And in Quantum travel you can see the Star move as you move, as in moving behind you or ahead of you depending on where you're travelling.
Umm, you do understand how rendered sky boxes work right? I mean we aren't talking about any sort of amazing technology here, this is stuff that's been around for years. To be honest I really don't care how SC does it, just as I don't really care how NMS does it, as long as they can make a decent game out of it. 1:10 or 1:6 scale, who really cares, that's hardly the point, if they make a good game out of it that's fine. I may never play it but that's immaterial.
Now coming here and claiming it's better than ED because you are actually traveling at 0.2c while in Ed you aren't, when you can actually fly loops around planets and stars and through the gaps in gas giant rings in ED while in Supercruise or regular space, that's a laughable argument. That's stuff that's just not possible at all in SC and probably never will be, don't you think that comes off as a bit arrogant? Game play reasons, lore reasons, technical limitations on the game engine, the only ones who actually know that are the programmers at CIG themselves.
Did the decision to create the lore that quantum travel can only go 0.2c come before or after the decision to make the planets at a small scale? I would suggest you don't really know, you only know what they have chosen to tell you. Does the game engine they are using limit the scale they can create objects? The fact is drawing a large bright circle on a sky box does not a star model make. Dropping out to real space close to the the star surface might have helped the argument but they couldn't do that, why not? If they could see the star growing as the approached it why didn't they choose to drop out close to the surface of the star instead of deciding to pass right through it? I mean surely they must have seen the huge bright ball of hot gas getting closer and closer! But that didn't happen, I watched the video, they entered the space, supposedly inside the star according to you, without actually passing through that huge glowing wall of light that must mark the outer surface of the star if it was actually modeled. You claim other players can see ships flying in quantum drive, but you can't see the approaching star?
These position don't hold water, it appears the star hasn't actually been modeled in any sort of interactable way, it appears to be all, as they say, smoke and mirrors. I have nothing against that, if it looks good and comes in a good game that's ok, but that doesn't appear to be the case here.