Game Discussions Star Citizen Discussion Thread v12

I think eventually the already released PU will just be called "released V1", to the horror of SalteMike and others. Probably a week after some sort of SQ42 release.
It's released V3.14 if you paid any attention to CRobber's statements.

Sure, some people said some things wouldn't happen, and they were proven wrong (which is why i tend to avoid saying things like something will never be done unless i'm pretty certain),
Hold my beer: CIG setting any deadline and meeting it wouldn’t happen.

I'll just leave you lot to whip the new boy all by yourselves, I find it kinda distasteful and embarrassing.
That's because this new boy didn't learn any new tricks.
 
I‘d be really surprised if you actually believed that.

He joined the forums in 2018 and no record of posts made until this month in other threads where the topic of SC came up where he posted in defense of SC and has now joined in with the vigorous dialectic in this thread.
 
... kinda distasteful and embarrassing.

The Star Citizen thread?

Distasteful and embarrassing?

WeightyScarceChimpanzee-max-1mb.gif
 
The Star Citizen tinfoil-hattery in this thread is truly a thing to behold when it comes to new folk posting anything that spoils the persistently negative narrative in here. I'll have some 🍿 while you get on with it :D

In other news, having been carefully noting interesting stuff coming from @WotGTheAgent over the years and watching the development of the project as an interested bystander...to my mind there's been major changes at Ci¬G as a whole in recent months, something has changed...that's fer sure. I'd liken it to a minor revolution... if I were in a hopeful frame of mind... since it seems the era of the idiot Roberts being given a free hand to continue damaging the project as a whole might be coming to an end.

Reading between the lines when listening to comments made during the latest ISC videos and the like, all the devs seem to be making reference to CR and his 'vision' almost in the past tense. It's like having him punted off to manage his magnum opus from Manchester has changed the balance of power at Ci¬G, as well as Turbulent seemingly being given a mandate for things related to future PU content...and server meshing apparently (or whatever Turbulent are calling it now).

I'll be interested to see what occurs during Citcon this year...not so much with the predictable marketing drive and content, but by what's being said and by whom. I'm still patiently waiting for Turbulent to release their own roadmap if they ever do such a thing...instead of just pitching in with the general nonsense of the Ci¬G related version...as well as ditching Disco Lando for someone perhaps less irritating once they start taking on more responsibility for the PU content.
 
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The Star Citizen tinfoil-hattery in this thread is truly a thing to behold when it comes to new folk posting anything that spoils the persistently negative narrative in here
You can blame Spectrum’s white knights for that… because over there is pretty much the polar opposite, or at least that was my experience!

I would guess that exiles like me can be blamed for that hattery… but at the end is just that, a community torn apart.

Over there they have “rate my fleet”…
Over here? we have what I call “rate my experience” more precisely “rate my screenshots”
 
The Star Citizen tinfoil-hattery in this thread is truly a thing to behold when it comes to new folk posting anything that spoils the persistently negative narrative in here. I'll have some 🍿 while you get on with it :D

In other news, having been carefully noting interesting stuff coming from @WotGTheAgent over the years and watching the development of the project as an interested bystander...to my mind there's been major changes at Ci¬G as a whole in recent months, something has changed...that's fer sure. I'd liken it to a minor revolution... if I were in a hopeful frame of mind... since it seems the era of the idiot Roberts being given a free hand to continue damaging the project as a whole might be coming to an end.

Reading between the lines when listening to comments made during the latest ISC videos and the like, all the devs seem to be making reference to CR and his 'vision' almost in the past tense. It's like having him punted off to manage his magnum opus from Manchester has changed the balance of power at Ci¬G, as well as Turbulent seemingly being given a mandate for things related to future PU content...and server meshing apparently (or whatever Turbulent are calling it now).

I'll be interested to see what occurs during Citcon this year...not so much with the predictable marketing drive and content, but by what's being said and by whom. I'm still patiently waiting for Turbulent to release their own roadmap if they ever do such a thing...instead of just pitching in with the general nonsense of the Ci¬G related version...as well as ditching Disco Lando for someone perhaps less irritating once they start taking on more responsibility for the PU content.
Derek Smart TheAgent was right :geek:
 
The Star Citizen tinfoil-hattery in this thread is truly a thing to behold when it comes to new folk posting anything that spoils the persistently negative narrative in here. I'll have some 🍿 while you get on with it :D

In other news, having been carefully noting interesting stuff coming from @WotGTheAgent over the years and watching the development of the project as an interested bystander...to my mind there's been major changes at Ci¬G as a whole in recent months, something has changed...that's fer sure. I'd liken it to a minor revolution... if I were in a hopeful frame of mind... since it seems the era of the idiot Roberts being given a free hand to continue damaging the project as a whole might be coming to an end.

Reading between the lines when listening to comments made during the latest ISC videos and the like, all the devs seem to be making reference to CR and his 'vision' almost in the past tense. It's like having him punted off to manage his magnum opus from Manchester has changed the balance of power at Ci¬G, as well as Turbulent seemingly being given a mandate for things related to future PU content...and server meshing apparently (or whatever Turbulent are calling it now).

I'll be interested to see what occurs during Citcon this year...not so much with the predictable marketing drive and content, but by what's being said and by whom. I'm still patiently waiting for Turbulent to release their own roadmap if they ever do such a thing...instead of just pitching in with the general nonsense of the Ci¬G related version...as well as ditching Disco Lando for someone perhaps less irritating once they start taking on more responsibility for the PU content.

That's some grade A tinfoil hattery :D
 
It is a bit...but I tend to take an interest in current events that I can see happening at Ci¬G rather than harp on about the utter garbage that fell out of Chris Roberts or Tyler Whitkin's mouths between 2014 and 2017 ;)

whynotboth.jpg

In other news, SA has put their paywall up. Damn their eyes.
 
Wat? Thats almost as good as some of the Elite defenders ;)

I mean stairs are clearly dangerous, and you couldn't run or jump down them:
Forget doors...stairs are one of the hardest things to put into an FPS game. Dont get me started on ladders!

That's because this new boy didn't learn any new tricks.

Maybe he's already got it? He's just another one of us...bought into it, hoping it gets made, but more and more realizing that'd not their goal.

The only thing I like about those who have bought lots of SC is that in 10 years, CR cant say he didn't have the resources to finish it.
 
Forget doors...stairs are one of the hardest things to put into an FPS game.
Apparently, stars as well.

Anyway, the community is full of speculation about the fate of the items bought with real money. LTI for inventory items seems like the only way to go.
 
Reading between the lines when listening to comments made during the latest ISC videos and the like, all the devs seem to be making reference to CR and his 'vision' almost in the past tense. It's like having him punted off to manage his magnum opus from Manchester has changed the balance of power at Ci¬G, as well as Turbulent seemingly being given a mandate for things related to future PU content...and server meshing apparently (or whatever Turbulent are calling it now).

Crobbers delete is not the saving grace anymore. The outdated technical foundation (CryEngine 3 made for Xbox 360 first person shooters) still can't make things happen at space game scale. There is a reason why all this pre-alpha planet scenery is full of elevators and a janky mess with lethal physics.

The concept itself is a decade in the past now, too. I noticed myself being left completely unimpressed when the hangar doors opened to space. Would have blown my mind in 2013, but now it's 2021. This is developing for a free game engine tutorial tier stuff now.
 
Apparently, stars as well.

Anyway, the community is full of speculation about the fate of the items bought with real money. LTI for inventory items seems like the only way to go.

They just need to make them NFTs :D
 
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