Sure but ED was 2014, Horizons 2015 with free updates for five years. Now Odyssey in 2021. Perfectly reasonable for ongoing development.
Obviously its too little....too late. Coming from people who endure a decade of ongoing development resulting in far less but somehow thats okay and "better"
'Heavy development' only started in 2017 now
Is "heavy" an established term in game development or what exactly does it mean? Whats the next tier then? Desperate?
When I see folks saying, "It can't be fun!" this comes to mind:
But we are not having that discussion or do we?
I mean I can understand that some people would probably say "this cant be fun
to me" but the critical distinction is immediately blurred out resulting in the misunderstanding you protrait. Its not even an item of discussion to be honest. There are and have been dozens of activities aka hobbies that entertain and provide fun to untold millions of people. I dont do those hobbies because for the most part I shake my head unable to understand whats "fun" about all that but to each his/her own.
"They are saying we cant have fun" is thus only a defensive tool in the ongoing SC argument. Objectively I have to accept such a statement as fact because I cant look into other peoples head and determine if what they say is true or not. But the "fun" statement doesnt really provide a lot of information about the game....its more of a self-describer really.
Sounds like it to me only that its not properly simulated but hacked like so many things in SC. Its not making much of a difference if the hacking is implemented well enough to provide a realistic illusion but yeah...that would require a good grasp of physics and coding I guess....
The thing is...we all know this...even though you continually repeat it like it's a litany or some grand revelation.
Oh you mean like the "I m having fun playing SC" arguments that keep popping up like its litany or some grand revelation? I can see how one of those is okay and the other annoying. But whenever somebody again brings up a made-up colorful story about his adventures in the verse describing in excrutiating detail how he made up things in his mind (because the actual game doesnt provide the experiences) its cherished while at the same time refreshing peoples memories about how the game is lacking or how the games history looks like its "we all know, dont bother us". I do read those "I remember my first step into Olisars corridors and my mind got blown away" and asking "what exactly" is doing that isnt supression. Simply because somebody invested decides to oversee glaring and often critical issues in order to "have fun" doesnt change the bottom line.
SC is a troubled project with a lot of issues.
Thats why its important to keep repeating the truth like litany. Because if you allow the zealots and biased people to run rampage chances are a lot more people will end up invested who didnt want that in the first place. And when it comes to feeling cheated a low prize tag doesnt comfort in the slightest. You could say "at least I didnt dump several thousand into this" but the 45 will burn just as much. Of course its a self-regulatng system. Even IF the zealots and biased people are being allowed to do as they want the result will simply be more disappointed people who were lured into the game under false pretenses. What follows is the bashing and swarming on those who dare to voice their disappointment with well established arguments like "you should have known...." and "thats active development for you" and similar nonsense. Surprisingly these things only ever come to light
after somebody dumps in some money so I m thinking maybe its better to bring up those issues pre-emptively to avoid damages or conflict in the first place?
I m really not surprised that SC is known as a toxic community even to outsiders not affiliated with the project.
The thing about all those "annoying and tiresome" marbles of truth is....they are the truth. You can certainly opt to ignore them because you know all of that but why would you even try to forbid them? When a new face decides to join this forum and bring us all enlightment with yet another fantastic story I m not going to deny him that but if not crosschecked these things have the potential to go off the rails quickly and in the end......if Star Citizen is fun to an individual based on preference or other individual characteristics or not isnt the point of discussion (its rather WHY is SC is fun?) so why not use the ammunition provided to get back to the crux of the problem in all this?
Oh yeah, because apart from "fun" Star Citizen really hasnt anything positive going for it.....and thats only going to happen if you are an exceptional individual who combines all the right traits in order to allow enjoyment. Every game has this filter function because people come in many combinations. Its just that the filter for SC allowing enoyment is a lot
longer then other games and also has some pretty severe quality markers in it that would also nicely explain the "toxic" reputation SC enjoys
I can mention having spent 5,500 hours in Elite over on Spectrum without being pilloried for it, most over there have played Elite
A more "honest" comparison would be posting a story about one of your recent ED evenings where you do and point out stuff that are impossible to do in SC....see how that goes. Or maybe it does work? On the Spectrum such a post would be in the "off-topic" so maybe people ignore that section or are more pleasent to begin with? A quick check doesnt list any ED discussions or posts in it so why not give it a try and figure out if what you say really is true or not? FailureToRreport also thought he was part of this great community until he had a certain experience and it changed his perception permanently. He also didnt dig or tried to figure out that question, it was pushed onto him but I think in hindsight he is glad that it happened to him.
even though I've spent more hours in Elite and Star Citizen than a good many who post here.
