Game Discussions Star Citizen Discussion Thread v12

Isn't it already in?

The miracle that is iCache is not yet in. Making an API outside the draconian restrictions of a publisher takes time.

Especially a never-before-done version which allows wine glasses to persist on the steppes of an alien shore perpetually. (SPOILER: It won’t do this in any meaningful gameplay fashion. Nor should it try to in a vast MMO play space ;))

The current persistence introduced in 3.8 is "baby long term persistence"...

Source: https://www.youtube.com/watch?v=nFmwlgWQFyg&t=140s


Tier 0. Mark 2. Version 4.3.
 
I fell down the rabbit hole of that vid...

Pillar Talk - Looking Into 2020: A Prediction Check...


This video was dedicated to features coming in 2020. IE:
  • Intro: "This is a conversation about what will be coming beyond 3.8. So 3.9, 4.0, and potentially beyond."
  • Outro: "There you go, that's a fairly in-depth discussion of what's coming up this year."
(NB the footage itself was filmed at Citcon in 2019, so when they say 'next year' periodically throughout the video, they mean 2020, and this is clear in context.)


Did these features get released in 2020?:


NO:


* iCache.

* Making a homestead on a planet. Deploying defences etc. Tony Z says other players would be able to destroy, or customise such bases, because "that's what we do so often". They "build in the fundamental mechanics, and then you get all of this complex functionality that naturally results.".

* "Persistence for resources" on planets etc, leading to finite caps and gold rushes, for 3.9. Essentially brings exploration.

* Background Universe simulation. The resource exploration feeds into that. "The thing that you're working on Tony, that we're running".

* Jump points & a new solar system. Sean was glad they showed it at Citcon and was very excited for 2020 on those grounds. Tony Z was excited by the discovery, mapping and economic impact of the various types of jump point.

* Pyro specifically, with its lawlessness etc. (Chris qualifies Pyro as not coming in 3.9, but after that, and some time in 2020.).

* Refuelling and salvage. (Originally roadmapped for 2017 etc).

* Theatres of War. Coming out in 2020, but not with 3.8.


YES:


* Prisons in 3.9.


---



So 4.0 became 3.10. We're now on the (delayed) 3.13 in Q2 2021. Outside of prisons, literally none of the planned things they mentioned are in...

Where art thou miracle techs? With your tsunami of emergent gameplay? :unsure:

(Like purely on iCache, which started this deep dive: I get that a database that handles 'billions' of items and allows many servers to access it robustly is no small task ultimately. But still..... What a load of perpetual chaff they come out with :/)
 
Last edited:
I fell down the rabbit hole of that vid...

Pillar Talk - Looking Into 2020: A Prediction Check...


This video was dedicated to features coming in 2020. IE:
  • Intro: "This is a conversation about what will be coming beyond 3.8. So 3.9, 4.0, and potentially beyond."
  • Outro: "There you go, that's a fairly in-depth discussion of what's coming up this year."
(NB the footage itself was filmed at Citcon in 2019, so when they say 'next year' periodically throughout the video, they mean 2020, and this is clear in context.)


Did these features get released in 2020?:


NO:


* iCache.

* Making a homestead on a planet. Deploying defences etc. Tony Z says other players would be able to destroy, or customise such bases, because "that's what we do so often". They "build in the fundamental mechanics, and then you get all of this complex functionality that naturally results.".

* "Persistence for resources" on planets etc, leading to finite caps and gold rushes, for 3.9. Essentially brings exploration.

* Background Universe simulation. The resource exploration feeds into that. "The thing that you're working on Tony, that we're running".

* Jump points & a new solar system. Sean was glad they showed it at Citcon and was very excited for 2020 on those grounds. Tony Z was excited by the discovery, mapping and economic impact of the various types of jump point.

* Pyro specifically, with its lawlessness etc. (Chris qualifies Pyro as not coming in 3.9, but after that, and some time in 2020.).

* Refuelling and salvage. (Originally roadmapped for 2017 etc).

* Theatres of War. Coming out in 2020, but not with 3.8.


YES:


* Prisons in 3.9.


---



So 4.0 became 3.10. We're now on the (delayed) 3.13 in Q2 2021. Outside of prisons, literally none of the planned things they mentioned are in...

