Someone is going to be disappointed

Weakling.
Desert Bus simulator.
8 hours on a straight road but the steering pulls a little to the left.
Annoyingly, that's one game I've never managed to get to work in VR. I can headlook fine but the game refuses to recognise any of my inputs whatsoever.
Works fine in non-VR mode. Ho hum.
 
All fair stuff znort. Do you not see any promise in the end of seasons / having one long dedicated run though?

Seems to me it could help with some of the disappointments of deliveries to date. (Half-baked arrivals, lack of complementary overlap etc).

Certainly this juicy second hand quote suggests Seasons weren't that popular internally, at any rate:

Not a panacea or anything. But grounds for turning expectations up one notch maybe ;)
Hadn't seen that quote before...

Everything's been indicating similar though (i.e. a transition from a pay-in-advance model to a pay-on-delivery model), so it stacks up. It's not just the feature lock in issues that’re talked about in the thread that’s a factor, but also the extra issues around resultant delays and problems with depth/quality of features when people have paid for them in advance, plus all the hassle with revenue deferral that goes along with it.

For customers the big advantage coming out of the change will be that the purchasing decision will be much better informed - i.e. it’ll be clear up front what is being received when buying, so people will know much better what they’re going to be getting when they shell out their hard earned.

The pay-on-delivery model is going to be better for everyone. It just necessitates a transition period, and that transition period and what it involves is never going to go down particularly well in as of itself.

(Once again, just a general commentary post as opposed to saying that all to you specifically @Golgot :D )
 
@SenseiMatty
I've been in this business for decades, dealing with developing teams, the market, the management, balancing expectations and resources.

From my own booklet, I would never.... and that is an absolute, written in stone.... make a statement about a release date that far into the future like they do. I think this is not advisable, for many good and real reasons, it can only go wrong from where I am standing.
Starting premise for this reply - that FD are indeed moving from the pay-in-advance model used for Horizons to a pay-on-delivery model for future paid dlc/expansions/updates.

That shifts the lead times from being spread throughout a season to all being prior to a single release. That means the overall lead time to the first release in the new model is going to be long.

It also means that there is going to be very low output in that period in terms of things being pushed out to the live game (though output will be high internally).

To the customers’ eye, all they’ll actually see happening is an apparent massive drop in development.

A bit of a forced analogy now (but probably accurate to how some see things) - what’s going to happen is akin to a period of service disruption which will then end, and things return to normal (or to a level that’s better than the previous ‘normal’).

Communicating that there will be a period of service disruption and when that will end would seem like the basic thing to do in that situation.

What would your comms approach be?

(Genuine question btw - it’s always good to hear alternative approaches/ideas. Especially if they’d be better! 😀)
 
Very good arguments, but would you be able to "guestimate" how much of the OP list would be possibe based on your experience (it's just speculations of course).
Morning,

Side note: That red deer venison was amazing, sitting 8 hours on a veggie bed at low temp. (crock pot)...absolutely delicious....ahem :)

Best Guestimate: All of it, some complete, some to a degree, V2. etc.

Now, the very first answer to your thread was important to note btw.

I bet there are some around here doing music with PC/Mac and keyboards or whatever using Sequencer and a sampler like NI Kontakt, need I say more? ;) Kontakt.

This is an enormous problem: existing patched code base

Some companies get it right with their proprietary technology, some less, some never. To stay within the music tech. analogy look at spectrasonics, that is excellence in proprietary tech.

I do not know nearly enough about FD to be able to say a word on their code base, but I have seen both sides of the coin, the excellence and the procrastinating, kicking the can down the road, kicking the can for ages until it was too late.

I am certain, and there are good reasons for that, looking at Mr Braben's track record, that FD is aware about all these things, and it would seem to me, that this Elite baby is of some importance to him. (chuckles) So basically, I am positive about upcoming paid updates, totally aware that there will be bugs.

Best
MaxG10 (...can't take more than 10 G!)
;)
 
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Communicating that there will be a period of service disruption and when that will end would seem like the basic thing to do in that situation.

What would your comms approach be?

(Genuine question btw - it’s always good to hear alternative approaches/ideas. Especially if they’d be better! 😀)

I am from the tribe "man of his word" and that goes along with a quality called "silence". ;)

There is no need to communicate everything, often less is better than more.

Once you were on this side of the table, and the way you analysed it, could well be that you were, you do know how to understand The Public and their, how shall I put it, "various phenomenon forms" (chuckles), especially in times of dissocial media claiming importance.
 
Don't worry, considering they've been able to deliver the quality that got you playing for thousands of hours and hang around here for over half a decade you'll be fine. :)
It's mostly the merit of Elite (1984), Frontier and Elite Dangerous up to 2.1. There isn't so many space games and X4 hasnt seasoned yet.
 
"Someone is going to get disappointed"

There are people here who would be disappointed even if FD managed to incorporate everything that's been suggested here on these forums and elsewhere in the wider community.

Why?

Because some people live to be disappointed and will complain about it.
 
"Someone is going to get disappointed"

There are people here who would be disappointed even if FD managed to incorporate everything that's been suggested here on these forums and elsewhere in the wider community.

Why?

Because some people live to be disappointed and will complain about it.
I'm disappointed that there are people who live to be disappointed.

:)
 
I'm disappointed I didn't get any of that red deer venison mentioned above.

:) truly an outerwordly experience to make that in a crock pot. Highly recommended. Rubbed in Dijon mustard, I roasted it in butter-lard on medium to high heat, each side about 5-6 minutes. Meanwhile cut large chunks of celery, carotts, and shallots, spiced with salt and pepper, placed it in the bottom, meat on top, added a tea egg filled with premium dark red kampot pepper (rare, expensive like void opals LOL, but worth every penny), pimento and laurel leaves, added 200 ml broth and red burgundy to taste. Set to low for 8 hours. Then place into aluminium foil to rest, take out the veggies, make brown butter, whip in flour and spoon in the sauce, reduce 3 times., finished. Red cabbage with mulled wine and german style pasta called Spätzle. Open next Burgundy... fine experience, I tell you! :)
 
According to FDEV, the 2020 update went in full production somewhere around Q2 2018 and it is expected to be released around Q3-Q4 2020.
So we have 100 devs working at it for almost 2.5 years.

I actually think for that much work, it must be something pretty big like space legs, and I'm sure it will work fairly well initially, but then like planetary landings, just sort of be "there" and be neat and all, but mainly just offer running around/shooting stuff and buying weapons/space suits, etc. They seem to be able to add features, it's refining and adding to those features to create interesting and ongoing content that seems to not be their strength.
 
I'm disappointed I didn't get any of that red deer venison mentioned above.
Last night I made game pie.
Nice bit of venison, pheasant, and partridge, threw 'em in a pan for a while until lightly done on the outside while another pan sat next to it full of nice hoppy ale, just boiling a little off. Threw some red onion and garlic in the first pan after moving the meat to one side, then after a while, mixed in a little flour, and mixed it nicely in the juices from the meat and the oil from cooking the onions. Dropped some chicken stock into the pan with the ale, and mixed it nicely then poured over the onions and meat, slowly stirring it in, to get a nice gravy going. kept that simmering away for a while while I preheated the oven, rolled out some puff pastry, lined a pie dish with it, warmed it a little in the oven, then added the meat in the gravy to it, before sticking another layer of the rolled pastry over the top. Popped it in the oven for 25m with a tray of chips. Nice meal for two.
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