This.
While some of you do play it quite a lot of you don't, for those that do its perhaps just not your thing.
Repeatedly i'm told try this or that game, that game has better graphics, this and that game you can walk around in ships.
Its not the walking round in ships, its not the quality of the graphics, its not that its a First Person space game, its not the level or attention to detail.
Its all of those things in combination, if i'm in a friends ship turret that just been put out of action in the middle of a space battle.
For just one of many example i could give...i get out and make my way through a photo realistic interior of a ship bathed in emergency lighting, banging, rattling, sparks and fire.... to get to the copilot seat and take over as his missile operator, that's the live action Star Wars thing i was talking about.
That is not an on the rails level, its completely spontaneous, ultimately that is what CR sold, for all his faults, and he has many, this as a game designer is the thing that he is good at, this is only possible with all its elements in combination, take out just one and the whole thing just doesn't work.
I think it is difficult to do, its expensive, its why up until now no one has touched it to this extent, so for all of CR's faults, for all of CIG's faults they are pushing for more than mediocrity and i'm glad for it.
If you don't play it you will never get it, which is probably why you think walking around a ship is what makes it.