Where art thou miracle techs? With your tsunami of emergent gameplay? :unsure:

(Like purely on iCache, which started this deep dive: I get that a database that handles 'billions' of items and allows many servers to access it robustly is no small task ultimately. But still..... What a load of perpetual chaff they come out with :/)
Ah, the Pillock Talk! That's why I thought the iCash is already in.
 

Viajero

Volunteer Moderator
I fell down the rabbit hole of that vid...

Pillar Talk - Looking Into 2020: A Prediction Check...


This video was dedicated to features coming in 2020. IE:
  • Intro: "This is a conversation about what will be coming beyond 3.8. So 3.9, 4.0, and potentially beyond."
  • Outro: "There you go, that's a fairly in-depth discussion of what's coming up this year."
(NB the footage itself was filmed at Citcon in 2019, so when they say 'next year' periodically throughout the video, they mean 2020, and this is clear in context.)


Did these features get released in 2020?:


NO:


* iCache.

* Making a homestead on a planet. Deploying defences etc. Tony Z says other players would be able to destroy, or customise such bases, because "that's what we do so often". They "build in the fundamental mechanics, and then you get all of this complex functionality that naturally results.".

* "Persistence for resources" on planets etc, leading to finite caps and gold rushes, for 3.9. Essentially brings exploration.

* Background Universe simulation. The resource exploration feeds into that. "The thing that you're working on Tony, that we're running".

* Jump points & a new solar system. Sean was glad they showed it at Citcon and was very excited for 2020 on those grounds. Tony Z was excited by the discovery, mapping and economic impact of the various types of jump point.

* Pyro specifically, with its lawlessness etc. (Chris qualifies Pyro as not coming in 3.9, but after that, and some time in 2020.).

* Refuelling and salvage. (Originally roadmapped for 2017 etc).

* Theatres of War. Coming out in 2020, but not with 3.8.


YES:


* Prisons in 3.9.


---



So 4.0 became 3.10. We're now on the (delayed) 3.13 in Q2 2021. Outside of prisons, literally none of the planned things they mentioned are in...

Where art thou miracle techs? With your tsunami of emergent gameplay? :unsure:

(Like purely on iCache, which started this deep dive: I get that a database that handles 'billions' of items and allows many servers to access it robustly is no small task ultimately. But still..... What a load of perpetual chaff they come out with :/)
Wow
 
I fell down the rabbit hole of that vid...

Pillar Talk - Looking Into 2020: A Prediction Check...


This video was dedicated to features coming in 2020. IE:
  • Intro: "This is a conversation about what will be coming beyond 3.8. So 3.9, 4.0, and potentially beyond."
  • Outro: "There you go, that's a fairly in-depth discussion of what's coming up this year."
(NB the footage itself was filmed at Citcon in 2019, so when they say 'next year' periodically throughout the video, they mean 2020, and this is clear in context.)


Did these features get released in 2020?:


NO:


* iCache.

* Making a homestead on a planet. Deploying defences etc. Tony Z says other players would be able to destroy, or customise such bases, because "that's what we do so often". They "build in the fundamental mechanics, and then you get all of this complex functionality that naturally results.".

* "Persistence for resources" on planets etc, leading to finite caps and gold rushes, for 3.9. Essentially brings exploration.

* Background Universe simulation. The resource exploration feeds into that. "The thing that you're working on Tony, that we're running".

* Jump points & a new solar system. Sean was glad they showed it at Citcon and was very excited for 2020 on those grounds. Tony Z was excited by the discovery, mapping and economic impact of the various types of jump point.

* Pyro specifically, with its lawlessness etc. (Chris qualifies Pyro as not coming in 3.9, but after that, and some time in 2020.).

* Refuelling and salvage. (Originally roadmapped for 2017 etc).

* Theatres of War. Coming out in 2020, but not with 3.8.


YES:


* Prisons in 3.9.


---



So 4.0 became 3.10. We're now on the (delayed) 3.13 in Q2 2021. Outside of prisons, literally none of the planned things they mentioned are in...

Where art thou miracle techs? With your tsunami of emergent gameplay? :unsure:

(Like purely on iCache, which started this deep dive: I get that a database that handles 'billions' of items and allows many servers to access it robustly is no small task ultimately. But still..... What a load of perpetual chaff they come out with :/)
All these amazing features waiting for you just around the corner. Before we get there don't forget to look at all the shiny ships we have for sale in our anniversary event!!

