is a failure because the private modes are allowed in this game content.

1, you can click Solo yet you complain it's taking away from you - so right back at you.
2, all content in all modes was the plan, no one forced you to buy the game - if you don't like it, dont play it.
3, it doesn't make sense for Elite to be called an MMO at all. it's overly instanced, has the selective mode system and it's peer to peer networking - which makes for a sucky "MMO" when it's all combined.

the changed isn't long time due, people accepting they bought the wrong game (for whatever reason) is overdue.
elite is more of an old school lan party game than and "MMO". heck people are still complaining wings and multicrew networking suck
yet it's an "MMO" - someone is having a laugh when the multiplayer features don't even work properly and they still claim it's an "MMO".

face it, elite is a single player game, with spotty multiplayer features tacked on as an afterthought.
and their numbers prove it, as people gave up trying to get consistent multiplayer gaming done only to keep disconnecting.
 
1. You can click on open, noone is taking anything away.
2. This content had no place in the private modes to begin with. They are just trying to fix the 3 years of mess with PP and the modes system.
3. Not all content should be availble in all the modes, it doesnt make sense for a multiplayer functionalty to resign in SOLO same as some SOLO functionality like OP weapons, healing etc has no place in the open mode.

This change is long time due, it will hardly affect anyone since its impossible to do PP (except the module shopping) in solo anyway because its a group effort.

FDEV know the numbers and they saw what everyone else saw long time ago, that PP is a failure because the private modes are allowed in this game content.

If the content had no place in private modes, then how come the rewards don't scale with Open play? See the problem? You get nothing extra for winning in PowerPlay. Nothing. All the content you could possibly get out of PowerPlay is rewarded based on your personal contribution, win or lose. That sounds like mode parity to me. That sounds like an acknowledgement that across all modes you are going to be dealing with players you cannot see and therefore cannot deal with, and so, you are rewarded for your effort instead how much territory you gain or lose.

Of course, even in Open-only PowerPlay, you are still going to be dealing with players you cannot see. Or have you forgotten how this game handles instancing? The "fix" doesn't even fix the problem you claim exists. That should cast doubt on the legitimacy of your complaint. If FDev reads anything, they really should read this thread.
 
If the content had no place in private modes, then how come the rewards don't scale with Open play? See the problem? You get nothing extra for winning in PowerPlay. Nothing. All the content you could possibly get out of PowerPlay is rewarded based on your personal contribution, win or lose. That sounds like mode parity to me. That sounds like an acknowledgement that across all modes you are going to be dealing with players you cannot see and therefore cannot deal with, and so, you are rewarded for your effort instead how much territory you gain or lose.

Of course, even in Open-only PowerPlay, you are still going to be dealing with players you cannot see. Or have you forgotten how this game handles instancing? The "fix" doesn't even fix the problem you claim exists. That should cast doubt on the legitimacy of your complaint. If FDev reads anything, they really should read this thread.

Can’t rep you again Cmdr.
 
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