Game Discussions Star Citizen Discussion Thread v12

Viajero

Volunteer Moderator
People question SQ42's state for two main reasons:

A) They've missed a ton of launch deadlines:

Source: https://www.youtube.com/watch?v=33ue0lzVnys

The most recent deadline that flew by was the aim of closed beta by Q2 2020. They are currently nowhere close to beta status.

B) A lot of features & technology are shared with SC:

There are a few issues here:
  • Lots of features simply aren't ready. (Say multicrew NPCs, for example, but there are so many more).
  • Lots of tech developed with SC in mind is clearly an impediment to making a single-player game.
  • Some core aspects of the game are still decidedly shonky, and not at a launch state, regardless of networking issues. (Everything from the UI being poor up to ships exploding due to a piece of fruit clipping through them, etc).



They should totally be able to do that. The problem is that they're pitching for way more than that. Way way more. And spinning their wheels trying to get there. We're 7 years down the line from those pitches, and there are no NPC engineers who are indistinguishable from humans, with their own likes and wants, managed by you in some form of glorified zoo management game ;). (No NPCs living 24hr life cycles on board capital ships, no way to staff your ship with your own alts, etc etc)

And so many of the fundamentals are still at the napkin drawing stage. The latest video our shill friend repackaged for you is full of discussions about how they still don't know how Engineering is supposed to work. They just have some animations for NPCs inspecting and replacing components. They don't seem to know how the components will work. They don't seem to know how the player's version of that gameplay will work. It's all still seemingly at the skunkworks stage, in 2022.

And the problem is that the current NPC system is genuinely working beyond capacity. (As seen by the city NPCs, and notably the 'complex' NPCs like the bartender, ceasing to function as the server fills out). The processing load from any attempts to have all this complexity will probably keep any basic pilot NPCs in a degraded state, purely due to overall load. Until they decide all the fancy stuff is silly and rip it all out. Or just solider on with an increasingly dysfunctional system as they add more stuff in. (Or invent the miracle of 'dynamic server meshing', whichever comes first ;))

That's SC's conundrum...
What is even more amazing than that crazy list of factual evidence showing how SC is thoroughly rotten to the core, is that many people still believe or hope there is a chance it all gets done to some decent level. Like
Source: https://youtu.be/yCFB2akLh4s
 
Interesting, which game was that?
Stonehearth.

The good news is that despite missing its original release date by several years, it eventually did release with all its original goals fulfilled, and some of its stretch goals. The bad news is that the developer could no longer afford to continue development, so what there is will be all it is. The YMMV news is that in order for the Hearthlings to build some of the complex structures the community was demanding, Radiant ended up abandoning the final stretch goal in favor of an AI rewrite. Hearthlings needed to be able to be able to plan, construct, disassemble, and navigate complex changing structures and environments, and the default building designs were very simple.

As I’ve mentioned before in this thread, it’s a neat little village building/management game that can be fun just for people watching. The Hearthlings have needs and personalities, and they also remember past events. My favorite moment from the game is when I watched one Hearthling callously remind another Hearthlings (via “emojis”) that her pet rabbit had been killed in a goblin raid earlier in the game. She ran, in tears, towards the nearby woods where another goblin raid was approaching, but was rescued by a nearby patrol.
 
I generally prefer psychological horror movies myself, rather than body or slasher “horror.” Most of the NPCs I’ve seen in Star Citizen this free fly make me wonder if they’ve recently been taken over by some alien hive mind, and I’m the unknowing protagonist who just stumbled upon them as their minds are being assimilated.

Believe it or not, it was my intention to give this exact reply (psychological horror rather than gore, hive mind and all that) to Duck's post as soon as I had the time, adding one of those creepy shots of people in Area 18 standing cataleptic, all looking at the same nothing. 😮

And I think the Hiss chant would combine perfectly with that.
Source: https://youtu.be/3nx9PSCsBjI
 
Believe it or not, it was my intention to give this exact reply (psychological horror rather than gore, hive mind and all that) to Duck's post as soon as I had the time, adding one of those creepy shots of people in Area 18 standing cataleptic, all looking at the same nothing. 😮

And I think the Hiss chant would combine perfectly with that.
Source: https://youtu.be/3nx9PSCsBjI
Control is a wonderful game, had so much fun playing that
 
Now, all together, repeat after me!

