Hello all fellow Elite Dangerous gamers.
I have a question about button bindings. I have a custom (made by me, myself and I) HOTAS controller, in which I have four on/off style switches with LED. These switches are currently configured so, that when they are on, the LED is on and windows sees the joycstick button as pressed. When I turn the switch to off, windows sees the button released.
My question is, can I configure Elite Dangerous button bindings so that i.e. I have one of the switches set for hardpoints in the way that when the button is pressed the hardpoints are out and when it's released the hardpoints rectract? Currently it is set in the game in the way that when the button is released, it toggles the hardpoints, so I have to toggle the switch multiple times to get the desired functionality.
I have a question about button bindings. I have a custom (made by me, myself and I) HOTAS controller, in which I have four on/off style switches with LED. These switches are currently configured so, that when they are on, the LED is on and windows sees the joycstick button as pressed. When I turn the switch to off, windows sees the button released.
My question is, can I configure Elite Dangerous button bindings so that i.e. I have one of the switches set for hardpoints in the way that when the button is pressed the hardpoints are out and when it's released the hardpoints rectract? Currently it is set in the game in the way that when the button is released, it toggles the hardpoints, so I have to toggle the switch multiple times to get the desired functionality.