Some feedback on Multi-Limpet Controllers

A size 3 normal controller is able to control 2 limpets, right?
How many limpets can control a size 3 multi controller? 4? As a size 5?

And no, read above, there is nothing fake, but i do agree they should have not listed any specs for limpets.
Just a note: limpet specs and parameters are the same as their corresponding normal controllers

So no, it's not like they dont play their game, it's like they assumed their players do play ED and know how limpets are working.
I can accept this explanation.
 
I did not tested in an asteroid ring with an attached prospector, but i would assume it wont be different

I did not tested in an asteroid ring with an attached prospector, but i would assume it wont be different
Tell me how it goes when you finish testing it then o7

I can accept this explanation.
Still a hilarious decision regardless of the intent behind it. Why they did it was never the funny part. And it fails to hold up when you take the Universals into account, anyway so...
 
Tell me how it goes when you finish testing it then o7

read above, i edited my initial post - they work as expected (they do get replaced)

Sure, having a way to kill those pesky collectors individually would be nice, but if one want to kill all the collectors is enough to rub the belly of the ship to any surface or simply to turn off then back on the module, that always works :D

If they do enable engineering for the MLC/ULC - that would be freaking Awesome.
But even as they are currently they're, a huge bonus
 
read above, i edited my initial post - they work as expected (they do get replaced)

Sure, having a way to kill those pesky collectors individually would be nice, but if one want to kill all the collectors is enough to rub the belly of the ship to any surface or simply to turn off then back on the module, that always works :D

If they do enable engineering for the MLC/ULC - that would be freaking Awesome.
But even as they are currently they're, a huge bonus
Have you tried it with 4 Prospector limpets then launching a collector limpet?
 
Hmm, it looks like I need to do some my own testing. What I have reading are somewhat contradicting opinions about new controllers. Personally I think they are too heavy and lvl7 have very limited usefulness, but maybe is time to take out my mining T10 for short mining trip :)
 
From my point of view and someone who is not interested in on foot combat this update has really done nothing at all. Scorpion is pretty for sure but heavy and slow. The Limpet controllers are basically useless at the moment unless you live in a 100ly bubble and don`t travel anywhere. I have never had an issue with gaming performance so mechanics improvements were not really apparent to me. Oh well such is Elite life. Maybe next time.
 
So having 2 size 3 MLC means 8 limpets out, which is a huge bonus for mining.

Scratch that - we can only have a single MLC/ULC per ship.

Also, i;ve just seen there are NO 3A MLC, which is quite nasty.
Basically, 3C Mining MLC gets the equivalent of the 1C Prospectors and 1C Collectors - which is not good at all.
Sure one can fit a 1A prospector and use the 3C Mining MLC only for collectors, still they will have like 1000m range (which is not that bad) but only 510s lifetime which is quite a hit compared with 720s for 1A collectors
 
@sallymorganmoore
Any chance we can get 3A equivalents for size 3 Multi Limpet Controllers?

For example, the Mining 3C MLC gets the limpets with the characteristics from size 1, same rate, equivalent single controller.
Which means 1C Prospectors and 1C collectors.
For mining, using anything else except A rated prospectors incurs an important penalty in terms of released fragments.
Not to mention that 3E Mining MLC is rather useless for the reasons mentioned above.

Edit: Lack of 3A MLC is affecting all limpet types that are found in A-rating: Prospectors, Collectors, Hatch Breakers, Fuel and Repair Collectors
 
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I'll be fitting the 7A universal to my T10 laser-miner, at least that one is a clear upgrade on the 7A collector (4 more limpets).

Haven't decided whether to keep the 3A prospector or replace it with another collector and rely on the universal for prospecting.

At least the universal would provide a new "mass prospecting" option: fire prospectors at every rock in the area, with up to 8 (maybe 10 if the 3A stays) running simultaneously. But then you'd have to mass-suicide them when you find a worthwhile target, and then launch just one at it before mining.
 
