Game Discussions Star Citizen Discussion Thread v12

I don't care about your observations, the gain in fps is about 40% for me and my son and the frequency of bugs is the same than in 3.16 so I'm happy 🥰 Keep believing that the fps boost is only for a few, the effect of the next free fly on the funding should surprise you.
I’m still gonna wait on the telemetry bump (but ain’t gonna argue the point any more ;))

But yeah, 3.17 does seem to taketh away in some other areas…
Good news everyone, the SC telemetry shows a performance increase on average.

Now 3% of players get 60FPS+ instead of 1%, and only 19% of players get lower than 30FPS instead of 26% 🤭

npusJHJ.png
 
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Good news everyone, the SC telemetry shows a performance increase on average.

Now 3% of players get 60FPS+ instead of 1%, and only 19% of players get lower than 30FPS instead of 26% 🤭

npusJHJ.png

You see, all it took was the latest magical tech to make it happen!

I'm sure Chris himself wrote most of the optimization code while eating his morning breakfast.
 
I’m still gonna wait on the telemetry bump (but ain’t gonna argue the point any more ;))

But yeah, 3.17 does seem to taketh away in some other areas…
I wasn't trying to post an argument, only hinting at what I'm hearing from the majority of folks I know who play and play regularly... generally, they're all reporting similar framerate gains to those mentioned by @Surefoot, @Intrepid3D and little old me on this very thread.

Intrepid runs a faster CPU than mine (R7 5800x to my R7 3700x) but we have the same GPU (Rtx 2070 super) and the same amount of system RAM (64Gb DDR4)...we're seeing practically identical numbers in MSi Afterburner for CPU/GPU loads and framerates in game running it at 1440p. Surefoot has a NASA enabled machine with an RTX 3090...but he's reporting roughly the same gains and the same CPU/GPU useage across the board as I'm hearing from everyone else I know, regardless of hardware....although saying that, most of them have decent-ish spec current or last gen machines.

Those few I've read of experiencing framerate losses or a performance decrease from 3.16...I'd suggest that there's something else amiss somewhere 🤷‍♂️
 
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Performance is much improved for me overall with the same caveats as Surefoot mentioned...as it is for most others...but like @Surefoot said, there's a hell of a lot of basic game physics issues new and old that have gotten far worse or show no improvement or fixes at all over several patches stretching back almost two years. Some new QoL fixes are nice...but overall 3.17 is still fundamentally broken at it's core.

The server and core engine tweaks pushed out to bolster PvP gameplay have all but crippled PvE combat (all reported during the PTU)...PvP has less desync, PvE combat both ship and FPS is crippled by it. 3.17 has all but killed any form of PvE activity from mining, bounty hunting, box deliveries to bunker missions...which is exactly what we're seeing from the streamers like Mikey, Captain Berks and many others.

This PvP centered focus from Ci¬G is killing Star Citizen for the rest of us. Nice framerates...shame about the game.

I've not had a proper chance to play with 3.17 yet... what are the issues it's causing for mining? I thought they were putting loads of wee doohickeys out for it?
 
I've not had a proper chance to play with 3.17 yet... what are the issues it's causing for mining? I thought they were putting loads of wee doohickeys out for it?

Seems there’s been some form of scanning nerf:

Source: https://old.reddit.com/r/starcitizen/comments/ufo2u6/is_mining_killed_bug_or_stealth_kill_on/

I’m enjoying this speculation ;)

Source: https://old.reddit.com/r/starcitizen/comments/ufo2u6/is_mining_killed_bug_or_stealth_kill_on/i6vsn4p/

EDIT:

Here’s the patch note:

3.17.0z - April 27th

Optimized streaming bubble around player to improve asset streaming performance
 
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dayrth

Volunteer Moderator
The 9999 Posts of God... The only reason the universe exists is to post comments on this thread. Once that task is complete there will be no need for the universe to exist, and God will dismantle it

I see I have managed to inch the post count one step closer to that target without saying anything useful
That is a perfect allegory of my life :confused:
 
I've not had a proper chance to play with 3.17 yet... what are the issues it's causing for mining? I thought they were putting loads of wee doohickeys out for it?
Server desync...unscannable rocks and asteroids... with desync making it impossible to stay in the green with the mining UI. It's a lot worse than it was during 3.16. Looks like to make ground vehicles 'harder to detect' Ci¬G have just nerfed the radar again...typical :rolleyes:
 
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Server desync...unscannable rocks and asteroids... with desync making it impossible to stay in the green with the mining UI. It's a lot worse than it was during 3.16. Looks like to make ground vehicles 'harder to detect' Ci¬G have just nerfed the radar again...typical :rolleyes:

CIG said "optimized" not nerfed! Stop spreading FUD! This is good for Store Citizen! :p
 
Not to bring politics into it, but over on /r/worldnews discussing the current situation, found this SC comment in the wild

View attachment 304995
OMG, is it possible that it will take less time for Ukrainians to chase Russians away than for the CIG to deliver a game? The development of SC started two years before the invasion. I don't even know what emotes to use when I write about it. So many feelings.
 
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