Gosh dang it. Cities: Skylines is on massive 75% discount on Steam for $7.49 USD until Jan 5th. THIS is what I get for being impatient 
Bit of bad news that getting clanged up like that ole' bird. While I don't play the Japanese flute either, I'm not exactly banging on about it on here.
Got to stiff chin up there old spoon. Bludger and pluck out all those rough bits. Comes with the turf! 
Very artistic and functional looking bridge for such a small ship btw
drooling covetously
Now if it isn't too much of a bother, could you just go ahead and off load all off that hard work to the Steam Workshop?
PLEASE.
This slacker Cmndr has been on patient stand by for a while now....
#kthxbye
edit ps edit: THAT is the sort of repair/engineering emergent game play that ED is so sore lacking. This sort of game play would be the ultimate game changer for the Explorer and/or mining careers in ED IMO. About a year ago (in one of the many "why we need space legs" threads) I went on a wall of text rampage begging FDev to consider adding more immersive features Cmndrs had for space repair. Just like the way you were able to EVA and inspect/repair your ship Duck. As of now, we have a simple emergency module that uses Skyrim magicka to perform instantaneous off screen/non immersive repair. If we could get 10% of the immersive EVA game play from SE that you just described into ED, I'd be in NIRVANA. Once EDO drops, I'm hoping we'll be able to do some basic/rudimentary repair to our vehicles. Regardless of whether they're on planetside via our SRVs (like busted tires? engine failure?) and our ships both planet and space side (like how you can weld/fix ship surfaces/modules via EVA) in SE.
Yes yes.Somebody hasn't been reading my diary. I started on earth and maintain a base there, but now I have an FTL starship, so I can go wherever I want. I've been focusing my exploration to earth and the moon, though I did drop in on Mars for a very quick visit. I'll probably add an O2 tank to my atmo explorer and build one specifically for Mars someday.
Bit of bad news that getting clanged up like that ole' bird. While I don't play the Japanese flute either, I'm not exactly banging on about it on here.


Very artistic and functional looking bridge for such a small ship btw
drooling covetously
Now if it isn't too much of a bother, could you just go ahead and off load all off that hard work to the Steam Workshop?
PLEASE.
This slacker Cmndr has been on patient stand by for a while now....
#kthxbye
edit ps edit: THAT is the sort of repair/engineering emergent game play that ED is so sore lacking. This sort of game play would be the ultimate game changer for the Explorer and/or mining careers in ED IMO. About a year ago (in one of the many "why we need space legs" threads) I went on a wall of text rampage begging FDev to consider adding more immersive features Cmndrs had for space repair. Just like the way you were able to EVA and inspect/repair your ship Duck. As of now, we have a simple emergency module that uses Skyrim magicka to perform instantaneous off screen/non immersive repair. If we could get 10% of the immersive EVA game play from SE that you just described into ED, I'd be in NIRVANA. Once EDO drops, I'm hoping we'll be able to do some basic/rudimentary repair to our vehicles. Regardless of whether they're on planetside via our SRVs (like busted tires? engine failure?) and our ships both planet and space side (like how you can weld/fix ship surfaces/modules via EVA) in SE.
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