Upon the release of Squadrons I was quite excited with the possibilities of gameplay that it would bring. But after a short time I found Squadrons to be very limiting and bare bones. So I've been thinking about on how to make Squadrons more engaging and meaningful. I tried my best at creating a GDD (Game Design Document) about this feature. Without going on much longer, here is the GDD. Please let me know what you guys think.
GDD is in the link below:
Elite Dangerous Squadron Missions
GDD is in the link below:
Elite Dangerous Squadron Missions