Empyrion - Galactic Survival: Cobra Edition!
Round Seven
A Proper Base
When last we logged off, I'd arrived back at base from a scouting run, and I was expecting a Zirax attack any minute. Nether the less, I started working on my base's living quarters. Naturally, they waited until the next morning to show up!
By that time, I’d already gotten the basics set up. I’d chosen a 6m x 6m space, because I really didn’t need any extra room, and it had nothing to do with not wanting to move the NE defensive tower at all…
I’d chosen a “battered armor” look. To make it a bit more visually interesting, I used the occasional “window” block, and put a glowing pattern behind it. This is why I frequently more time into decorating in EGS than I do SE: I can do this kind of layering to get the effect I want.
After moving the food processor indoors, I finished my living quarters.
Unlike unmodded SE (especially in single player), some of decorative furniture can serve actual in-game functions. The shower can remove radioactive contamination, and the toilet can ease nausea. Even couches and chairs can restore lost stamina, without consuming food. Frustratingly, in my bathroom, the only available sink is 4 meters wide. A 2m wide sink would’ve been perfect. I put a l wardrobe in there instead, but I’m not satisfied with how it looks.
I was getting short of certain kinds of ore, so I hopped into my iFighter and finished my scouting run. I was hoping to find some nearby deposits of the basic ores. If I didn’t, I’d return to start and excavate what little remained. After seeing nothing but the Talon, I finally spotted some Zirax facilities.
I ended up returning to start after all. I’d really hoped to run into new deposits of iron and copper, or even silicon, first. What was left would’ve last too long. I returned to base just as the sun set.
The next morning, I was a bit surprised that the Zirax didn’t attack. Not needing to rush through my “launch sequence,” I decided to start working on my proverbial workshop. It was a little after noon when the alert sounded. They came from the north this time!
Since I had to wait for the next part of my order to process, I took the iFighter out for a brief scouting run to the Northwest. It was the middle of the night when I returned to base, so I guess it wasn’t as brief as I’d intended.
The next day was spent actually building and decorating my “workshop.” I also took the time to make a few minor tweaks to the base. Once night fully set in, I slept in my new proper bed. Naturally, I woke up to a Zirax raid.
A fog bank rolled in by the time I got the iFighter into the air. It took me a while to spot them visually.
After dispatching my foes, I made the final tweaks to my workshop.
I’m not entirely satisfied by the workshop, but it is a temporary structure. I’ll move everything in there to my Cobra’s hanger… once I’ve built said hanger, naturally . Which is going to have to wait for next round. There’s more work I need to do in Space Engjneers!
Round Seven
A Proper Base
When last we logged off, I'd arrived back at base from a scouting run, and I was expecting a Zirax attack any minute. Nether the less, I started working on my base's living quarters. Naturally, they waited until the next morning to show up!
By that time, I’d already gotten the basics set up. I’d chosen a 6m x 6m space, because I really didn’t need any extra room, and it had nothing to do with not wanting to move the NE defensive tower at all…
I’d chosen a “battered armor” look. To make it a bit more visually interesting, I used the occasional “window” block, and put a glowing pattern behind it. This is why I frequently more time into decorating in EGS than I do SE: I can do this kind of layering to get the effect I want.
After moving the food processor indoors, I finished my living quarters.
Unlike unmodded SE (especially in single player), some of decorative furniture can serve actual in-game functions. The shower can remove radioactive contamination, and the toilet can ease nausea. Even couches and chairs can restore lost stamina, without consuming food. Frustratingly, in my bathroom, the only available sink is 4 meters wide. A 2m wide sink would’ve been perfect. I put a l wardrobe in there instead, but I’m not satisfied with how it looks.
I was getting short of certain kinds of ore, so I hopped into my iFighter and finished my scouting run. I was hoping to find some nearby deposits of the basic ores. If I didn’t, I’d return to start and excavate what little remained. After seeing nothing but the Talon, I finally spotted some Zirax facilities.
I ended up returning to start after all. I’d really hoped to run into new deposits of iron and copper, or even silicon, first. What was left would’ve last too long. I returned to base just as the sun set.
The next morning, I was a bit surprised that the Zirax didn’t attack. Not needing to rush through my “launch sequence,” I decided to start working on my proverbial workshop. It was a little after noon when the alert sounded. They came from the north this time!
Since I had to wait for the next part of my order to process, I took the iFighter out for a brief scouting run to the Northwest. It was the middle of the night when I returned to base, so I guess it wasn’t as brief as I’d intended.
The next day was spent actually building and decorating my “workshop.” I also took the time to make a few minor tweaks to the base. Once night fully set in, I slept in my new proper bed. Naturally, I woke up to a Zirax raid.
A fog bank rolled in by the time I got the iFighter into the air. It took me a while to spot them visually.
After dispatching my foes, I made the final tweaks to my workshop.
I’m not entirely satisfied by the workshop, but it is a temporary structure. I’ll move everything in there to my Cobra’s hanger… once I’ve built said hanger, naturally . Which is going to have to wait for next round. There’s more work I need to do in Space Engjneers!