  1. They are insanely heavy, nonsensically so (specifically the size 3 ones). You could quarter the weight and that might still be too heavy. They weigh more than size 5 controllers, more than size 5 Prismatics. I guess they are made of neutronium 😁

My current theory is they have crammed 900 odd human programmers into these module bays, and they manually program each limpet every time you hit the launch button.

It's the only viable explaination.
 
I'll be fitting the 7A universal to my T10 laser-miner, at least that one is a clear upgrade on the 7A collector (4 more limpets).

Haven't decided whether to keep the 3A prospector or replace it with another collector and rely on the universal for prospecting.

At least the universal would provide a new "mass prospecting" option: fire prospectors at every rock in the area, with up to 8 (maybe 10 if the 3A stays) running simultaneously. But then you'd have to mass-suicide them when you find a worthwhile target, and then launch just one at it before mining.

7A ULC is nice indeed.

But the lack for 3A MLC is hitting really hard the prospectors found only in 3C mining - you really dont want to use the equivalent of a 1C prospector when mining.
Hatch breakers also affected - less goods dropped
 
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Does the prospector class modifier only affect laser-mining, or does it also apply to subsurface / core?

IIRC only the number of fragments released by laser mining.
But i cannot tell for sure since i never used anything than A-rated prospectors
 

Ozric

Volunteer Moderator
I'll keep it short.

  1. Good job.
  2. They are insanely heavy, nonsensically so (specifically the size 3 ones). You could quarter the weight and that might still be too heavy. They weigh more than size 5 controllers, more than size 5 Prismatics. I guess they are made of neutronium 😁
  3. Other balance is good. Not sure about the infinite times for some limpets, I feel like this should have been applied to the old limpet controllers instead. For example, collectors from the original modules would last indefinitely, but multi-limpets would be the only ones with lifetimes. Not that big of a deal anyway.
  4. The mining multi-controller has a fatal flaw that will render it less useful after a while. After prospecting four asteroids, you can no longer use collectors from that controller. This can be mitigated by flying away from the active prospectors, or shutting the module down to kill all active limpets, but still. Maybe limit mining multi-controllers to one active prospector?
EDIT: Also, apparently, the rating of Prospectors affects the amount of fragments you get when laser mining (I did not know this until today). With A-rated prospectors being the best for fragment yields. The mining multi-controllers only exist in ratings E & C.
I'd add that the game needs to tell you what you get with each Multi Limpet Controller
 
an other variant that is missing : EXPLORATION

research + repair and fuel transfert too

just make the MLC modulable that would be simpler


edit : maybe this variant should be called "rat" or "seals"
 
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A size 3 normal controller is able to control 2 limpets, right?
How many limpets can control a size 3 multi controller? 4? As a size 5?

And no, read above, there is nothing fake, but i do agree they should have not listed any specs for limpets.
Just a note: limpet specs and parameters are the same as their corresponding normal controllers

So no, it's not like they dont play their game, it's like they assumed their players do play ED and know how limpets are working.

Except even if you compare it to a size 5 controller for mass you are left scratching your head. A standard size 5C controller for collectors is 20T. 5D being 8T and 5B being 32T. That multi mining 3E they have available weighs 80T. Its an enormously bad joke from the standpoint of mass before you even consider that for mining the only type you want is A for fragment count on prospectors and longevity of collectors.
My standard build for a laser mining Type-7 runs a pair of 5A collectors and a 3A prospector for twice as many total limpets as that overmassed size 3 for ten tons less to boot. Absolutely nothing in a size 3 slot should weigh as much as a vanilla 7 slot equipment! Because a standard size 7A collector limpet controller does weigh 80T to give 8 limpets worth of control at once and a standard size 3A controller is 5T for anything that isn't collectors and 8T for those. Meaning again, doubling down on weight to 16T just makes sense. Especially in the light of the restriction of only being able to use a single one of these. The 7A universal is the only I'd give a pass to at the moment since 150T is roughly double the base 80T of what was previously available in size 7.
 
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