What am I thinking?? They'll just make jpegs of the systems, and sell them for $$$'s!Don't be giving them ideas, you know they'll be selling star systems for $$$.
What am I thinking?? They'll just make jpegs of the systems, and sell them for $$$'s!Don't be giving them ideas, you know they'll be selling star systems for $$$.
What am I thinking?? They'll just make jpegs of the systems, and sell them for $$$'s!
CIG, a leader in innovation.Well, they kind of did do that. They said they would add over 100 systems if people pledged around 50-60 million, and showed off JPGs of what those systems would look like, and people gave CIG money based on those JPGs.
Source: https://twitter.com/fsb_policy/status/1668221956955463680Surely someone must be answering at HMRC with 66,000 employees?
My prediction of this fuster-cluck is being proved wrong in that this utter shambles is still going.Are you suggesting that we can’t make any useful predictions of the future!
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My prediction is still that there never will be dynamic server meshing in this game.My prediction of this fuster-cluck is being proved wrong in that this utter shambles is still going.
Other than that, I'm pretty much still spot on. Cobblers isn't able to manage a project to delivery. He prefers dreaming and imagineering much too much.
Buy an Idris!
I don't know, depends on what Chris Roberts decides what that string of words means at the time he said it. He could very well release something completely differnt and call it the same name.My prediction is still that there never will be dynamic server meshing in this game.
Better yet, call it 'Gerald'. Why not, eh?I don't know, depends on what Chris Roberts decides what that string of words means at the time he said it. He could very well release something completely differnt and call it the same name.
Well the fools wrote it all down...I don't know, depends on what Chris Roberts decides what that string of words means at the time he said it. He could very well release something completely differnt and call it the same name.
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HMRC to trial seasonal Self Assessment helpline
A trial to redirect Self Assessment queries from the helpline to HMRC's digital services will run between 12 June and 4 September 2023.www.gov.uk
He did make even more of a fool of himself in the game industry after leaving the game industry. That might qualify as one impossible he managed to do.Chris pitches "meshing'' as some great never been done before feat and gets even the realists talking about it like it would be a huge accomplishment. Then he can release something called meshing and play that up as having done the impossible and proven the doubters wrong, having walked right into it. But it's not a great never been done before feat, it was common back in the era where server people were often mixed in with the supercomputing crowd and had learned to solve all such problems with MPI. Solving all problems with clustering came later from less capable developers around 2000, and it just got dumber from there leading to everything being server instances behind a login server with everything being web goo.
I've mentioned it before, but Ultima Online is a well-known example from '97, the world was split across servers and you could walk across the seams without any loading screen. That kind of load-balancing was a common enough problem to solve at the time that middleware companies spun up, like BigWorld which you've experienced as the company ended up bought by the World of Tanks devs. Beware of being set up to say that Chris has done the impossible.
At least they're having fun with the game.After about 90 minutes of salvaging:
After about 90 minutes of salvaging:
Chris pitches "meshing'' as some great never been done before feat and gets even the realists talking about it like it would be a huge accomplishment. Then he can release something called meshing and play that up as having done the impossible and proven the doubters wrong, having walked right into it. But it's not a great never been done before feat, it was common back in the era where server people were often mixed in with the supercomputing crowd and had learned to solve all such problems with MPI. Solving all problems with clustering came later from less capable developers around 2000, and it just got dumber from there leading to everything being server instances behind a login server with everything being web goo.
I've mentioned it before, but Ultima Online is a well-known example from '97, the world was split across servers and you could walk across the seams without any loading screen. That kind of load-balancing was a common enough problem to solve at the time that middleware companies spun up, like BigWorld which you've experienced as the company ended up bought by the World of Tanks devs. Beware of being set up to say that Chris has done the impossible.