It's a story as old as dirt but if people want to call these donations then it is like ripping off people who donate to charity. Absolutely fraking shameless.
 
I fell down the rabbit hole of that vid...

Pillar Talk - Looking Into 2020: A Prediction Check...


This video was dedicated to features coming in 2020. IE:
  • Intro: "This is a conversation about what will be coming beyond 3.8. So 3.9, 4.0, and potentially beyond."
  • Outro: "There you go, that's a fairly in-depth discussion of what's coming up this year."
(NB the footage itself was filmed at Citcon in 2019, so when they say 'next year' periodically throughout the video, they mean 2020, and this is clear in context.)


Did these features get released in 2020?:


NO:


* iCache.

* Making a homestead on a planet. Deploying defences etc. Tony Z says other players would be able to destroy, or customise such bases, because "that's what we do so often". They "build in the fundamental mechanics, and then you get all of this complex functionality that naturally results.".

* "Persistence for resources" on planets etc, leading to finite caps and gold rushes, for 3.9. Essentially brings exploration.

* Background Universe simulation. The resource exploration feeds into that. "The thing that you're working on Tony, that we're running".

* Jump points & a new solar system. Sean was glad they showed it at Citcon and was very excited for 2020 on those grounds. Tony Z was excited by the discovery, mapping and economic impact of the various types of jump point.

* Pyro specifically, with its lawlessness etc. (Chris qualifies Pyro as not coming in 3.9, but after that, and some time in 2020.).

* Refuelling and salvage. (Originally roadmapped for 2017 etc).

* Theatres of War. Coming out in 2020, but not with 3.8.


YES:


* Prisons in 3.9.


---



So 4.0 became 3.10. We're now on the (delayed) 3.13 in Q2 2021. Outside of prisons, literally none of the planned things they mentioned are in...

Where art thou miracle techs? With your tsunami of emergent gameplay? :unsure:

(Like purely on iCache, which started this deep dive: I get that a database that handles 'billions' of items and allows many servers to access it robustly is no small task ultimately. But still..... What a load of perpetual chaff they come out with :/)

I'm sure the faithful will already have memory holed it or found excuses. If nothing else COVID is a godsend excuse wise.
 
I fell down the rabbit hole of that vid...

Pillar Talk - Looking Into 2020: A Prediction Check...


This video was dedicated to features coming in 2020. IE:
  • Intro: "This is a conversation about what will be coming beyond 3.8. So 3.9, 4.0, and potentially beyond."
  • Outro: "There you go, that's a fairly in-depth discussion of what's coming up this year."
(NB the footage itself was filmed at Citcon in 2019, so when they say 'next year' periodically throughout the video, they mean 2020, and this is clear in context.)


Did these features get released in 2020?:


NO:


* iCache.

* Making a homestead on a planet. Deploying defences etc. Tony Z says other players would be able to destroy, or customise such bases, because "that's what we do so often". They "build in the fundamental mechanics, and then you get all of this complex functionality that naturally results.".

* "Persistence for resources" on planets etc, leading to finite caps and gold rushes, for 3.9. Essentially brings exploration.

* Background Universe simulation. The resource exploration feeds into that. "The thing that you're working on Tony, that we're running".

* Jump points & a new solar system. Sean was glad they showed it at Citcon and was very excited for 2020 on those grounds. Tony Z was excited by the discovery, mapping and economic impact of the various types of jump point.

* Pyro specifically, with its lawlessness etc. (Chris qualifies Pyro as not coming in 3.9, but after that, and some time in 2020.).

* Refuelling and salvage. (Originally roadmapped for 2017 etc).

* Theatres of War. Coming out in 2020, but not with 3.8.


YES:


* Prisons in 3.9.


---



So 4.0 became 3.10. We're now on the (delayed) 3.13 in Q2 2021. Outside of prisons, literally none of the planned things they mentioned are in...

Where art thou miracle techs? With your tsunami of emergent gameplay? :unsure:

(Like purely on iCache, which started this deep dive: I get that a database that handles 'billions' of items and allows many servers to access it robustly is no small task ultimately. But still..... What a load of perpetual chaff they come out with :/)
Any of those on the roadmap for 2021?
 
The only thing I know for certain is AA should be banned for his last two obnoxious avatars.
No, this is not a challenge to make it worse next time.
 
Back
Top Bottom