Is that of any relevance to the topic at hand? Or giving you any more credibility or weight in opinion? Obviously its of importance to you but I cant figure out why....
To be fair my dear Agony - multiaccounting/boxing is hardly something new to SC or the gamer playerbase in general.
I've lost count of how many accounts I've had over the years for Elite, LOTRO etc - how many were abandoned for various reasons. One thing commonly seen though - and it's lulzworthy - are some gamers multiaccounting to make it appear that their "clan" is far bigger and more impressive than it actually is - but that's getting into meta and playing players and all sorts of gumpf
Its not but in Star Citizen its universally denied or refused to accept. The 2.7 million backers are instead often proudly paraded as real individuals, a "force to be reckoned with" and similar stuff. Bloating reality and make it more impressive then it is. With all the hyperbole trying to describe SC as something fantastic its worth mentioning that Star Citizen boils its eggs with hot water same as everybody else. Somehow that simple truth already is a thorn in peoples side.
Star Citizen is the F-35 in terms of cost vs capabilities.
very true but some people will now say the F-35 is the most adcanced superiority fighter in the worlds history ^^
I glimpse something I like to call "veteran fatigue" where people well experienced with a game grow tired of certain things and refuse to accept them not because they dont exist but because they personally know how to avoid them or have to endure them for so long already. Oftentimes described issues are countered with "lol simply do this and that and its no problem". The problem is still there....just because you know how to avoid it alltogether doesnt make it go away. Star Citizen obviously is full of these things. Starting with the settings and installation routine all the way up into gameplay mechanics.
So all those "yeah yeah, lots of problems and issues but I personally dont think they matter so much you know" statements....how much value do they have exactly?
So acceptance becomes the course of action after realizing that you are powerless to change anything. And you do that most likely because you are invested. Already sunk so much money and time into this....can as well continue to have fun. Oh, lifts and stairs kill? I ll just use my jetpack, jump out of windows or avoid those places alltogether then. How is this going to improve the project? Issues that, if you have them; mark you as a newbie and people will laugh about you because a "real" player wont have that as if that somehow solves the issue. And if for any reason they happen to you, you immediately blame yourself as the reason "darn, shouldnt ve gone down those stairs.....my own fault" and not bring it up in the first place to avoid ridicule or in similar real world situations.....mark you as "weak".
Only by insisting and mentioning of issues and problems at hands will they stay a factor in decision making. Those conditions stay so does the mentioning and thats fair to me,
My personal involvement has been reduced to watching in order to determine if I am right with my opinion or not. I m not going to deny reality or refuse to accept change for that....IF there is any. Thats why I keep coming back and I also check back and read comments of people who have given up or come across like fanatics. So positive claims are being challenged...in order to determine how much value they have. The reason why positive SC posts usually gets shredded is not because of "hate" or this becoming an echochamber. Its because nothing fundamentally has changed in the project. The amount of patience or self-abuse individuals can muster to ignore all the issues is of no importance when it comes to discussing the pre-alpha. As I ve said often enough it says more about the individual then it does about SC.
As such I usually enjoy first time posts from new people as more refreshing because their view is not dilluted by years of propaganda and fatigue. Not all of those are expressing disappointment with SC but a large percentage does. The few examples where somebody claims he had no issues with installation and the game running rock solid for him at 60 fps for hours and the pre-alpha providing so much stuff to do....I m not going to say these are made-up simply because I dont like what they say but "intention because of involvement" is more likely to me then "intention because of hate". Also the direct counter would be all the prople reporting completely contradicting conditions and those are even more numerous by several levels of magnitude. They can be all correct in the end but by pure virtue one of those would be labeled "exception to the rule" rather then dismiss the larger percentage as "haters".
I too am a veteran in all this. I know exactly how the logical reaction to statement X looks like and often enough dont have to finish a discussion to its conclusion but can predict fairly accurately how it ll go. The times where I eagerly awaited someones reply in order to figure out some facts are long gone. Star Citizen is an old friend by now and like long distance pen pals I know a lot about it even tho I never met it in person.
Indeed, but its relevant in terms of how many actual people are backing the game.
Which remains a complete unknown and in all those years CIG has only admitted that the 2.7 million displayed are
potentially far less after considering free-fly accounts, multiple accounts and whatnot but it never provided some hard information or corrections about the topic. And it works because too many people for my liking like to gloss over that little critical information and act like SC backers are legion.