General SRV Scarab - Shields, why?

Please, look at my screenshot in spoiler before you write such statements.

I mean't from directly below. The bubble isn't closed on the bottom.

Also, why then when you flip in the air and land on head you still get damage?

Because it's cosmetic. Terrain will hurt it through the shields, but weapons fire will damage the shields and not the hull, even when directed at the gaping hole in the underside of the shield bubble.
 
The bubble isn't closed on the bottom
How you get that?
Maybe when shield touch the ground it become flat or copy the silhouette of ground. Wheel just touch on small area where shields allow. And there's the reason why players comply about "oiled wheels" when car lose control easily - just because SRV has small connection point to the ground.
Again, what the difference between rock which lays on ground but break hull on impact and SRV which lays on ground but hit shields on impact.
Why devs just cannot make shields as first health of SRV? Just let hull break only when shields on zero.
 
Synthesis is not the solution but crutch for disabled srv. Im driving on planets alot and every angry small rock named Space Chihuahua trying to kill me and throw me into the space void.
That's no good. Full speed planet ride should be fun not bdsm. Or, at least, protected bdsm.
Let shields to be shields, not some selective joke.
Just don't go till 0%. Boarding ship & back restores hull to full. You need synth for guns & fuel.
 
Boost into the air and get shot; you'll notice that shield bubble ends just below where the wheels would contact the terrain.
I will prefer if you show me this on screenshot. Ask your comrade to flip and lay on the ground and take shot.
My buddy will be inaccessibe couple of days to make this.
Then, we will continue to talk.
 
Just for my own edification I did a test, shooting-up an alt's SRV (tipped on its side) to see the shields' coverage. Looks like the shields do actually extend beyond the undercarriage after all, so my mistake there. sorry. Here is a short clip:


Source: https://youtu.be/fMx4CialmQU



BTW - you can see that the shields do cover the underside of the buggy.

EDIT: Reloaded the video to the yootoob since this thread has yet again been resurrected. :rolleyes:
 
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Please, look at my screenshot in spoiler before you write such statements.
Also, why then when you flip in the air and land on head you still get damage? Why SRV shield is so selective when his big brother on ships with same technoligies cover from all incoming impact and let thrusters eject material to provide speed and guns to provide shooting things from lasers to mines and torpedoes? What's the difference?
And wheels - they are multy-jointed so why they broke on little rocks?
Why shields didn't react to them? Rocks are separate things which laying on ground. SRV laying on ground too, but shields react on impact with them.
What's the difference?
one might argue that the shield being weaker allow something with more mass to pass through them such as the ground on a planet. and being that the shield is made up of electroncs trapped in a circling magnetic field that being in touch with the ground disperses them temporarily as the field isnt strong enough to cause a repulsion with the ground like the shields on ships are capable of.
 
The shields do not interact with planet surfaces as it prevents the wheels from touching said surface.

FDev found this out while developing the Buggy and the "minimum effort / quickest fix" was to allow the shield to go though surfaces.

I recall them talking about this on one of the streams around the Horizons launch.
I don't think I've ever heard this before - yeah, that sounds like a good explanation, thanks.

If anyone's every tried to drive an SRV on someone else's ship then they'll know that the shields can interact very strangely with the surface of the ship. If that happened on the ground then driving would be an awful experience. Cool - it's nice to understand the reason behind these little peculiarities.
 
good explanation,
That didn't explain, why shield didn't react to rock and other srv equally - they are same impact sources. That didn't explain, why shield let rockets leave it or thrusters gases leave it. And that didn't explain why shields didn't protect from impacts not near surface and wheels. But explain, for example, bad driving and control, "oily wheels" - if shield protect from every sides but let wheels touch small area.
Stop justificate devs.
 
The shield doesn't need to have holes in it. It's not like there's no precedent for selective shield bypass. They can just claim it's calibrated to let terrain pass through and you can't reconfigure on the fly, so your roof still gets battered by the ground when you flip over.

But really that's still just overthinking it. It's a game mechanic. The developers made a deliberate decision and this is what you get.

Bonus fact: An SRV has the same hull durability as a stock Sidewinder, and is tougher overall (by one whole hit point) than a stock Eagle Mk II.
 
Idk, why you guys still excuse devs and imagine some complicated things when devs just can make shields as first health layer of car like they did with ships.
This is ridiculous...
 
This is the important part:
The Buggy is just a copy/paste of the Sidewinder code with one significant change. The shields do not interact with planet surfaces as it prevents the wheels from touching said surface.

FDev found this out while developing the Buggy and the "minimum effort / quickest fix" was to allow the shield to go though surfaces.

I recall them talking about this on one of the streams around the Horizons launch.

I recommend treating the Buggy as a spaceship, because it shares far far more with a Sidewinder, than it does with any kind of wheeled vehicle.
 
Idk, why you guys still excuse devs and imagine some complicated things when devs just can make shields as first health layer of car like they did with ships.
This is ridiculous...

No, what is ridiculous is that you can't just accept that it is a game and we don't need to satisfy some version of physics to justify the conditions that exist in the game. SRV shields are what they are and nit-picking over this is futile. If you keep up your protestations about the SRV shield not being impermeable, how are you going to be able to accept thrusters operating through shields on ships, how can your weapons fire through shields but deflect incoming fire? Just accept what we are given for the sake of game-play.

Seriously - stop pulling at the thread of shield physics or your whole game will unravel. ;)
 
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