Game Discussions Star Citizen Discussion Thread v12

Ha yes, because flowed calculations are more relevant than simple logic... Like if pages and pages of flat earther calculations were more relevant than the simple logic of seeing only the mast of a boat on the horizon to know the earth is round... Still waiting to know where this 85% come from... can I use 25% for my own calculation (or another random number) to please you with a stronger opinion on the subject ?
We know the flat earther is you by looking at your argumentation.
 
Indulge me. Please show us why you think whales or speculative grey market related purchases are not the core element of CIGs funding. Should be easy for you to demonstrate if it is that simple.
Never said that whales aren't core elements. Said that increase in funding is tied to increase in new players. Fun fact : each whale was a new player at start.
Don't know for the grey market.
 
If it's for lunch breaks and such just get a random old device you have laying around, laptop, tablet whatever and use the free GFN service. Max session is o e hour but that's no issue here.
I actually thought about my old laptop (as seen in the quote above) until I realized that it my locker at work isn’t deep enough or wide enough to fit it. Going to check now to see if GFN is available on iPad.

edit: and that’s a big “no” on that front. :(
An exceptionally good connection is though.
(Well maybe exceptional is an hyperbole, but even just 40-50 mbits at sub-50 ms ping is not a thing to give for granted in most places)
We seem to be able to handle video streaming here, but then again, that an be buffered. Only one way to find out! :)
 
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Viajero

Volunteer Moderator
Never said that whales aren't core elements. Said that increase in funding is tied to increase in new players.
That is incorrect:

Do you realise that the best way to explain why the funding of SC is going so well in 2022 is because newcomers enjoy the game ?
What you claimed is that “new players (that enjoy the game)” are the best way to explain the funding.

And therefore according to you whales or speculative grey market related purchases for example can not be also the best way to explain funding.

I am asking you to demonstrate that. You say that should be “simple logic” so it should not be very difficult for you to explain?
 
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That is incorrect:


What you claimed is that new players (that enjoy the game)” are the best way to explain the funding.

And therefore according to you whales or speculative grey market related purchases for example can not be also the best way to explain funding.

I am asking you to demonstrate that. You say that should be “simple logic” so it should not be very difficult for you to explain?
Jack finds the game so much fun. Jack is new player. There is your "proof" and exalpation.
 
Never said that whales aren't core elements. Said that increase in funding is tied to increase in new players. Fun fact : each whale was a new player at start.
Don't know for the grey market.
So on the RSI crowdfunding tracker it shows around $5million - $8million per month but in November the huge spike to $21million.

That was presumably the "Expo", yes?

What are people buying at the Expo? $45 new player starter packs?

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$21 million in November, at $45, that's 460,000 new players. I mean, that seems legit, right?

But that $45 base package is available all year. It's the huge limited FOMO deals for whales that are the difference in November. There must be some correlation?

Nah. I must just be a hater, ignore me.

I know its not going to account for all of it, but dont forget there'll probably be a lot of folk like me who did buy into the base package/deal/pledge/whatever we're calling it during the free fly events.

Most of the folk I know that I fly with ingame in fact did this, so these events must surely generate an uptick as well.
 
I know its not going to account for all of it, but dont forget there'll probably be a lot of folk like me who did buy into the base package/deal/pledge/whatever we're calling it during the free fly events.

Most of the folk I know that I fly with ingame in fact did this, so these events must surely generate an uptick as well.
Sure no doubt, but those base packages are available all year. If the expo was just a free fly trial for a range of ships, there would surely be an uptick, but not 21 million USD compared to 8 million normally.

It's the whales buying limited "IN STOCK" jpegs.
 
If there were no 'real money' sales of ships, how long would the project last?

Ignoring the November whale-fest, and lets average 9million a month for 12 months, $108million per year. Divided by $45 base package, would mean every year they would be gaining 2.4 million players.

That's not happening. Apparently in nov 21 it was 3.3 million total backers.

So even without the expo splurge, the amount raised every month is in large part due to additional sales on top of the base packages.
 
The question was "Why the funding is exploding ?"
  • For the first 4 months of 2021 : around 16.5 Mill$
  • For the first 4 months of 2022 : around 27.5 Mill$
It's 67% more than 2021.

For the funding to get +67% there is 3 ways :
  1. CIG is lying
  2. The number of whales + returning whales (don't forget those) + new players - the number of players leaving = increase by 67%
  3. The average pledge for each whales has increased by more than 60%
  4. a mix of 2 and 3 with a dispatch of the 67% on the number of active players and the average pledge
My answer : the number of new players (include also returning players) increase a lot more than the number of players that quit.
We can also take into account that the % of conversion from new player, existing and returning players to whale is certainly inscreasing as the % of enjoyment given by the game is also increasing (but for sure you won't take this fact into account).
 
How can you even measure a "% of enjoyment given by the game." Why is that increasing? Would it decrease? What percentage of players are increasing that number?

Sorry, but your posts are sometimes the most stunning combination of speculation, pseudo-facts and incorrect game terminology I have ever read about Star Citizen, and that's saying something (yes, I should turn on my monitor).

I've seen logic twisted into knots about other MMOs (even tabletop games) as well, so this isn't exactly unique. EQNext, Shroud of the Avatar and Pantheon all had people defending them (and still do!!) and their insane, unjustified cash shops (although EQNext looks charming compared to the other two). They contort truths about game development and design to fit a narrative of pure success, just always right around the corner.

I think there are some fun and interesting aspects to SC, but I dislike they are pre-selling features (some for almost or more than a thousand US dollars) that might never make it into the game. Are they going to refund people if base building never makes it into the game? What happens if they don't start development on those features until 2027, a full 10 years since people pre-purchased that ability in 2017? Should CIG refund them?

I mean that rhetorically because they absolutely should, but that's potentially millions and millions of dollars gone in an instant.
 
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