Ha, start taking bets now on who. I ...have some ideas.
3.14 is going to be hard for them.
Ha, start taking bets now on who. I ...have some ideas.
While very true, at this moment in time I'm not sure that static server meshing (alone) will resolve the performance problems.
Case in point being the much delayed Theaters of War: it's a separate gamemode, with only one planet and space station on one server, yet has still been plagued by massive performance problems.
That would indicate to me that even having every planet and moon each managed by separate servers - so like 20 servers just for a single "shard" of Stanton alone, excluding multiple instances - isn't enough to get performance to a satisfactory level.
They won't be if they just carry on as is though.Their server costs are going to be insane if they can't make things work better.
Some of those wont show it though. Those are already way far committed to show that SC is definitely more enjoyable than ED even if it actually isn´t. Will take them more than the issues in 3.14 to backtrack.3.14 is going to be hard for them.
Ha, start taking bets now on who. I ...have some ideas.
While very true, at this moment in time I'm not sure that static server meshing (alone) will resolve the performance problems.
Case in point being the much delayed Theaters of War: it's a separate gamemode, with only one planet and space station on one server, yet has still been plagued by massive performance problems.
That would indicate to me that even having every planet and moon each managed by separate servers - so like 20 servers just for a single "shard" of Stanton alone, excluding multiple instances - isn't enough to get performance to a satisfactory level.
Well, it rather won't. It will allow CIG to add star systems, though. Better renderer -> more fidelity. Mashing -> more systems / players.While very true, at this moment in time I'm not sure that static server meshing (alone) will resolve the performance problems.
Cannot wait for people trying to empirically determine where the border between server zones is and then stress the system by having dogfights and whatnot in their viccinityYou're probably right, my thinking was also why not just split Stanton into 4 static severs / Shards? one for each planet zone, you're not going to be shooting at anyone on Hurston from ArcCorp.
I like his missus - she seems to keep the sanity and reason together in the household.Nah, I like Mike, he is entertaining even though I disagree with virtually everything he says. I wish he'd find a game he actually likes though.
Maybe the constant 32bit to 64bit conversions are a bit much when all the bullets fly.While very true, at this moment in time I'm not sure that static server meshing (alone) will resolve the performance problems.
Case in point being the much delayed Theaters of War: it's a separate gamemode, with only one planet and space station on one server, yet has still been plagued by massive performance problems.
That would indicate to me that even having every planet and moon each managed by separate servers - so like 20 servers just for a single "shard" of Stanton alone, excluding multiple instances - isn't enough to get performance to a satisfactory level.
Well, it rather won't. It will allow CIG to add star systems, though. Better renderer -> more fidelity. Mashing -> more systems / players.
Cannot wait for people trying to empirically determine where the border between server zones is and then stress the system by having dogfights and whatnot in their viccinity
They are absolutely ####### determined to do another Xeno this patch.
isn’t that tier0 server meshing (or static server meshing)?You're probably right, my thinking was also why not just split Stanton into 4 static severs / Shards? one for each planet zone, you're not going to be shooting at anyone on Hurston from ArcCorp.
I have a job. What I need is something more interesting to discuss when on break and lunch. Sadly, its looking like Carrier Command 2 isn't going to be the more interesting thing to discuss at this time, and I'm trying to stay away from politics and religion these days.Bleh, you guys need jobs:
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Quietly deposits check from the FUD UnionBleh, you guys need jobs:
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The client patch ain't fixing the server errors. That's like putting a bandage over your eyes so you can't see it's the broken legs that are stopping you from walking
There has been a patch, don't ask, don't know yet....