What was it?
No idea! Ask LA.
I was just parodying CIG's ban message where they subtly threaten that if you misbehave on Spectrum at some point they might take away your JPGs.
What was it?
What was it?
I mean this has to be some elaborate way of trolling people right? 2 teams at 64 weeks?
I just can't... like WHAT IS THIS?
Yeah, that's the point. They don't get finished anything. They just load up some busywork to make it seem they're working. But it's useless busywork just for the sake of it and to justify the paycheck.I was in the SC subreddit when this popped up, and a CiG developer dropped in and said that it's not actually 64 weeks, but that the system they use doesn't take into account stops and starts, so for example if they work on it in July for a week, and work on it in August for a week, it would still be listed as 8 weeks. That is my understanding that they will be working on it at various points over the next 64 weeks.
True, and it puts the roadmap in a new light. I've seen backers comment "wow, they're working on (new ship) for 32 weeks! They must plan on getting it out this year," when in actuality they may work on it for a grand total of two weeks over that 32 weeks. It's very misleading.Yeah, that's the point. They don't get finished anything. They just load up some busywork to make it seem they're working. But it's useless busywork just for the sake of it and to justify the paycheck.
I was in the SC subreddit when this popped up, and a CiG developer dropped in and said that it's not actually 64 weeks, but that the system they use doesn't take into account stops and starts, so for example if they work on it in July for a week, and work on it in August for a week, it would still be listed as 8 weeks. That is my understanding that they will be working on it at various points over the next 64 weeks.
True, and it puts the roadmap in a new light. I've seen backers comment "wow, they're working on (new ship) for 32 weeks! They must plan on getting it out this year," when in actuality they may work on it for a grand total of two weeks over that 32 weeks. It's very misleading.
Oh, and that Reddit post if you want to see it:
Source: https://www.reddit.com/r/starcitizen/comments/o17joq/amazing_sq42_feature_spanning_65_weeks_of_dev_time/h212fsp?utm_source=share&utm_medium=web2x&context=3
That's a terrible way of working. a feature like that should be finished in one or two sprints. not forgotten about for over a yearI was in the SC subreddit when this popped up, and a CiG developer dropped in and said that it's not actually 64 weeks, but that the system they use doesn't take into account stops and starts, so for example if they work on it in July for a week, and work on it in August for a week, it would still be listed as 8 weeks. That is my understanding that they will be working on it at various points over the next 64 weeks.
Yeah, it's complete nullocks. Also: 64 weeks.That in itself is also quite bizarre. When you are coding you get into "the zone" as i call it. Where you become highly productive because you are totally into making it work. Nothing worse than being pulled out of the zone than stupid things like meetings, skype chats, etc. But you can recover from those and they are a fact of life in any company. Ok, an hour or two away, and you can get back into it. And at the end of the day, you have lunch breaks and end of day comes and you go home and have to continue the next day.
But taking weeks between working on the thing, and it being planned that way?
Wow, i can't imagine that. By the time you return to it you're either going to have to remember what you were doing or maybe you will now realize it would be much better to do it differently and restart everything again.
To me this sounds like CIG once again rewriting the book on project management. That is throwing out decades of best practices and replacing with anti-patterns wherever possible.
Unannounced...61 Devs what!
Nice wall of text for me to read, thxIf I had to guess, it would be that it was a reference to this:
Frontier you have lost me as a customer (Updated to make no mention of a nono topic that can only be talked about in a single thread and nowhere else)
When I first heard of Elite: Dangerous it was interviews talking about resurrecting one of the oldest space games out there, David Braben telling fantastical stories about flying down on to jungle planets, getting out of your ship to go big game hunting for alien dinosaurs. Interviews with demo...forums.frontier.co.uk
icache is in now though. I wonder if that took 64 weeks too?No planets or moons have been added since @LittleAnt joined us here.
They could have all been working on refactoring the way the toilets flush as part of Janitor 2.0 .We're getting those 100 systems soon baby! They are all finished!
icache is in now though. I wonder if that took 64 weeks too?
How many chapters are there meant to be in SQ42 ?