Not back then they didn't.Credits pretty much rain from the skies these days.
Not back then they didn't.Credits pretty much rain from the skies these days.
They did even back then, but the difference between then and now is the difference between a light rain, and Monsoon Season.Not back then they didn't.
Makes me all nostalgic for the Robigo slave runs as well as taking the long haul (it was back then) up to Sothis for some 'crispy gold' (as we dubbed it)...back before engineering blighted the galaxy and an Anaconda was still a rare sight amidst a cornucopia of Adders, Asps, Cobra 3's, Clippers, Haulers, Pythons and T-6/T-7's. That 'crispy gold' run was temporarily bugged for a heavenly couple of days and Newholm station at Sothis had an almost infinite supply, it paid for my first Anaconda.They did even back then, but the difference between then and now is the difference between a light rain, and Monsoon Season.
Not back then they didn't.
Well I must fly in some desert then. Or do it wrongCredits pretty much rain from the skies these days.
Well I must fly in some desert then. Or do it wrong
I'm sure Moby D*ck is relevant here. Save the whales!That's a very good point. Game would collapse* without the whales. I'm not sure though that many of them realise.
edit - *or they would need to release it.
Times have changed but my impression of ED as a masterpiece in grind and frustration didnt, because I had to put up with the crap "then" and not now.True. But times have changed.
It is very ugly. I like Mole's old WWI bikes better.
Times have changed but my impression of ED as a masterpiece in grind and frustration didnt, because I had to put up with the crap "then" and not now.
which is why it's better to get it right from the get go.
I also think that it’s entirely possible to play a game wrong. One Letsplayer I followed, primarily because he had similar tastes to me, and I’d often buy a game after he’d play it, decided to play a game I was familiar with. He the proceeded to ignore 90% of the game, skipping over dialogs, and generally making a mess of thingsAs always with games, some people will enjoy what is produced, some people won't.
Look at Star Citizen, we have people giving testimonies that they have more fun in the SC alpha than any other game they have ever played in their lives!
I think it is still very much possible to distinguish the nollocks from the real experiences.As always with games, some people will enjoy what is produced, some people won't.
Look at Star Citizen, we have people giving testimonies that they have more fun in the SC alpha than any other game they have ever played in their lives!
You are quite right. But ED went the way with taunting the powercreep and gating off gameplay that was plain vanilla before. Now you need to grind powercreep juice to play the game like you used to. Goalpost development - I really don't want to play feature rouletto with the devs and their questionable decisions which vanilla gameplay loops will be affected by tommorrows gameplay decisions. I accept such pills in EA maybe, but not in a game I paid full price for.I also think that it’s entirely possible to play a game wrong. One Letsplayer I followed, primarily because he had similar tastes to me, and I’d often buy a game after he’d play it, decided to play a game I was familiar with. He the proceeded to ignore 90% of the game, skipping over dialogs, and generally making a mess of things
By the fourth hour, he rage quit, angrily declaring the game to be “the worst first person shooter, ever!”
He’d been playing a role playing game.
What I look for most in games is the need to make meaningful decisions. There’s many ways of doing that. Pandering to the player base by giving them everything they wanted isn’t one them.
Well this is off-topic, but that grindiness depends on your targets and attitude. Okay if you want full g5 pvp boat and want it NOW, you are in for serious grind. On other way, I just collect various stuff, and on some point visit an engineer and see what new fancy stuff I can get. That collection comes nearly automatically while playing game...(in fact I need to visit materials dealer and convert some of my easy stuff to higher level, have full storage of some of them. )You are quite right. But ED went the way with taunting the powercreep and gating off gameplay that was plain vanilla before. Now you need to grind powercreep juice to play the game like you used to. Goalpost development - I really don't want to play feature rouletto with the devs and their questionable decisions which vanilla gameplay loops will be affected by tommorrows gameplay decisions. I accept such pills in EA maybe, but not in a game I paid full price for.
No. It depends on what I could play before the powercreep and how I experience the game afterwards. Now it's bulletsponges in CZs that need excessively longer to defeat. In missions too. And the solution is to grind engineers. Just to play on the same level as before - or take a hit in efficiency, earnings, reputation whatever. "Just collecting" various stuff got me nowhere. I would have needed to wait 2 years for the traders to come online - who does that when other games have more satisfying gameplay.Well this is off-topic, but that grindiness depends on your targets and attitude. Okay if you want full g5 pvp boat and want it NOW, you are in for serious grind. On other way, I just collect various stuff, and on some point visit an engineer and see what new fancy stuff I can get. That collection comes nearly automatically while playing game...(in fact I need to visit materials dealer and convert some of my easy stuff to higher level, have full storage of some of them. )