jRmoxn6.jpg


"You are a worm through time.
The thunder song distorts you.
Happiness comes.
White pearls, but yellow and red in the eye.
Through a mirror, inverted is made right.
Leave your insides by the door.
Push the fingers through the surface into the wet.
You’ve always been the new you.
You want this to be true.
We stand around you while you dream.
You can almost hear our words but you forget.
This happens more and more now.
You gave us the permission in your regulations.
We wait in the stains.
The word that describes this is redacted.
Repeat the word.
The name of the sound.
It resonates in your house.
After the song, time for applause."

r2FV3t7.jpg


"We build you till nothing remains.
The egg cracks and the truth will emerge out of you.
You are home.
You remind us of home.
You’ve taken your boss with your boss with you.
All hair must be eaten.
Under the conceptual reality behind this reality you must want these waves to drag you away.
After the song, time for applause.
This cliché is death out of time, breaking the first the second the third the fourth wall, the fifth wall, floor; no floor: you fall!
How do you say “insane”?
Hurts to be happy.
An earworm is a tune you can’t stop humming in a dream: "Baby baby baby, yeah."
Just plastic."


gWK8RwC.jpg


"So safe and nothing to worry about.
Ha ha, funny.
The last egg breaks now.
The hole in your room is a hole in you.
You came and we let you in through the hole in you.
You have always been here, the only child.
A copy of a copy of a copy.
Orange peel.
The picture is you holding the picture.
When you hear this you will know you’re in new you.
You want to listen.
You want to dream.
You want to smile.
You want to hurt.
You don’t want to be."




While maybe, these guys here were just very hungry.

gOYQVA7.jpg


(also, it is to be noted that those first pics were taken from two different session over two days: same guys, same outfits, same locations. I thought there was some random involved)

EDIT - oh, and I genuinely appreciated the self-irony. 😀
L0bV3aX.jpg
 
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Source: https://www.reddit.com/r/starcitizen/comments/uydyu4/i_didnt_even_realize_how_much_ive_spent_until_i/

Source: https://www.reddit.com/r/starcitizen/comments/uye9cv/welp_shit_that_escalated_fast_might_as_well_join/

Source: https://www.reddit.com/r/starcitizen/comments/uyen35/just_found_this_doesnt_even_support_his_own_game/

Source: https://www.reddit.com/r/starcitizen/comments/uy7g67/forgot_to_post_this_it_snuck_up_on_me/

Source: https://www.reddit.com/r/starcitizen/comments/uxf7w9/insert_standard_line_i_hope_ai_crew_are_good/
 
Or if you've seen the Wing Commander movie. Not that I would wish that on my worst enemy.

In a past iteration of this thread maybe 100 years ago (when everyone was more positive about the possibility of an actual game) I recall Jamie Treacher writer, musician, dream-weaver plus actor would occasionally drop by and told us he was the extra in the listening post drinking coffee when the Kilrathi attack.
 
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Is this CIG self mocking, its mildly funny....

Source: https://youtu.be/UGRKdRcSk74?t=22

Hohoho. $450m of backer cash. Nine years plus of dev...

Source: https://www.reddit.com/r/starcitizen/comments/q9tg4q/i_got_knocked_down_and_my_ship_was_blown_over/hh3b3nx/

If they weren't selling some very expensive dreams it'd all be fine. Everyone loves a cheap and cheerful janky sandbox.

But, y'know. Most expensive dev run ever. All fuelled by backer cash...

Now look what you've done...


And a lot of burnt ex-backers in the wind...
 
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Do you ever stop?

Lol, nope.

But that wasn't aimed at you Trep. It was aimed at CIG.

(Although I am aware they can't hear me ;)).

I just think it's crap. The whole self absolving thing. The: 'Haha yep, the game's still a sketchy alpha, don't worry about it, this is perfectly normal' thing. While glitzily selling another bit of semi-broken tat. Balls to them.
 
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So is free fly over? I still have a morbid "will this run on my computer?" curiosity. Heck, it might help me determine how my computer would handle Odyssey.
 
have you seen S42 in action? Last I heard (and i dont follow as closely as others so perhaps i am wrong) but last i heard S42 is expected to launch before SC, precisely because it is easier to implement and they are not showing too much of people playing it because of spoilers. Perhaps this is a lie, but for me it is plausible enough that it could be true..... after all I DONT want to see spoilers of the game. I am not making excuses for CIGs tardiness but reading posts on here makes it seem that nothing works in the game.

where as in general a lot of it does work some of the time
Yeah, right - "spoilers". People fall for the dumbest excuses today.
 
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