Hmm... 430,000 LS isn't a common lenght for a trip in Elite though. And never mandatory.I've not timed it but it certainly feels just as long or longer to supercruse 430,000 LS as it does QT'ing from Hurston to MicroTech.
Hmm... 430,000 LS isn't a common lenght for a trip in Elite though. And never mandatory.I've not timed it but it certainly feels just as long or longer to supercruse 430,000 LS as it does QT'ing from Hurston to MicroTech.
Thing is ... in ED if you find yourself in a system with long SC times you can just go somewhere else. in Star Citizen ... not so muchI've not timed it but it certainly feels just as long or longer to supercruse 430,000 LS as it does QT'ing from Hurston to MicroTech.
I can see the point of contention though. It's down to how both 'fast travel' systems were implemented in either game. With SC, they designed the simple lo-wake jump to QT (supercruise) operate similarly to an extended hi-wake system jump in Elite. In ED's local system supercruise you can actively alter course to scan planets and moons, look at passing planetary rings for res sites, investigate RNG POI's, watch NPC or human player traffic for signs of impending interdiction...it's not a static screenspace filler where you can alt+tab out to go make a cuppa, you'd probably end up at the rebuy screen.@Agony_Aunt
I've not timed it but it certainly feels just as long or longer to supercruse 430,000 LS as it does QT'ing from Hurston to MicroTech.
I tend to use that time to Alt + Tab out and do something else, it doesn't bother me much. For both games i can see how this is unnecessary but it is no reason to back one or the other, people who make this argument are being disingenuous, at lease with the way SC is now, yes in SC you can get out of your seat, go into the ship and do something, but what? Astrometrics scanning, ship component maintenance... things like that are not in yet, the MSR has a working Chess table....
Wait? Doesn't he need petty average gamers to mop his Idris' floor and lube his pipelines?Lethality speaks up
But that doesn't describe the SC player... the player base by and large are not "average gamers" although we seem to have attracted more of them than I expected. Instant action is not what they will find in a universe as big as SC, nor should they.
You're turning into a real ED white knightIn ED you're scanning planets and moons looking at passing planetary rings for res sites, investigating RNG POI's in supercruise, watching NPC or human player traffic for signs of impending interdiction...it's not a static screenspace filler where you can alt+tab out to go make a cuppa, you'd probably end up at the rebuy screen.
Is it in yet as a fully functioning Chess game? I keep waiting for that news as that will be the first thing they have actually delivered, but atm it seems they cant even finish that and it should be the easiest of all.
I was a fuel rat...and not once did I ever get sucked into the mind numbing jumpety-jump "Friendship drive charging" bonanza I see folk complain about...I thought that was why FDev gave us a pretty blue scannery thing and shoved POI's and ELW's everywhere...stuff to do, and there's plenty of that in supercruise even through the most barren of systems at the far edges of the galaxy.You're turning into a real ED white knightI'd say even in ED it's pretty boring and needs a lot more happening (Rebel Galaxy Outlaw did a better job of having stuff happen when travelling, and I'm sure others too). Supercruise in ED is basically a 'space is big' play - you make travel slow to give scale. In Star Citizen ... space is not big, it's tiny. It's kind of like they looked at ED and thought they should copy the travel times without realising why the travel is slow and that it doesn't really apply in the 'verse.
..it's not a static screenspace filler where you can alt+tab out to go make a cuppa, you'd probably end up at the rebuy screen.
Elite: Engineers becoming the game,
I can see the point of contention though. It's down to how both 'fast travel' systems were implemented in either game. With SC, they designed the simple lo-wake jump to QT (supercruise) operate similarly to an extended hi-wake system jump in Elite. In ED's local system supercruise you can actively alter course to scan planets and moons, look at passing planetary rings for res sites, investigate RNG POI's, watch NPC or human player traffic for signs of impending interdiction...it's not a static screenspace filler where you can alt+tab out to go make a cuppa, you'd probably end up at the rebuy screen.
The funny thing is, at least in my experience in ED, most Supercruise times are so short, that sometimes I’ll deliberately take a 1000ls+ trip just to have enough time to do some the longer tasks that I’m unwilling to sit still in a dock or planet side to do. 90% of the time when I was in the Bubble, I was already performing my braking maneuver by the time a hostile mission-spawned NPC sent me their first “I’m going to kill you” message.You're turning into a real ED white knightI'd say even in ED it's pretty boring and needs a lot more happening (Rebel Galaxy Outlaw did a better job of having stuff happen when travelling, and I'm sure others too). Supercruise in ED is basically a 'space is big' play - you make travel slow to give scale. In Star Citizen ... space is not big, it's tiny. It's kind of like they looked at ED and thought they should copy the travel times without realising why the travel is slow and that it doesn't really apply in the 'verse.
Anything from 1 to 48 hours. Usually less than 24.Just as an aside...how long does it take to display an updated forum avatar image?...Agony?...since you've changed avatars recently.
Since I've once again been forgiven and born again redeemed from my most recent ban, it's almost worth another banishment to pop in and leave a couple of my usual Spectrum drive-by flamers. The 'Light blue touch paper and stand well back' kind. I swear the mods on Spectrum have me flagged up as some kind of forum terrorist
![]()
@Agony_Aunt
I've not timed it but it certainly feels just as long or longer to supercruse 430,000 LS as it does QT'ing from Hurston to MicroTech.
I tend to use that time to Alt + Tab out and do something else, it doesn't bother me much. For both games i can see how this is unnecessary but it is no reason to back one or the other, people who make this argument are being disingenuous, at lease with the way SC is now, yes in SC you can get out of your seat, go into the ship and do something, but what?
Astrometrics scanning, ship component maintenance... things like that are not in yet, the MSR has a working Chess table....
You can pick and move the pieces, using the obtuse, clunky and annoying "thoughts system" interface, but you do whatever you want with the pieces. Placing them properly on the board is not only optional, but actually difficult. So yes you could play chess with whoever would endure the experience, but there's nothing in game that would help you do it. (edit) and yeah playing timed games / blitz is totally out of the question given the horrible interface.Is it in yet as a fully functioning Chess game? I keep waiting for that news as that will be the first thing they have actually delivered, but atm it seems they cant even finish that and it should be the easiest of all.
No you'd be dead if there's anyone half competent shooting at your ship. TTK is really short.But ok, you've got 2 people on the ship that like playing chess, so you are playing, then get interdicted (or whatever the word for it in SC is) then you've got to sit through stand up animation, run through corridors to the bridge, get in the chair while sitting through another animation.... and if you are not dead by that point, you're already taking damage.
5 from me for the eye rolling sarcasm of it
'Genius is 1% inspiration and 99% perspiration' and not 'Make that pixel green not blue' as the secret of their success.
That must be a first, if not just one of a few outliers.View attachment 224873
I can only think that the store was suffering issues for there to be almost no income for 3 hours.
You have to have played ED to know that.Hmm... 430,000 LS isn't a common lenght for a trip in Elite though. And never mandatory.