So deadly lifts are a basic feature? Or are they something to be "fixed in post?"
This is correct, I do not spend much time there. I probably should give the "ask the developers" thread on spectrum more attention.
cough..... Subnautica.... coughThe fact you can just leave your seat open the doors and EVA out of it AND for example enter another structure (not only another ship) is unique
Time is a flat circlePS: Ben, are you sure for the sake of you sanity you really want to get involved in that discussion again?
oooh I forgot about that game. Amiga is lifeHaven’t we had that since Hunter?
sure subnautica is set under water
What is responsible for the calculations? The server I assume... Then add the latency to the mix and you get a pretty basic stuff becoming a pretty messy fluffI don't know what to say to you besides that it does. There'll always be some amount of inaccuracy in FP calculations, obviously, but unless you can show a clear example of why it wouldn't, this is pretty basic stuff.
ETA: Bear in mind that converting int->double and back may be very different from float->double and back
hahaah yeah it's still doing that tho, I watched Lirik play SC a while back and he fell through a planet into the watery graveAs apparently were the SC maps, until they realized that X=0 was water level and causing the ships to bug out.
Subnautica? Pff. What's this newfangled nonsense.cough..... Subnautica.... cough
sure subnautica is set under water but the game mechanic is EXACTLY what you describe.
get out of your vehicle... move around freely in a 3d space with 6DOF and move into another vehicle or structure seamlessly.
It isn't unique. Space Engineers, Dual Universe, Hellion (RIP development), Avorion, and Empyrion Galactic Survival, all provide that. Probably other games that I'm forgetting too.The fact you can just leave your seat open the doors and EVA out of it AND for example enter another structure (not only another ship) is unique, point. As long as another game don`t let me do this, it´s not the same like in SC.
It isn't unique. Space Engineers, Dual Universe, Hellion (RIP development), Avorion, and Empyrion Galactic Survival, all provide that. Probably other games that I'm forgetting too.
Not really. Of the top of my head:The fact you can just leave your seat open the doors and EVA out of it AND for example enter another structure (not only another ship) is unique, point
yeah but i had to pick something that resembled floating in zero G , subnautica is almost identical to EVA in star citizen bar the setting.Subnautica? Pff. What's this newfangled nonsense.
Strictly speaking, you could do that in Battlefield 1942.
…and Minecraft.